rksl-rock 1300 Posted October 5, 2010 Could do that, it would be a neat little change.. I'm hoping we can do something about image quality between TADS and M-TADS, more clarity..maybe, not sure what all we can or will do to differentiate the types just yet, I'm not coding savey so it's all over my head. I dont think you can do much with the image quality if you are using the BIS thermal/IR. Not without changing the game engine. Besides, the MTADS quality isnt much better than the BIS IR anyway. Thermobaric Hellfire? Hm..never heard of that one, since that falls into coding thats all on Franze though, will have to give him a shout since there are a few questions that he can adress that I can't. Thermobaric warheads have been around for ages. But its only been the last 10 years that they have gotten small enough for the Hellfire and Brimstone. http://www.globalsecurity.org/military/systems/munitions/agm-114n.htm Its more about the ammo config than the coding. Its not like a conventional Fuel Air Explosive. Just like a larger explosive charge. Share this post Link to post Share on other sites
nodunit 397 Posted October 5, 2010 I dont think you can do much with the image quality if you are using the BIS thermal/IR. Not without changing the game engine.Besides, the MTADS quality isnt much better than the BIS IR anyway. Thermobaric warheads have been around for ages. But its only been the last 10 years that they have gotten small enough for the Hellfire and Brimstone. http://www.globalsecurity.org/military/systems/munitions/agm-114n.htm Its more about the ammo config than the coding. Its not like a conventional Fuel Air Explosive. Just like a larger explosive charge. Not so much the thermal but just the general image, the idea was to have the A have very stingy quality, delta have better and M-DSA be about clear as default is now, surely there is something that can be done. I take it then that these are the hellfires we generally see in videos of apache's engaging buildings? since it's supposedly more effective than M. Share this post Link to post Share on other sites
rksl-rock 1300 Posted October 5, 2010 Not so much the thermal but just the general image, the idea was to have the A have very stingy quality, delta have better and M-DSA be about clear as default is now, surely there is something that can be done.. Well you could use the setapature command and a blur overlay to "degrade" the A display. But im not sure its worth the effort. I take it then that these are the hellfires we generally see in videos of apache's engaging buildings? since it's supposedly more effective than M. Yes, ive yet to speak to my Apache guru but i suspect the N is replacing any other mark of Hellfire. It seems to have a larger splash area which makes it a pretty effective weapon against people and buildings. Like most airbourne weapons used in afghanistan, its all about striking a decent balance between capability and flexibility. I doubt many of the dedicated antitank warheads are being used much these days. Share this post Link to post Share on other sites
nodunit 397 Posted October 5, 2010 Well you could use the setapature command and a blur overlay to "degrade" the A display. But im not sure its worth the effort.Yes, ive yet to speak to my Apache guru but i suspect the N is replacing any other mark of Hellfire. It seems to have a larger splash area which makes it a pretty effective weapon against people and buildings. Like most airbourne weapons used in afghanistan, its all about striking a decent balance between capability and flexibility. I doubt many of the dedicated antitank warheads are being used much these days. Pending on the effect we might get anything could be worth it. Out of curiosity is your apache guru a pilot or someone who works with one in some way? Share this post Link to post Share on other sites
rksl-rock 1300 Posted October 5, 2010 Pending on the effect we might get anything could be worth it. Out of curiosity is your apache guru a pilot or someone who works with one in some way? I have two Apache guys. One is a pilot the other is a maintainer. Share this post Link to post Share on other sites
gatordev 214 Posted October 5, 2010 LOBL and LOAL stand for Lock On Before Launch and Lock On After Launch. ...All these modes are used for shooting over obstacles and with or without separate guidance data. LOAL and LOBL aren't just for shooting over objects, they're also used for extending range (LOAL). Obviously Hellfire shot cards don't need to be posted on the internet, but LOAL will give you better ranges. As for the hatched box versus solid box...there's two things to worry about when shooting Hellfires: inhibits and constraints. Inhibits prevent you from firing, constraints are things that still allow you to fire, but may not yield a hit. It's been a while since I've played w/ a Hellfire, but I believe you'll still get a hatched box w/ a constraint (like heading). You can still fire w/ the symbology. Share this post Link to post Share on other sites
nodunit 397 Posted October 6, 2010 (edited) post edit, wrong thread. Edited October 6, 2010 by NodUnit Share this post Link to post Share on other sites
