Robalo main feature and issue for ACE, AI dont make a 'finish-shot' for wounded humans, can you fix it please?
@Robalo: thanks again for the update. I wait with bated breath for the tweaks to recoils and stance
@Old_Painless: COSLX adds some other fine AI features that AFAIK are neither in ASR_AI nor conflict with it: AI_findcover & AI_dodge.
If AI hit you, and you fall in uncon, ai dont make a finishing shot to kill you, and you lying wounded in long time , have sense to make it with some chanse, maby can be based on ai skills level
it's a simple group versus group template. every single bullet of MG was shot in the sky with ASR AI enable, smply because the shooters did not prone.
not only mg's, i mean all ai, vec, inf, static, helis
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@J-Guid: give COSLX a try, if you haven't already. Passing allies will heal you if they are near enough, but frequently also enemies (sometimes the one that shot you) will heal you then take you prisoner. Leads to impromptu E&E side-missions even in the official campaigns