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RUM Assets
Summary
So I've been working on some updates to my previous scripts for air support and decide to add some arty as well into a new dialog system. Right now its mostly functional and could use some testing and such so I figure I'd let you all mess with it.
Now my work is under the title of RUM for a collaboration between me, Meatball0311, and an anonymous US Army FO. So I've tried to make things "realistic-ish" by throwing in brevity codes in dialogs and the whole system of "on station" aircraft. BUT, there is only so much I could script for so a 9 line request is more like a 4 line request 
Latest Version Beta 2c includes...
Artillery (As many options to fully utilize the BIS Arty Module)
Fixed Strike Aircraft (JDAM,CBU(AP),CBU(AT),CBU(Mines))
Attack Rotor (CAS,Direct fire ATGM)
Transport Rotor (Insert, Extract, Shuffle)
Aircraft can be spawned in mid air or be based at an airport.
Rotor assets can deploy from an LHD.
Aircraft can respawn.
and more to come...
HOW TO USE:
The gist is when in game you use 0-8 communication menu select RUM then select the types of support, which then pulls up the PDA dialog, you select what you want and click on the transmit button on the far left at the bottom. Far right is the close without transmitting. You can also use action menus too if you like (see init.sqf).
Out of game you can set all the predefined definitions via the RUM_Settings.sqf to cater it too a specific mission. In there I have add comments as to what each variable does and how to setup the libraries for aircraft. Copy over the necessary info from the init.sqf and the description.ext to your own.
D/L
@ Armaholic
@ ArmedAssault.info
Last edited by Draper; Dec 2 2010 at 05:03.
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First Sergeant
Can you upload this as a PBO? Im getting errors with your download. 
Your upload does not contain RUM/common ...etc with files placed in the appropriate folders which is making the game CTD.
Last edited by cobra4v320; Aug 15 2010 at 21:16.
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Here it is but it would be harder for you to edit and see inside, just put the folder in you My Documents/ArmA2/missions folder. All the files are in there so I'm not sure hat you mean.
*BAD LINK*
Last edited by Draper; Aug 15 2010 at 22:47.
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First Sergeant
Maybe its my winZip, but its not showing up with the folders RUM\Common...etc in your download or with the files in the right location in order for the mission to work. Maybe its just me.
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Huh, I tried d/l it myself from Megaupload and got all the files, maybe use win RAR instead.
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First Sergeant
The second upload works for me but there is an error:
RUM\Assets\artySup\callforfire.sqf not found
you are missing the folder Assets.
Deleted winzip and using winrar the folders show up except for the error above.
Last edited by cobra4v320; Aug 15 2010 at 22:37.
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Oh, now I know what my malfunction is, older version, srry 
Updated first post
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Warrant Officer
Very cool work, I'll definitely keep an eye on this!
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First Lieutenant
Draper, this is FANTASTIC mate !
Very nice indeed. Still having great fun 'blowing shit up'!
Good job !
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First Sergeant
Draper these are awesome, do you have a timeline of when you will release the helicopter support as well? Really looking forward to that!!!
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