*THIS ADDON HAS BEEN RELEASED, you can find the latest version/release post HERE*
I'll be keeping WIP shots and information in this thread for the USS Nimitz, so you guys can know what to expect.
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What is already done:
- USS Nimitz carrier
- Working catapults w/ animated jet blast deflectors
- Working arrestor cables
- Optional/available IFLOLS "meatball" landing aid when on approach
- Large hangar bay
- Working elevators
- A few interior corridors
- Rooms specifically for mission-makers to act as a briefing room and armory
What is hoped to be included eventually (probably wont get around to all of them):
- Working defense systems (Sea Sparrow, RAM, SRBOCs)
- Areas for jets to rearm, refuel, and repair
- Munitions storage room to get aircraft ammo from, along with weapons dolly
- Some crane vehicle to remove wrecks/debris from the runway/flight deck
- Davits to launch and retrieve CRRCs
- Crash barricade to receive aircraft with broken arrestor hooks
- Bridge interior with various functions (possibly: manual activation/deactivation of defensive turrets, view various cameras place around the ship, access to radar, etc)
- Extra set of "prop" items for mission-makers to use, such as flight training markers, cargo items to fill the hangar bay with, etc.
And a few notes(or "nots"):
- The Nimitz will NOT be drivable, it will be a static base on the sea
- It will work in ArmA II or Combined Ops (possibly OA alone, but it needs water)
- I will NOT be modeling any more of an interior with rooms and hallways and such, as it would serve little purpose more than a 5-second "oh cool" factor when walking through
- It will NOT have autopilot landing
- There will NOT be any aircraft included with this, just a carrier
---------- Post added at 02:05 PM ---------- Previous post was at 01:58 PM ----------
ALL WIP pictures can be found in an album HERE
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When things are in a show-worthy state, and besides, need to keep ammo for future posts!

