I use Blender 2.58 with a very simple model.
After exporting, in O2, the top view shows the left side of the model while the front view shows top the and the left view shows the front view of the model.
Also the scale of the y axis is not right, it's way too small (it's not proportional to the others dimensions of the model).
Strange, need time to test. May be, "usual" api change
---------- Post added at 01:19 PM ---------- Previous post was at 01:06 PM ----------
All correct - blender coordinate system differs from O2 - blender's up-axis is "Z", O2's up-axis is "Y". Just use blender for modeling and forget about axies.
Axies convertation when export (Blender -> O2):
X -> X
Y -> Z
Z -> Y
Hi Leopotam, a lot of users said me that you should be an expert in modelling and animation making, that's why I'm bugging you .
I just created a simple animation with Blender. With your plugins, I converted the blender file into .p3d , and then I tried to export it into O2. But it gives me an error, saying it can't load. Why? Should I attach to my anim the BIS skeleton?