Great job, Walker001.
something wrong with me when i use this script
I put the folder into d:\My Documents\ArmA 2 Other Profiles\xxx\missions,win XP
when I preview shows that cannot find "una_targets\init_target.sqf".
"When you see the flash..."
Great work mate, easy to implement, and fun to use.
Gonna have some long days on the range from now on. Who's up for shooting camp? :-D
I love your script Walker. I do not know that much about scripting but I am trying to get the addactions to appear on an object by the firing stand. Is there anyway I can do this or would the script have to be completely re written with the objects names in it?.
I named the target T1 and trying to add the addaction to object "stand1"
It should be fairly easy to modify the script so the action at an other object than the target, and since this extension has been requested by many others aswell, i will make this possible in the next update of the script.
If you like to try to modify this yourself, you should check out lines 53 to 56 in the init_target.sqf. This is where the action is updated for the target. This is however at your own risk.
Last edited by Walker001; Sep 15 2010 at 20:46.
Thanks Walker. I will wait for next updated. I broke it when I tried to mess with it.
shit! i have problems with your script!
i can only 'cleare score' one times! the script works not longer!
only one time, no more!
this is in my mission and in your tamplate!
CPU: Intel Core 2 Quad ~ 4 x 2.83GHz // Mainboard: Asus PQ5E // RAM: 4 x 2GB DDR2 RAM
Grafikkarte: Radeon HD 5870 ~ 1GB // Soundkarte: Crative Gamer X-Fi
I seem to have the same problem It no longer works after clear targets.
I am the sting at the tip of the Scorpions tail
Cry 'Havoc,' and let slip the dogs of war.
That this foul deed shall smell above the earth With carrion men,
groaning for burial.