View Poll Results: What are the most important sounds for you while using JSRS?

Voters
166. This poll is closed
  • The weapon sounds!

    27 16.27%
  • The vehicle sounds!

    4 2.41%
  • Environmental sounds!

    4 2.41%
  • Explosions, Soniccracks, Bullethits, the sound of danger!

    24 14.46%
  • The script features like the "distance sounds"!

    13 7.83%
  • Everything combined! The whole Mod itself is important.

    94 56.63%
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Thread: J.S.R.S. 1.5

  1. #4861
    Quote Originally Posted by Tonci87 View Post
    Nice Idea, but its way to loud and audible. I guess you made that on purpose to show off

    EDIT: April fools?
    depends on where you hear it, look this is a few tons heavy machine + it's driving very fast on a uneven road + there is no any other noise that dumps tire sound, like city noise or battle noise, thats actualy imo as real as u can get.
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  2. #4862
    Here is a video of some guy in a Defender 110", with SAND tires on,... not mud tires as he says.
    It looks like Michelin XL tires or what they are called, and they are for sand mostly.
    But listen to the sound from the "outside" of the car.
    http://www.youtube.com/watch?v=ruugLg3LUjk

    I think LJ hit it very well
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  3. #4863
    There is no JSRS sound for HK's?

  4. #4864
    Chief Warrant Officer mrcash2009's Avatar
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    Thats a good video real life example, heres the direct link to the moment in the land rover video:

    http://www.youtube.com/watch?v=ruugLg3LUjk&t=37s

    I would say on Jarheads test the sound maybe needs to come down 10 percent or so and also its distant sounds config setting should cut off more a farther away (but then its a test video so im shure hes doing that anyway)

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  5. #4865
    JSRS Audio Developer LordJarhead's Avatar
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    Yah I thought about making it less noisy. But this was just a test as named. So it was just a theoretical thing I needed to hear in game. I just wanted to let you know that I going to work on something like this. So yeah, I will reduce the sound about maybe 25% or more. We'll see. For light APC's like BRDM or Trucks like MTVR I will let it this noisy.

    And yeah, the ACE update is on its way So dont worry.

    Jarhead

  6. #4866
    First Lieutenant Tonci87's Avatar
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    Master of Sound

  7. #4867
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by LordJarhead View Post
    Yah I thought about making it less noisy. But this was just a test as named. So it was just a theoretical thing I needed to hear in game. I just wanted to let you know that I going to work on something like this. So yeah, I will reduce the sound about maybe 25% or more. We'll see. For light APC's like BRDM or Trucks like MTVR I will let it this noisy.

    And yeah, the ACE update is on its way So dont worry.

    Jarhead
    Nice sound addition!
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  8. #4868
    and yet you have not seen anything,uh ..... I mean heard anything yet

  9. #4869
    JSRS Audio Developer LordJarhead's Avatar
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    Quote Originally Posted by Ei8ght View Post
    and yet you have not seen anything,uh ..... I mean heard anything yet
    Dont drop the ball now mate

  10. #4870
    Quote Originally Posted by LordJarhead View Post
    Yah I thought about making it less noisy. But this was just a test as named. So it was just a theoretical thing I needed to hear in game. I just wanted to let you know that I going to work on something like this. So yeah, I will reduce the sound about maybe 25% or more. We'll see. For light APC's like BRDM or Trucks like MTVR I will let it this noisy.

    And yeah, the ACE update is on its way So dont worry.

    Jarhead
    I think it sounds good and realistic, from that video. However, in my experience any sort of sound that repeats, like the 'pulsing' of that tire, quickly becomes very irritating. So it may only sound good for the first few minutes.

    Edit: Can the sound be restricted to roads and paved surfaces?
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