nodunit 397 Posted October 8, 2010 Bump. Sorry for the lack of updates guys, it's been busy helping my father and his to be fiance plan their wedding which is tommorow. Anyway, it in a very early stage but before I go I wanted to show what one of the "offices" will look like. We already have the mockup delta and Arma2 already has a delta and several have stated so I believe the A deserves attention first in this field. This is more or less to give an early taste and idea of what it will look like, it is likely several things will be redone such as the dash glareshields, much of it is the 'exterior' interior model, I was going to work on its interior first but decided the opposite would be more fun. Cockpits will be done mostly seperately so that we may get the most bang for our buck, the inside will be just as if not more detailed than the exterior this includes the cyclic and collective being unique as well as several other subtleties. Next update will contain switches and knobs now that I got a placement on the left and right panels which I'm happy with (or at least somewhat). If the above picture interests you and you would like to see it in higher res- http://s229.photobucket.com/albums/ee200/NodUnit/Model%20work/AH-64D/Work%20In%20Progress/?action=view¤t=AcpitearlyHIGH.jpg Share this post Link to post Share on other sites
Fox '09 14 Posted October 8, 2010 looks good. Are you going to bake anything on, or just go full out? i suppose you might have to use proxies. Share this post Link to post Share on other sites
nodunit 397 Posted October 8, 2010 (edited) A mix probably, flat gauges and other things are certainly a no go here..the chamfers will probably be 3D as well so they do not 'die' when shaded and such..some knobs however most likely will have normals, ditto with the screws and a few other parts. Proxies for cockpit sections..hmmm..that is an interesting idea.. Edited October 8, 2010 by NodUnit Share this post Link to post Share on other sites
reconteam 19 Posted October 10, 2010 (edited) To my knowledge all Apaches fitted with M-TADS (aka Arrowhead) have TEDAC (TADS Electronic Display and Control). TEDAC has also been fitted to all Block II and newer AH-64D Apaches. New M-TADS/PNVS (Arrowhead) Old TADS/PNVS Gunners cockpit: WAH-64D with MTADS and TEDAC Gunners cockpit: AH-64D with TADS and ORT (Optical Relay Tube) (This is what you currently have in the BIS Apache) Lockheed TEDAC brochure: http://www.lockheedmartin.com/data/assets/mfc/PC/MFC_TADS_PC.pdf Lockheed Arrowhead brochure: http://www.lockheedmartin.com/data/assets/mfc/PC/MFC_Arrowhead_PC.pdf Lockheed M-DSA brochure: http://www.lockheedmartin.com/data/assets/mfc/Photos/MFC_MDSA_ProdCard.pdf I can't find much on M-DSA besides for what components are included in the upgrade. It looks to me like the external appearance of the whole sensor housing won't change. Edited October 10, 2010 by ReconTeam Share this post Link to post Share on other sites
nodunit 397 Posted October 11, 2010 (edited) M-DSA housing- Even if not yet used we'll be including it as the 'most advanced' model, there are some other cockpit changes to Block III that will be included such as- VUIT-2 http://www.army.mil/-images/2008/02/19/12849/army.mil-2008-02-20-112524.jpg http://img.photobucket.com/albums/v101/He219/photobucket/new/armymil-2008-02-20-112521.jpg and UTA (for lead apache's) http://www.lockheedmartin.com/products/longbow_uta/index.html Basicly only block 3 will be able to control UAV's, VUIT-2 would have the ability but lack the extra things you can do with FCR, whereas UTA would supply both radar and UAS control. some other cockpit changes http://www.imagereferencedatabase.com/myadmin/_files/photogallery/49214_apache_ah64_internal_rear_seat_pilot.jpg Filter covered engine nacelle's http://www.imagereferencedatabase.com/myadmin/_files/photogallery/d3c4c_1200_us_army_ah64_apache_27.jpg Possible an extended engine plate behind the exhaust http://www.flickr.com/photos/runway27r/3087065043/sizes/o/ http://www.visualintel.net/Army/Systems/AH-64-Apache/080829-A-8243R-116/645777350_Exbbw-XL.jpg more sensors on the body as well as whatever that is aong the tailboom. http://www.imagereferencedatabase.com/myadmin/photogallery/photo-67-67-2259-60-Yes.html though this will be included with the latest AH-64A as well. http://cdn-www.airliners.net/aviation-photos/photos/2/1/6/1686612.jpg For now though any updates and work will have to wait, it seems I've gone and gotten sick to the level of light headedness and hurling, so I'll be held up in bed for a bit. Edited October 11, 2010 by NodUnit Share this post Link to post Share on other sites
lennard 447 Posted October 12, 2010 Hi, I'm not sure if you will be doing any versions from countries other than the US, but if you will do a Dutch version of the Ah-64D this link might come in handy. It shows the AH-64D with aftermarker AMASE(Apache Modular Aircraft Survivability Equipment) installed at the end of the stub wing. It houses flares and the system for it. Share this post Link to post Share on other sites
