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Thread: Rejenorst's Missions [SP/MP/COOP]

  1. #131
    Hi Mclupo!

    Glad you like it. The enemy is a lot more lethal now that I have them standing rather than crouching as well

  2. #132
    And now they shoot out the windows!

  3. #133
    Yeah enemies will sometimes shoot out of or in through the windows. The hotel however I don't think has any glass over the windows which makes it easier. Whereas a some of the OA buildings do.

  4. #134
    Hi Rejenorst

    Since i found your Martyrdom Mission yesterday, i´m a really big Fan of your Work. Congrats to this!

  5. #135
    Cheers man glad you like it

  6. #136
    Hi Rejnorst!
    First of all, u want to said to you that your missions are great! I see that you really put a hard work to make them... But I have problems with "Hunted"... At te begining of the mission, militia man start firing at me during animation... So, animation is not finish but i'm dead... Do anybody else had the same problem?

  7. #137
    Hmmm. Are you using Arma2 or Arma2 combined ops?
    Also are you using any addons/mods?
    Also which patch version of ARMA2 are you using?

    Thanks.

  8. #138
    My version is 1.57.76815... I have some addons but i dont using mods... I brought separetly Arma 2, then OA...

  9. #139
    I will have to double check Hunted and maybe put another 2 lines of code in just to be sure the militia don't fire at your player character before the animation is done. I am pretty sure player is set to setcaptive true but I'll double check.

  10. #140
    Master Gunnery Sergeant
    Join Date
    Mar 8 2011
    Location
    Poland, Sieradz
    Posts
    1,211
    I remember wenn i was playing Hunted i have the same problem. One guy from millitia the closest to mass grave start shothing at me wenn animations was played. I restart mission 4-5 times and after 6 time all was ok
    I play on arma 2 co v1.59 no ai mods, only jsrs v1.3 and war fx blastcore rc1.2

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