Australians At War - Combined ops
Version: 011
Change Log
Spoiler:
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=========== AUSTRALIANS AT WAR - COMBINED OPS ===============
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Changes V011
Modline changes to fix ace errors with weapons
-If using ACE change to use mod folders @aaw_core;@aaw_ace
-If using vanilla change to use mod folders @aaw_core;@aaw_vanilla
Additions
-Added ASLAV varients
Changes
-Updated materials for some weapons
-Added seperate configs for certain things with ace and vanilla config mod folders.
-Fixed helicopter unload bug (fingers crossed)
-Added variable scopes on launchers and GLs (To switch off, New global var: AAW_noAdjScope) and backblast to launchers
-Flashlight option on weapons (To switch off, new global var: AAW_noFL) - f88 models updated - "Y" key laser/flashlight toggle _ "L" key toggle flash light on/off
-Added correct weapon icons for onscreen display for infantry AAW vehicles
Known Issues - V011
-Bushmaster IMV with the exception of the PWS have issues with AI using the gun positions
-Mag 58 and f89 barrels have issue with fuzzyness when firing
-Shadow errors with the bushmasters
-When inside the bushmaster if it moves off the unit will be left behind.
-Same name may reappear for bushmaster decals
-Weapons & vehicles dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes V010
-Change appearance function not appearing for infantry units
Known Issues - V010
-Bushmaster IMV with the exception of the PWS have issues with AI using the gun positions
-Mag 58 and f89 barrels have issue with fuzzyness when firing
-Shadow errors with the bushmasters
-When inside the bushmaster if it moves off the unit will be left behind.
-Same name may reappear for bushmaster decals
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Additions - V009
-Added Interpreter Unit
-Added POW unit
-Added Engineer unit
Changes - V009
-Fixed infantry script issue
-Fixed blackhawk debussing issue
-Fixed Bushmaster geo lod issue
-Changed magazine from 100 to 200 rounds for Bushmaster Mag58s
-Changed rvmat for 9mm SLP
Known Issues - V009
-Bushmaster IMV with the exception of the PWS have issues with AI using the gun positions
-Mag 58 and f89 barrels have issue with fuzzyness when firing
-Shadow errors with the bushmasters
-When inside the bushmaster if it moves off the unit will be left behind.
-Same name may reappear for bushmaster decals
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Additions - V008
Added flags
Changes - V008
-Fixed infantry script issue
Known Issues - V007
-Bushmaster IMV with the exception of the PWS have issues with AI using the gun positions
-Mag 58 and f89 barrels have issue with fuzzyness when firing
-Shadow errors with the bushmasters
-When inside the bushmaster if it moves off the unit will be left behind.
-Same name may reappear for bushmaster decals
-When changing hand grips when standing or crouched the unit will crouch down first and take half a second to then change hand grips afterwards.
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Additions - V007
Bushmaster IMV varients
S70 Blackhawk Varients
CH47 retexture
BIS pilot unit retexture
Changes - V007
-Updated Rvmats for weapons for better material representation
Known Issues - V007
-Bushmaster IMV with the exception of the PWS have issues with AI using the gun positions
-Mag 58 and f89 barrels have issue with fuzzyness when firing
-Shadow errors with the bushmasters
-When inside the bushmaster if it moves off the unit will be left behind.
-Same name may reappear for bushmaster decals
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes - V006
-Fixed Menu system to be compatible with latest CBA
-Changes made to materials for AT weapons.
Known Issues - V006
-When changing hand grips when standing or crouched the unit will crouch down first and take half a second to then change hand grips afterwards.
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes - V005
-Fixed Weapon sound config entries
-Alice packs now able to carry a weapon
Known Issues - V005
-When changing hand grips when standing or crouched the unit will crouch down first and take half a second to then change hand grips afterwards.
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes - V004
-New f89 Sound
-New Mag58 Sound
-Altered Recoils for F88 and Mag58 to adjust for new recoils system.
-Updated configs for Inkos disposable (inkos disposable included)
Known Issues - V004
-When changing hand grips when standing or crouched the unit will crouch down first and take half a second to then change hand grips afterwards.
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes - V003
-Added Auscam Alice Pack
-Fixed Unit calling out ammo low when changing hand grips
Known Issues - V003
-When changing hand grips when standing or crouched the unit will crouch down first and take half a second to then change hand grips afterwards.
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes - V002
-Fixed goggle interpenetration issues with helmets
-Fixed F88 sound and cfgs
-Fixed GLA red dot on F88Sa2 - Aimpoint
-Fixed issue with Ammunition replenshing when changing hand grips on weapons.
Known Issues - V002
-When changing hand grips when standing or crouched the unit will crouch down first and take half a second to then change hand grips afterwards.
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
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Changes - V001
Known Issues - V001
-Weapons dont have flir texture maps
-few issues with weighting on the sleeve wrist strips on the shirts in the pilot lod.
First of all for those who arnt aware AAW is now releasing as a mod not individual addon packs. First release is the AAW infantry and weapons updated with OA functionality.
From here we will start updating the mod with vehicles and aircraft.
We have completley restructed the mod to make it more update friendly to coincide with our method of distrbution.
To download @aaw_oa now you need yoma addon sync. http://www.yomatools.be/ For instructions on how to use yoma and the AAW repository go to help/clientside usage/adding a new server
The @aaw_oa auto config url is
http://mirror.aef-hq.com.au/~aaw/aaw_oa.7z
Big thanks to AEF and Platform Networks for providing us with hosting for the mod.
Requirements
Inkos disposable launchers (included) - http://www.armaholic.com/page.php?id=6973
Community Based Addons - http://www.armaholic.com/page.php?id=6231
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