I made/used this in one of my missions and since I've had multiple people asking for it. Here it is.
I wanted to make a mission with insurgents mortaring a base, but I wanted it to be more challenging and realistic than the fancy satellite map targeting system you get from the Artillery module (I doubt the takibans have such things) or a silly map click system.
This little script waits for the player to get in to a mortar (vehicle type defined as parameter) and then just displays the current azimuth and elevation. This makes map reading and having forward observers more important.
SHK_insurgentMortar.sqf
Example mission
You probably want to make your own ballistics tables to help the players. Here are mine, for the Podnos:
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) or a silly map click system.





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