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Thread: Blender import / export plugins

  1. #1

    Blender import / export plugins

    Discontinued.
    Last edited by Leopotam; Mar 9 2013 at 15:02. Reason: Arma3 is crap. Sorry, but its true.

  2. #2
    Thats just awesome!
    GJ Leopotam! Thanks for the contribution.
    I don't use Blender, but now I'm wishing I did

  3. #3
    At last. I was waiting it so much. Thanks for your work, Leo!

  4. #4
    Leopotam,
    I seem to have a problem with the script(s), it doesnt seem to want to activate.



    I also "Install Addon" from the menu (in Add-Ons), but that didnt seem to help
    I now have 2 files in the 2.53/Scripts/Addons/ directory
    Your file with .py, and a new one with .pyc

    Sorry, new to Blender, and I cant see the problem.
    Last edited by [APS]Gnat; Jul 21 2011 at 15:20.

  5. #5
    what its blender LOL ?
    a kind of 3d max? , free or not free thats the questionX D

  6. #6
    [APS]Gnat, very strange. Both plugins activated? Are you sure, that checkboxes marked? If there are any errors - blender dont allow marking. Try enable import plugin only. If checkbox marked - new exporter will be installed in "File > Import".
    UPD: Delete all copies of my plugins (search your profile too) and copy (NOT INSTALL through button on prefs panel!!!) again in scripts/addons.

    deltaGHost, http://tinyurl.com/25utno9
    Last edited by Leopotam; Aug 16 2010 at 13:53.

  7. #7
    Last edited by Leopotam; Aug 17 2010 at 12:52.

  8. #8
    OMFG OMFG

    Going to do some immediate testing with this!

    REALLY hoping this works!

    Edit:
    Holy shitake mushroom, Batman! I was on 2.49(stable) and just grabbed 2.53. What a helluva difference in the GUI!
    Last edited by TRexian; Aug 17 2010 at 13:10.

  9. #9
    Thanks Leopotam, works now. Maybe because I loaded the lastest x64 version per your link.

    I assume theres no texture mapping with your plugin ..... or is it I don't know how to use Blender yet?

  10. #10
    [APS]Gnat, hm, you right, bug...

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