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Thread: Taviana Island for ArmA 2!

  1. #411
    Same config error here, running ACE addons. All other maps and addons run perfectly any other way except when I plug in this Map and its needed addon as part of the command line. Says config missing 3 entries. Any idea's... the screens look beautiful and I am really looking forward to putting this to the test.

    Update - after letting it sit for a moment when saying ok to the config error, I get into the game and was able to load up the map in the editor. When previewed, the map terrain is blue and nothing is loading with it. Hope this helps...
    Last edited by VRCRaptor; Aug 26 2011 at 20:59.

  2. #412
    Private First Class
    Join Date
    May 19 2009
    Location
    Poland , Chelm
    Posts
    20
    If you have black screen , try push the enter.

  3. #413
    Some work left but still a masterpiece, great work ‘martin’

    I like the bridge…..




    http://api.ning.com/files/-s1fk2IBx5...2620355428.jpg


    http://api.ning.com/files/LJ46rgibsV...2620360571.jpg

    Get Some Nuts.......

    http://api.ning.com/files/QWDB8dPQd2...2620380574.jpg


    GREAT WORK..

    .
    Last edited by HR4 Elite; Aug 26 2011 at 22:07.

  4. #414
    hi here some bug hope be useful
    blinking objects:




    ---------- Post added at 12:49 AM ---------- Previous post was at 12:46 AM ----------

    shadows glitch:


    ---------- Post added at 12:52 AM ---------- Previous post was at 12:49 AM ----------

    lost paths




    ---------- Post added at 01:46 AM ---------- Previous post was at 12:52 AM ----------

    fantastic idea!!!

    but thinck never work

  5. #415
    Master Gunnery Sergeant ArmAriffic's Avatar
    Join Date
    Aug 18 2010
    Location
    Victoria, Australia
    Posts
    1,267
    good work but some bugs:
    alot of large custom buildings have parts that can be walked through
    of course there is the WIP textures
    there is the black screen at startup (press enter to fix)
    a few "cannot load"'s
    some shadow problems
    Spoiler:

  6. #416
    Master Gunnery Sergeant
    Join Date
    Feb 26 2007
    Location
    England.
    Posts
    1,056
    Awesome, more objects to blow up

  7. #417
    Dunno why but whenever I try to load OA with Taviana island loaded the game doesn't start. It stops loading after a "bad sounding beep".

    Shame, because the screenshots show that this is a good looking island!!!
    Don't ever argue with an asshole, he will bring you down to his level, and there he will win you by means of experience

  8. #418
    Quote Originally Posted by mankyle View Post
    Dunno why but whenever I try to load OA with Taviana island loaded the game doesn't start. It stops loading after a "bad sounding beep".

    Shame, because the screenshots show that this is a good looking island!!!
    Quote Originally Posted by Martin
    This addon requires Arma 2 or Arma 2: Combined Operations, there is no difference in terms of functionality.
    THIS ADDON IS NOT COMPATIBLE WITH STANDALONE ARMA 2: OPERATION ARROWHEAD!


    Amazing island, never seen anything like that before
    Thanks a lot for your hard work, thanks a lot for ruining my day ('cause I've spent the whole night playing) and thanks a lot for sharing this with us

    Had a few problems :





    Last edited by Macadam Cow; Aug 27 2011 at 14:36.

  9. #419
    Martin wanted to push the release of alpha so you guys can test it. Try to be constructive and mark bugs for him in a good description, that's what he'll work with when he gets back from Spanish vacation.

    Macadam Cow: thats a nice jump
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  10. #420
    Jump ?

    I thought it was a mobile launching site for a space shuttle

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