I would love to see a proper evacuation feature where you can drag and carry all the injured and dead units.
All the soldiers in your team have to come home even if they are dead.
This would open up for some interesting tactical decisions: do you risk your men’s lives to retrieve a wounded or even dead soldier? Or do you have to leave the casualty behind and move on?
You would have to get the casualty into cover and secure a area for MEDEVAC.
This would make missions much more realistic and dynamic. Unfortunately most RL scenarios with enemy contact have this element.
Would make you care much more for your team. If you hear: "oh no 5 is down" you have to find him.
Of course this level of micromanagement and realism is not for everyone.
So this should come as DLC and modules.
Along with some nice PJ (Para jumpers), HH-60G Pave Hawk and the feature to load lying units into several helicopters trucks and ambulances.
The module should make it easy to assign transport units to the MEDEVAC function. It should be possible to call MEDEVAC over the radio menu several times. The causalities could be auto unloaded at a base and fx. disappear into a medical tend.
As a similar feature i would like to see the evacuation of prisoners implemented (dead alive or wounded) there should be animations to guide, drag and carry prisoners or their casualties. A module should make it possible to assign vehicles to prisoner extraction and assign a drop-off point (prison) for them.
If this was implemented you could have dynamic hostage rescue situations where fx. one of your pilots gets shot down and captured.
I want some thinking out of the box here!
The game always wanted to be realistic (a simulation) but this was never implemented in any game!
Some of the strength of the game engine are that you can have non linear missions. The big maps and high number of units make this possible!
Hope to see this implemented!
What are your thoughts on this?
(i know ACE and SLX mods have been working with the implementation of these features but i never found the loading of dead bodies into vehicles part working. The corpses just get stuck midair)