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Thread: Taviana Island for ArmA 2!

  1. #361
    Sergeant Major topas's Avatar
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    Quote Originally Posted by -Martin- View Post
    I also made a new store, the one made by BIS was just too small:
    Yeah, hooray! More space for empty shelves, hooray!

    On a serious note; looking epic, just as every previous update!

  2. #362

  3. #363
    the only thing bad about all this stuff is that it takes longer for us to get our hands on it!

    keep up the good work, can't wait.

  4. #364
    oh god can't wait
    sometimes, i wish i just sleep, dreaming and living in my own world, and never wake up .... awesome but you guys will miss me

  5. #365
    BI deserve the greatest thanks for a game that is truly outstanding..

    However, I thank each and every one of you who make any ‘Islands’, ‘Mods’, ‘Addons’ etc. Every time a new island is released its like having a new sim. I have, (excl the game islands), around 40 (I think), and each one has its own unique character, I do not do MP but as a SP I can and do make use of each and every island.

    So thank you to anyone who has produced Arma2 related Mods etc... Your hard work is much appreciated, it is without doubt the thing that makes Arma2 ’The War Sim’ to own..


    Looking forward to Taviana island, looks like a must have...



    Quote Originally Posted by Mondkalb View Post
    For example Kellu, my first Island for ArmA2 featured a lot of new objects/ideas, but it's still very rarely being used. Celle on the contrary, a 10x10km map with fairly high level of detail has been put to good use on several occasions. Both maps had new buildings and interesting landscapes designed on purpose for Missions in common.
    I use Kellu & Celle regularly, great islands/maps..

  6. #366
    I look forward to these updates, and each time they come around is no disappointment. Excellent work Martin

  7. #367
    Hey Martin! Everything looks so amazing!

    Have you thought about, in the store, using some of the graphics from the open markets from OA? The stall tables with vegetables and whatnot on them to fill it up a little?

    Would that take too much memory or slow the game down at all?
    1stLt J. Drumheller
    Executive Officer
    Gambler 6, Echo Company
    15th MEU (SOC) Realism Unit
    (Recruiting ages 17+)

    ArmA Youtube Channel

  8. #368
    Martin you said you were going on vacation but releasing it before you do, what day can we expect it?

  9. #369
    Quote Originally Posted by blanic View Post
    Martin you said you were going on vacation but releasing it before you do, what day can we expect it?
    Come on people, we're not dealing with Martin or any other addonmaker being a robot here, now are we?
    Give those creative folks the time they need, they do it for free, and you do not want to see a bug-ridden rushed alpha/beta-release, now do you?

    Remember: Patience is a good habbit to have.. And mind you, the moderators hate "that damned question" with a passion.. You'd be warned now. Besides, asking such won't make addons be released all the quicker, rather on the contrary to be more precise..

    At all times without alternative options available: Their real-life comes first, that includes family, household, job, friends, health not to be forgotten, and thén if they get bored in their spare time; Only thén comes addon making.

    @Martin: If I may give you some advice; Please don't mention release-dates next time, it only ends up giving you problems with people wanting you to release even prior to that date.

    It's never speedy enough for some.. And that's a part of human nature, and to deal with it, do not give them a fingertip for they take your entire hand, ending up ripping off your arm with brute force of relentless want..
    I hate oneliners.... Damned irony!

  10. #370
    Thani, let me give you some advice, mind your own business. I was just asking when he was gonna release not pressuring to do it before then. And there is no need for you to respond.

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