rksl-rock 1300 Posted October 12, 2010 Hi,I'm not sure if you will be doing any versions from countries other than the US, but if you will do a Dutch version of the Ah-64D this link might come in handy. It shows the AH-64D with aftermarker AMASE(Apache Modular Aircraft Survivability Equipment) installed at the end of the stub wing. It houses flares and the system for it. They've actually changed the pods now. Its been replaced/upgraded by TERMA with a DIRCM turret and a new type of flare/chaff charge. http://aviationweek.typepad.com/ares/2007/04/dazzled_by_dirc.html Share this post Link to post Share on other sites
Tore 10 Posted October 12, 2010 NodUnit, this Apache is beautiful! Do you have any plans for making a Nod version? :D Grey camouflage with C&C1 Nod logos? :) Share this post Link to post Share on other sites
nodunit 397 Posted October 14, 2010 (edited) As stated previously, if the pack takes flight (no pun intended) and goes well then multi nation is planned to the extent of all body parts not just a retextuer. Oh a Nod apache..you know I hadn't actually thought of that..perhaps a dark grey for the alpha and a sort of urban camo for a delta, similar style to the JGSDF longbow or perhaps a mix of that and the Israeli scheme. I'll see what I can provide for updates now that the sickness is gone, felt a bit bored when working on the interior so instead I'm going to finish up on the outside, tailwheel, landing gear and what have you. Edited October 14, 2010 by NodUnit Share this post Link to post Share on other sites
reconteam 19 Posted October 15, 2010 I wasn't aware of many of those other upgrades. Good to see the Apache still has plenty of life in her. I wonder if we will get to the point where an "AH-64E" has a fancy F-35-like cockpit. Share this post Link to post Share on other sites
nodunit 397 Posted October 15, 2010 (edited) Oh yes this bird has plenty of life, supposedly at least 10-20 more years by which I'm sure she'll get even more upgrades by everyone and a few secrets will be shared amongst, the sensors on the US block 3 for example are eerily similar to the sensors mounted on the EFABS of the UK Longbow. By the way, question for the UK version, I've noticed on the TADS dayside in many pictures the top sensor (not wanting to get in specific names) is more like the bottom rather than traditional..example http://www.flickr.com/photos/victius/5081651562/sizes/o/ There are a few others, not sure if I mentioned the extra sensors located near the engines but you can see them in this photo. http://www.flickr.com/photos/churchwolf/2824466514/ Also the mysterior "Eggbeater" (self explanatory, located at the start of the tailboom) http://www.flickr.com/photos/arctic_troy/3384848675/sizes/o/ it's a bit hard to see in this picture but I cannot find any of the others.. Also just came across this neat little find. http://www.flickr.com/photos/defenceimages/5038245967/ And just a nod, even though it is a year old congratulations to the RNAF (Netherlands) for logging 5,000 hours with their apache's http://www.boeing.com/apachenews/2009/issue_01/international_s5_p2.html Edited October 15, 2010 by NodUnit Share this post Link to post Share on other sites
rksl-rock 1300 Posted October 15, 2010 (edited) By the way, question for the UK version, I've noticed on the TADS dayside in many pictures the top sensor (not wanting to get in specific names) is more like the bottom rather than traditional..example http://www.flickr.com/photos/victius/5081651562/sizes/o/ I doubt you will get an answer in a public forums. Its safe to say the UK Sensor fit is different than the standard US spec AH-64D. The later Isreali ones are too. There are a few others, not sure if I mentioned the extra sensors located near the engines but you can see them in this photo. http://www.flickr.com/photos/churchwolf/2824466514/ That not a UK spec machine. WAH-1 don't have a ALQ-144 Jammer. But best guess is that is a pressure sensor mounting. I would continue to guess that its to monitor the pressure under the rotor in hot and high environments eg Afghanistan. Also the mysterior "Eggbeater" (self explanatory, located at the start of the tailboom) http://www.flickr.com/photos/arctic_troy/3384848675/sizes/o/ it's a bit hard to see in this picture but I cannot find any of the others..] Its an aerial for a specific US radio fit. The latest Kiowas have the too. But looking at the exhaust setup on that pic i would suggest that aircraft is a test setup so you may not want to use that for reference. Edited October 15, 2010 by RKSL-Rock Share this post Link to post Share on other sites
Altimeter 10 Posted October 15, 2010 Oh a Nod apache..you know I hadn't actually thought of that..perhaps a dark grey for the alpha and a sort of urban camo for a delta, similar style to the JGSDF longbow or perhaps a mix of that and the Israeli scheme. NodUnit doesnt think about Nodunits. :rolleyes: But Tores idea is actually nice, if I remember correctly the first GDI/NOD Command & Conquer featured indeed some real vehicles, like the Apache, unlike the successors who went full-scfi. Share this post Link to post Share on other sites
