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Thread: Taviana Island for ArmA 2!

  1. #581
    I thought the beta would be there for Christmas present ... ^^

  2. #582
    Quote Originally Posted by max54 View Post
    I thought the beta would be there for Christmas present ... ^^

    Woah buddy don't rush him he's had some trouble with Internet and he will release it in hi own time. A projects like this takes many hours of work so just be patient at this busy time of year

  3. #583
    I know i know, it's just a christmas "joke"

  4. #584
    Private First Class
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    Heres the screen Martin:

  5. #585
    Master Gunnery Sergeant -Martin-'s Avatar
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    Quote Originally Posted by HoodRussian13 View Post
    Heres the screen Martin:
    Ah Spasibo,

    I nearly forgot about that platform has been fixed now.

  6. #586
    Quote Originally Posted by max54 View Post
    I thought the beta would be there for Christmas present ... ^^
    maybe Martin was busy, patient is with waiting for addon releases

  7. #587
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    Alright Martin, good to hear! Keep up the good work, can't wait for the beta! "We're waiting outside the borders!"

  8. #588

    Thumbs up

    Finally, congratulations! I raise a beer Pepsi.

    Also, a post card:

    Last edited by Richard; Jan 9 2012 at 01:33.

  9. #589
    Master Gunnery Sergeant -Martin-'s Avatar
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    Quote Originally Posted by HoodRussian13 View Post
    Alright Martin, good to hear! Keep up the good work, can't wait for the beta! "We're waiting outside the borders!"
    Well then... Come on in, we've been expecting you hehehehe

    Taviana Island Beta Released!


    Behold, the day has come! After a lot of work, sleepless nights and endless alpha face sorting, Taviana Island is finally here.
    The island has experienced many changes since the last release, the biggest of which is that Tavianian language is no longer based on Latin alphabet, but Cyrillic. Also, new cities and approximately 20km² of new area was added; new, interesting and never seen architecture has been added to the object library. The campaign planning has started, but we’re still missing people to help us develop it, so if you’re capable of creating nice missions, please contact Richard (refer to the main thread for details.)

    Please note that this is only beta version of the island and it still contains a few bugs and glitches waiting to be found/fixed. Yes, we’re releasing Taviana for you to test and make missions on. Criticism on everything is also welcome, especially on the facts that might be wrong or not accurate. You may also find that custom buildings do not have damage models, we are looking forward to fixing that in the final release, but the time is short and if you could help us that would be highly appreciated and not forgotten (once again, contact Richard.)

    Lastly, we’d like to say that we would love to see missions, videos and campaigns taking place in Taviana. Also multiplayer servers running the island would be awesome and we (at least Richard) will try to play on all of them if we happen to find them (also if you have a server that will run Taviana, post a comment in this topic.)


    Report a Bug:

    To report a bug, either:

    PM me or Richard with a description/location

    Or leave a reply in this thread. We also kindly ask you not to report bugs that have already been reported for the sake of keeping the thread readable and organized.

    And now for the fun part…

    Download links:

    Taviana Island:

    http://www.multiupload.com/GLUNRVZNO9 (~360MB)

    Taviana Objects:

    http://www.multiupload.com/27XDWF75RB (~300MB)

    Screenshots:



    Read me:

    Spoiler:


    For more information please reffer to the first post.

    Me and Richard thank you for downloading Taviana, we hope you enjoy it and we look forward to reading your comments.


    - Richard and Martin
    Last edited by -Martin-; Jan 9 2012 at 18:49. Reason: Removed Comic Sans =(((

  10. #590

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