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Thread: new texture file

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  1. #1

    new texture file

    how do i create a new .pac file to use to skin an addon

  2. #2
    Turn your image into a .tga file. turn off rle? compression when saving (I use gimp2)


    Use this tool: Texview open up your .tga file --- then simply rename/save as .pac or .paa -- that simple

    http://www.ofpec.com/ed_depot/index....details&id=182

    If you cannot see your tga file:

    Dimensions are wrong...
    rle? Compression was left on...
    not saved with correct extension - like .xcf
    Last edited by WW2Weasel; Aug 13 2010 at 01:38.

  3. #3
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    I have done this and the texture gones on the crate and shows up on oxgyen and when I click bulldozer it says cannot load texture and when I turn the camera around its white where I put it
    Last edited by emperor117; Aug 13 2010 at 12:29. Reason: forgot something

  4. #4
    Look closely at your texture; do they fall under this criteria?

    Dimensions are wrong... should be like: 64x64,128x128,256x256,512x512,1024x1024,etc...
    rle? Compression was left on...
    not saved with correct extension - like .xcf

    If not you could send me the file and I could see why it does not work.

    oh use texview not texview2 - noticed some quirky problems using textures.

  5. #5
    If it's white,it's mapped with a texture.But the file location is possibly incorrect.
    Last edited by Macser; Aug 14 2010 at 01:54.

  6. #6
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    I found the problem thanks

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