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Thread: Taviana Island for ArmA 2!

  1. #481
    Hi
    Drove, walked and flew around parts of the Alpha version last night, and got a really good feeling about this map (clipping issues aside). I liked the tunnels, multi-storey car park and train station, and as for the picture gallery and mortuary - awesome work m8, just awesome.

    cj
    cjph
    The Combat Cardigan
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  2. #482
    Master Gunnery Sergeant -Martin-'s Avatar
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    Quote Originally Posted by Alkar Cammer
    It sucks that you can't add four lane roads in arma without proper AI functionality for them. In other words, they will just treat each road like a two-lane road instead of using two lanes on one side to go one way.
    Indeed, but maybe BIS will fix this in the next version of the engine (ArmA 3). I certainly hope so because ArmA has almost everything that we need except a good AI driving model.

    Quote Originally Posted by Alkar Cammer
    You are going to add three main cities, correct?
    Yep , they will be around the same size as the capital city in the Alpha version.

    Quote Originally Posted by cjph
    Hi
    Drove, walked and flew around parts of the Alpha version last night, and got a really good feeling about this map (clipping issues aside). I liked the tunnels, multi-storey car park and train station, and as for the picture gallery and mortuary - awesome work m8, just awesome.

    cj
    Thanks
    Last edited by -Martin-; Oct 8 2011 at 13:15. Reason: Fixed a typo :P

  3. #483
    Quote Originally Posted by -Martin- View Post
    Indeed, but maybe BIS will fix this in the next version of the engine (ArmA 3). I certainly hope so because ArmA has almost everything that we need except a good AI driving model.
    So true.Otherwise Taviana is already exceeding anything I could wish for in a single map;How did you manage to encapsulate the atmosphere of an eastern (post)communist major city I will never know.(I grew in one,I know how it felt)

  4. #484
    Well there is no question this island will be top 3 when finished .
    But I have a problem and dont really know if it is because of the unfinished island.

    I get alot of stuttering when entering the big cities. Is this normal for every one?
    I believe my computer could handle almost everything but I got this problem with this island.

  5. #485
    Sergeant Major topas's Avatar
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    -Martin-, if you want anyone to board that aerial tramway... don't make it THAT rusty!

    I know I wouldn't get on board of one of those, it's just an accident waiting to happen!







  6. #486
    Master Gunnery Sergeant -Martin-'s Avatar
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    Lightbulb Mile stone 1 Reached

    Mile stone 1 passed

    Hello everyone, I'm very pleased to inform you that I have passed mile stone 1 - This means that I have completely finished the valley in the North and I will now be moving back in to the capital city, to fix bugs.

    I still have a bit of tweaks to do tomorrow in the valley however, fix roads that aren't showing up on the map and update the satellite mask before its 100£% done, nothing long tough.

    Anyway, time for screenshots:



    First of all, this is for my biggest fan



    Map of the valley, as you can see I have extended the highway although some pieces don't show (I'm goanna fix that tomorrow).



    The swamp beside the village of Vinograd, and an old wooden church. This was inspired by Ukraine. (Thanks to my friend Zenger from Ensk Island for letting me use this model)


    Another shot


    A look over the fields of the valley, this area was inspired by France (when I went to Châtenay-sur-Seine near Melun I drove through a lot of fields like this and fell in love with them) and Ukraine.



    I made custom clutter using ArmA 1 clutter (I edited it a bit). I believe this is called Colza in English?



    And now you know why the flag of Ukraine is blue and yellow.
    Last edited by -Martin-; Oct 14 2011 at 21:52.

  7. #487
    Master Gunnery Sergeant -Martin-'s Avatar
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    A look at Dorianov.



    The OFP houses are back.



    Highway exit and a mixed forest (after I got complaints that there is not enough variation of trees).



    And finally a look at castle "Sokoli Gňjazdo" (Falcons nest). I still have to add some vegetation inside but that will be done tomorrow.


    Quote Originally Posted by topas View Post
    -Martin-, if you want anyone to board that aerial tramway... don't make it THAT rusty!

    I know I wouldn't get on board of one of those, it's just an accident waiting to happen!

    Bah in Eastern Europe, health and safety doesn’t exist

    Quote Originally Posted by jadehorus View Post
    So true.Otherwise Taviana is already exceeding anything I could wish for in a single map;How did you manage to encapsulate the atmosphere of an eastern (post)communist major city I will never know.(I grew in one,I know how it felt)
    Ah, secret of the trade, if I told you, BIS would read it and wouldn’t need to hire me
    Last edited by -Martin-; Oct 14 2011 at 22:05.

  8. #488

  9. #489
    Thanks you Martin, a village with my name !
    The Higway exit is, as the village, amazing!
    It's beautifull !

  10. #490

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