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Taviana Island for ArmA II (BETA Version 1.0)
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Taviana (Officialy: Tavianska Sovjetskaja Socialističiskaja Respublika - TSSR– The Soviet Socialist
Republic of Taviana) is an island country situated in the Baltic Sea approximately 120km off the coast
of Lithuania or Kaliningrad. It has a population of approximately 1 500 000 inhabitants of who 90% are
ethnic Slavs called “Rustaki”, Russians or Poles and 10% ethnic Lithuanians. The capital and second
largest city of the republic is Sabina which is located on the Southern coast of lake Umag, has a
population of approximately 150 000 and has the republics main international airport.
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What does this BETA version contain?
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This Beta version contains the entire Southern part of the island from the previous release and also
features approximately 20km² of new land in the Northern area of the island, including dozens of custom
models with custom textures, such as a cable car, motorway, tomb, airport building, underground train
stations, a race track and much more...
This is a Beta version which is fully game ready, and ready for missions to be made on, however some
bugs may still be present. No further changes will be done to the completed areas of the island seen
in this Beta in future releases, however if you do spot a bug, please report it.
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What is this Beta version for?
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I am releasing this Beta version for a number of reasons:
- To present what I have accomplished since the release of the Alpha version.
- To release a version of the island with bugs that were present in the previous version removed.
- To allow users to create missions knowing that nothing will change in what is already done.
- So that you could have some fun!
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Reporting bugs!
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Have you found a bug or are you having trouble with this island?
Please leave a reply in the official Taviana thread on the BIS forums or PM me:
http://forums.bistudio.com/showthread.php?t=105530
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Change log
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Bug fixes:
- MOD folders bug: FIXED (Island can now be used with MOD folders)
- Config names error: FIXED
- Latin writing converted to Cyrillic
- Children’s ship in school (plane in model was reversed)
- Sabina heating station geometry fixed
- Foot path misalignment fixed
- Trolleybus depot finished
- Buildings that tip over when destroyed fixed
- Bratislav bridge was not appearing on the map: now appears
- Police stations added
- Billboard texture not showing fixed
- Mailbox texture not showing fixed
- Trolleybus depot geometry fixed
- Misaligned trolleybus wires, realigned
- Water dispensers added
- Missing geometries fixed
- Instances in which the layer falls through the floor fixed
- Tomb of king Solibor finished
- Unfinished models have been finished
- BIS+Key addon signature added
- Destroyable road objects fixed
- Missing texture errors fixed
- Missing object error fixed
- More clutter added to forests
- Satellite & layer masks tweaked
- Intro anim added
- Map names localised to English, Russian, Czech and Polish
- Sewage processing plant added
- Airport building added
- Train carriages added
- Railway wires removed
- Street name signs redone
- Misplaced road segments fixed
- Drains added
- More forest clutter added
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Authors & Credits
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- Martin (Height map, sat + layer mask, all object placement, modelling, texturing)
- Bushlurker (Countless help and support =) )
- Richard (Help in modelling of various models)
- Hevoc100 (Coming up with the name - Taviana)
- Broseph (Various textures for models)
- Zenger (Tavianas release screenarts, support and regular updating of arma.at.ua with Taviana news)
- BIS (Creating the wonderful engine and amazing game)
- Fargustino (Improving the satellite mask, ideas and race track model)
- DKM MOD (Windmills)
- Ensk Island team (Lenin Statue, wooden church and more...)
- Electronic engineers (for making all this technology possible)
- Pathetic_Berserker (Stadium)
And a special thanks to:
http://www.arma.at.ua (for regularly posting news about Taviana and giving Taviana a place on their
home page)
Thanks to all the other countless fan sites for mirroring and posting news about Taviana!
Thanks to all the people who reported bugs and leave comments for me!
A big thanks to everyone who has been following Taviana on the BIS forums and other websites,
everyone who left replies, their thoughts and encouraged me to get to where I am now, without you,
Taviana wouldn't be possible! =)
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Installation & Requirements:
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This addon requires ArmA 2 or ArmA 2 Combined Arms, there is no difference in terms of functionality.
THIS ADDON IS NOT COMPATIBLE WITH STANDALONE ARMA 2: OPERATION ARROWHEAD!
To install this addon follow the instructions bellow:
1) Extract the files called "Tavi.pbo","Taviana.pbo" and "osshdy.pbo" from the archive and place them in
to your ArmA 2 addons directory, usually:
C:\Program Files\Bohemia Interactive\ArmA 2\AddOns
(Where "X" stands for the drive on which ArmA 2 is installed.)
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Permissions
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All credit for this addon belongs to its respective author (Martin).
1) Using (on other maps/games) or modifying any model contained in this addon is forbidden at this time
2) Modifying this addon in any way is forbidden at this time
3) Using this addon or any of its components for commercial purposes is forbidden!
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Disclaimer
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This addon has been provided to you free of charge, the authors or Bohemia
Interactive Studio will not take responsibility for any damage/loss of data
done by this addon to your computer/ArmA II game (most unlikely), lost lives,
angry wives/parents and/or lost girlfriends.
By downloading and installing this addon you agree to the above and take
responsibility.
100% compatibility with another addons cannot be guaranteed.
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Contact
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You can contact me on:
E-mail:
ICQ: 595-556-446
BIS Forums:
http://forums.bistudio.com/member.php?u=51263
www:
http://www.ofpbase.co.nr
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8th of January 2012 (Merry Christmas)