nodunit 397 Posted October 15, 2010 (edited) Its an aerial for a specific US radio fit. The latest Kiowas have the too. But looking at the exhaust setup on that pic i would suggest that aircraft is a test setup so you may not want to use that for reference. It's difficult to decide what to add and what not to with all the various upgrades on some but not others, I'd only include an "All in one" for a full fit AH-64D Block III "future" with M-DSA and everything, I imagine we might have a "Basic" Block III however with sensor suite and M-TADS+ArrowheadNodUnit doesnt think about Nodunits. :rolleyes:But Tores idea is actually nice, if I remember correctly the first GDI/NOD Command & Conquer featured indeed some real vehicles, like the Apache, unlike the successors who went full-scfi. Deliciously ironic isn't it? Though I had thought of this when messing around with the last. http://s229.photobucket.com/albums/ee200/NodUnit/?action=view¤t=nl3large.jpg so I have..eh..something.. Yeah both C&C Tiberian Dawn and Red Alert had some successful vehicles..HMMWV, Buggy, M1A1, M2A2, Jeep, AH-64A, AH-64D, CH-47 aaand so on. Anyways I imagine many people are checking in and dissapointed at the lack of updates. There have been a number of slow downs recently but barring anymore incidents I should be able to get back up to speed.. Right now the tailwheel is almost done but I need to rework a few things such as TADS (are too wide), adjust the EFABS (too wide again), radome (not flat enough on top and bottom), and engines (hard to describe) to fit - http://www.flickr.com/photos/jamesv9820/2631531833/sizes/l/ Edited October 15, 2010 by NodUnit Share this post Link to post Share on other sites
rksl-rock 1300 Posted October 15, 2010 It's difficult to decide what to add and what not to with all the various upgrades on some but not others, I'd only include an "All in one" for a full fit AH-64D Block III "future" with M-DSA and everything, I imagine we might have a "Basic" Block III however with sensor suite and M-TADS+Arrowhead Personally, I made the base model first the just made the version kits after. And FYI Arrowhead = M-TADS nothing else. I know there a few sites out there that seem to suggest its separate but they are wrong. I've seen a few US Army briefing documents that refer to both MTADS and Arrowhead but it really is just one system. Share this post Link to post Share on other sites
Altimeter 10 Posted October 15, 2010 Deliciously ironic isn't it? Though I had thought of this when messing around with the last. http://s229.photobucket.com/albums/ee200/NodUnit/?action=view¤t=nl3large.jpg so I have..eh..something.. Yeah both C&C Tiberian Dawn and Red Alert had some successful vehicles..HMMWV, Buggy, M1A1, M2A2, Jeep, AH-64A, AH-64D, CH-47 aaand so on. Ah Command & Conquer...LOVED the GDI / NOD universe, until the storyline took some LSD pills in part 3. (or 4? I dont know. Something about Aliens.) Really lost interest then. And the newest part is supposed to be even worse, both story- and gameplaywise. But enough offtopic. Share this post Link to post Share on other sites
nodunit 397 Posted October 15, 2010 (edited) It's fine and I agree, I loved the C&C verse myself..tiberian sun was neat, it at least portrayed the world as being in a horrific state but the best are easily Tiberian Dawn and Red Alert 1, the classics. It was very upsetting to see C&C 3 pretty much ignoring that entire game. I haven't played any of EA's C&C games but I've seen videos both cinematic and none..I doubt I'll ever play them and less recommend them, C&C4's ending made me cry with how horrid it was. Edited October 15, 2010 by NodUnit Share this post Link to post Share on other sites
nodunit 397 Posted October 18, 2010 Badump, time for another update in the quest to model a high detail and realistic apache.. Today's update, finalized M230, this is mostly how it will look, I need to go back and lower the count a bit (all the wires are 6 sided cylinders so I could use a quick smoothing modified for the renders) Landing gear has also taken some updates as have the alpha's EFABS. The M230 will come in color renders for the pictures, but below each picture will be a link to a "silver" render, basicly the model rendered only in silver rather than reference colors. Also don't mind the 3D coil, that is just a reference to get an idea of how it will look, it will be a simple normal mapped cylinder in the end. The M230 ___________________________ http://i229.photobucket.com/albums/ee200/NodUnit/Model%20work/AH-64D/Work%20In%20Progress/M230-5-silv.jpg http://i229.photobucket.com/albums/ee200/NodUnit/Model%20work/AH-64D/Work%20In%20Progress/M230-4-silv.jpg http://i229.photobucket.com/albums/ee200/NodUnit/Model%20work/AH-64D/Work%20In%20Progress/M230-6-silv.jpg http://i229.photobucket.com/albums/ee200/NodUnit/Model%20work/AH-64D/Work%20In%20Progress/M230-3-silv.jpg http://i229.photobucket.com/albums/ee200/NodUnit/Model%20work/AH-64D/Work%20In%20Progress/M230-2-silv.jpg and now for next post due to 6 image limit. Share this post Link to post Share on other sites