Page 1 of 5 12345 LastLast
Results 1 to 10 of 43

Thread: Army of the Czecho-Slovak republic 1938-45

  1. #1

    Army of the Czecho-Slovak republic 1938-45

    Given that even the first version of this mod I released in December 2009 and still do not know about a lot of people, I decided to start a discussion here. Now, in August 2010, the mod version 1.02 beta. At Mod I work alone, of course with some models to help:

    Bolec (Praga AV; grenade vz.21; signal pistols vz.30)
    Streso (Assistance with model buildings, model 37, type H Lo, G and F)
    HoRi (some anti-tank obstacles)

    In agreement with some foreign players ArmA I decided to save the mod to the server sendspace. It is divided into two parts due to file size (can store max 300 MB per file)

    http://www.sendspace.com/file/jo8fll Part 1

    http://www.sendspace.com/file/7tsj86 Part 2



    What's new in version 1.02 beta:
    Repair MS. Field enforcer - the lack of definition cfgmodels
    Patch configuration files with a grenadelauncher vz.23
    Fixed a problem with the destruction of the German camp
    Fixed problem with opening the doors of some buildings vz.36
    Fixed LO vz.36 C
    Fixed LO vz.36 E
    Fixed LO model 37 A
    Repair tankette P-I
    Fix the description of guns in tanks TNH
    Repair of ammunition for the tanks at approximately fair value - a third of ammunition penetrating, machine gun ammo to 100 pieces, with tanks TNH
    at 300 pieces and added to the German tanks, machine gun MP40 MP38 or the equipment.
    Fixed ammunition for machine guns, supplies and equipment added to the armor-piercing version
    Fixed ammunition for a pistol with a silencer vz.27 (for use in silent mode it is necessary to use a modified ammunition that AI will
    hear)
    Repair characteristics of ammunition
    Assistant gunner adjusted function, which transmits a total of 26 pieces in two containers.
    Repair weapons sounds
    Added a German grenadelauncher GG42
    Added grenadier for the German forces from 1943 to 1944
    Added grenadier for the German SS unit from 1943 to 1944
    Added LO model 37 E
    Added LO model 37, C1, C2
    Added LO model 37, D1, D2
    Added PZ.kpfw.IV Ausf. A
    Added PZ.kpfw.IV Ausf. B
    Added T-34
    Added a squad leader and deputy commander of the Czechoslovak team. Army
    Add MS. officers and NCOs
    Added LT-40
    Added LT-40 machine gun
    Added the option to tilt the shoulder restraint of MP38 and MP40 - ensuring less variance in the shooting.
    Added tank crew czechoslovakians units in USSR









    \"O hranice se nejedná, o hranice se střílí.\" T.G.M.

    Web
    http://acsr1938.blog.cz

  2. #2
    The best WW2 Mod for ealry war stage. The armor and weapon pack are really amazing! The nice texture, realistic audio effects and lots of variations of tanks and weapon. Keep on the good work!

  3. #3

  4. #4
    It seems T-34 still not improved in firing to targets. But other tanks, such as german IV, II, etc work very well. Really strange why T-34 got such issue. Not sure if others also get such a problem.
    Overally, the beta addons are very nice in audio effects, realistic combat atomosphere, such as nice explosion and light weapon shooting animations,etc, just like in a real fight during WW2. Although now it's AMRA2 era, still spent much time playing it.

  5. #5
    Quote Originally Posted by FKPLACE View Post
    It seems T-34 still not improved in firing to targets. But other tanks, such as german IV, II, etc work very well. Really strange why T-34 got such issue. Not sure if others also get such a problem.
    Overally, the beta addons are very nice in audio effects, realistic combat atomosphere, such as nice explosion and light weapon shooting animations,etc, just like in a real fight during WW2. Although now it's AMRA2 era, still spent much time playing it.
    I do not know when reaload HE ammunition will not be a problem, a problem in firing AP rounds do. Now dořešuji problem with guns in tanks maybe it's solved.

  6. #6
    Yes, it seems the issue of AP firing. For T-34, there is no HE ammo and it fires very few times in game. So maybe you could check with the config setting for AP firing or the ability of finding armor targets for a tank.

  7. #7
    Quote Originally Posted by FKPLACE View Post
    Yes, it seems the issue of AP firing. For T-34, there is no HE ammo and it fires very few times in game. So maybe you could check with the config setting for AP firing or the ability of finding armor targets for a tank.
    This solves the problem for more than a year. So far I have followed up on the MG fire from the tanks. AP firing rounds hopefully solve, it's a noticeable problem. If there were to play in this respect at least detailed instructions .......

  8. #8
    Given that the German infantry equipment textures of the game CoD used by other authors in ArmA and ArmA II, I decided to do the equipment itself, that was the original mod. you avoid the Buzz to steal from somewhere.





    Next, I added to the mode of Czechoslovakia T34/76 in masking the spring of 1945 (battle of Ostrava)




  9. #9
    Staff Sergeant Derk Yall's Avatar
    Join Date
    Feb 1 2009
    Location
    Prague, Czech Republic
    Posts
    244
    Very nice modification. The amount of details in uniforms, weapons, gear, and vehicles is outstanding.

    Will you make the czechoslovak army in USSR? Svobodovci?

    The SS-late war unit in your last post is isued with an A-frame but without the A-frame bag, will there be some units with the A-frame bag?

  10. #10
    Over time, I do set everything related to the rights of foreign armies. The army in the east is very close to the First Republic, because he kept prewar sew simple uniforms.

Page 1 of 5 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •