Orcinus, here is another situation, AI hit you but dont kill, but he must do it because you stay alive!![]()
Orcinus, here is another situation, AI hit you but dont kill, but he must do it because you stay alive!![]()
That's sounds great, especially the lowering of stance. Will that allow for more crouching or prone instead of standing? Would help ai survivability tremendously. Thanks for your hard work.Originally Posted by Robalo
Recorded tests:
Last edited by Robalo; Jun 2 2012 at 07:59.
Woohoohooo!!! Good!
That looks excellent. Nice work!![]()
Very nice Robalo, allot of that looks like an MP PvP game in places
Deff moving into SLX territory with movement and so on, very much welcomed. BTW if you ever work out a script routine to force sniper prone permanent that can be switch able via a script on/off and would release it as a standalone script I would love to see that
Either way cant wait to get my grubby hands on these updates.
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Wow that looks really good Robalo, you can still see someone standing up from time to time but the overall impression is much better!
This looks impressive, what the impact on processing ?
Yes looks very good. Few questions.
What's the impact on FPS?
Do basic riflemen (not snipers/machingeunners) also go crouched/prone more often?(appears that way but just checking)
What exactly triggers the ai to go crouched? is it incoming rounds, enemy presence, danger mode? (unless you want to keep that "secret")
Does it have an effect when ai are behind cover, ie. are they sometimes unable to shoot because they go crouched behind a low wall and can no longer see over it.
Great work. I love this ai mod.