zodd 14 Posted September 16, 2010 Gday all Is it possible to make a gun fire at a specific area? I am looking at firing at targets at about 1km with the M2 tripod mounted gun. I have managed to get him to fire using; g1 action ["useWeapon",g1,g1 turretUnit [0],1]; however its very difficult to make him target anything further away than 500-700m? (Currently using g1 dotarget tgt where tgt is the target location, trying different objects - unable to target the invisible H unfortunately) Also with the above, the gun will fire a burst but only have the sound as though he is firing a single shot? Any assistance would be appreciated! Cheers Share this post Link to post Share on other sites
Winchester Delta_1 0 Posted September 16, 2010 Try this script. http://www.armaholic.com/page.php?id=6828 Hope its something you can use Share this post Link to post Share on other sites
zodd 14 Posted September 16, 2010 That sounds damn close to perfect! I try calling it with nul=[g1,tgt,[100,100],true,[2,1],[5,15,15],0] execVM "inko_sfs.sqf"; however nothing happens? (tgt is an empty object for testing, g1 is everything from armoured veh to M2/Mk19 tripods) I have ArmA2OA standalone only, had to place the script in the ArmA2 directory for it to work at all? Thanks heaps for your help! Share this post Link to post Share on other sites