Koni 3 Posted August 23, 2010 I'm trying to get the player to trigger a trigger in a mission when they enter the area of the trigger, but they will probably be in a vehicle. I tried condition = player in thislist; which works fine if they are on foot, but not if they are in a vehicle. Naming the vehicle and doing = vehicle in thislist; works well too, but there's many vehicles around, though I was thinking about limiting the area to one vehicle, but I'd rather not. I know I can group the unit to the trigger... is this the only way ? having a blue line dragging half way across the map in the editor ? Share this post Link to post Share on other sites
maddogx 13 Posted August 23, 2010 (edited) You could also try: (vehicle player) in thislist; The vehicle command will return the player himself if he is on foot, so that should always work. :) Edited August 23, 2010 by MadDogX Share this post Link to post Share on other sites
CarlGustaffa 4 Posted August 23, 2010 When player enters vehicle: player != vehicle player Player by foot or by vehicle: player || vehicle player Strike that, above poster is naturally the way to do it. If I read you right (I'm tried). Share this post Link to post Share on other sites
Koni 3 Posted August 23, 2010 You could also try: (vehicle player) in thislist; The vehicle command will return the player himself if he is on foot, so that should always work. :) Brilliant, works just fine, that you very much :) Share this post Link to post Share on other sites
pandur 10 Posted February 3, 2011 :confused: Interesting... if I put (vehicle player) in thislist; into the condition field of the trigger it doesn't work for me sitting in a stryker... trigger doesn't activate either it's linked to me or not. Am I missing something? Share this post Link to post Share on other sites