could someone explain how to get a tow lock with a bradly on veteran difficulty?
could someone explain how to get a tow lock with a bradly on veteran difficulty?
Point at target, keep aim, follow target with aim brackets, fire, keep following target til impact.
The SACLOS priciple allows you to steer the missiles by just keeping aim at the target. Its done in very similar way in real life. Theren is no tab-Lock and auto guidance in veteran mode.
This would be fine except the Tracer /rocket engines are not visible after 500m or possibly less. You should be able to see the rocket motor burning brightly for like 2km. Ace mod had it perfect. It makes it much easier to lead moving targets Like in real life.
Vote for these Bugs
Spoiler:
PC Spec:
Spoiler:
Are you at least zooming in?
You don't mess with the Zohar!
http://www.blackfootstudios.com/forums/
http://www.blackfootstudios.com/foru...blog&blogid=2&
Arma 2 Israel - http://www.arma-il.info
My YouTube channel - http://www.youtube.com/user/galzohar
Case: CoolerMaster HAF-922
MoBo: ASUS M4A89GTD Pro/USB3
PSU: XFX Black Edition 750w
CPU: AMD Phenom II x4 965 3.4GHz OC'd-->3.9GHz
RAM: 12GB Mushkin Blackline DDR3 1333 w/ 6GB RAMDrive
GPU: Palit GTX 560Ti 2GB
Display: Asus 25.5" @ 1920x1200
OS: Win7 Pro 64bit
Audio: On-board AC'97 w/ Sony 5.1 surround
ArmA2 @ SimHQ: Introducing SimHQ O.N.E. - Objectives and New Environments, to SimHQ Arma2 multiplayer! Join us Mondays and Thursdays for organized tactics and teamwork!
There's also a bug in vanilla OA where you can't fire a TOW missile beyond around 1800m...
But yeah, it's optically tracked.
Är du svensk och vill spela Arma2 med vettigt folk? Gå till SSG-Clan.se nu på direkten!
I think it is possible that Arma community is simply too impatient for Steam. /Maruk
I consider it a bug and so seems the community issue tracker aswell...
http://dev-heaven.net/issues/12101
people shold stop using the expression "bug" for everything they don't like in a grogramm. It is a "content issue" but not a "bug". Bugs a lilltle insects that made the electric relais or vaccum tubes malfunktion producing program errors...therefor only programm errors are "bugs".
Beagle first you said its an "design decission" now its an "content issue" - whats next?
Keep in mind there are different types of bugs eg syntax bugs, logic bugs, ressource bugs, arithmetic bugs etc.