View Poll Results: What are the most important sounds for you while using JSRS?

Voters
166. This poll is closed
  • The weapon sounds!

    27 16.27%
  • The vehicle sounds!

    4 2.41%
  • Environmental sounds!

    4 2.41%
  • Explosions, Soniccracks, Bullethits, the sound of danger!

    24 14.46%
  • The script features like the "distance sounds"!

    13 7.83%
  • Everything combined! The whole Mod itself is important.

    94 56.63%
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Thread: J.S.R.S. 1.5

  1. #3671
    I find sounds in this mod, and those in RWS have really realistic weapon sounds, but battlefield 3 deffinitly had better distant sounds, that distant popping sound, explosions etc. It all comes down to the sound engine.

    With a sound engine as capable as BF3's, arma 3 along with JSRS would be amazing.
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  2. #3672
    what would BF3 be like with JSRS? >>>>> orgasm

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  3. #3673
    JSRS Audio Developer LordJarhead's Avatar
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    Ha ha^^ If I had such an engine to be playing with... oh Oo... ^^

  4. #3674
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    Quote Originally Posted by Tom1 View Post
    that distant popping sound, explosions etc.
    That´s the Reason why i´m still playing with Blastcore SM Beta from time to time. I love this distance Firefight Sounds. Great Atmosphere.

  5. #3675
    JSRS Audio Developer LordJarhead's Avatar
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    Quote Originally Posted by Humvee28 View Post
    That´s the Reason why i´m still playing with Blastcore SM Beta from time to time. I love this distance Firefight Sounds. Great Atmosphere.
    Thatswhy I'm using it in JSRS 1.4... but not the basic of Blastcore... I reworked it just a bit and added more sounds and entries. So its two times bigger than in Blastcore...

    Jarhead

  6. #3676
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    Quote Originally Posted by LordJarhead View Post
    Thatswhy I'm using it in JSRS 1.4... but not the basic of Blastcore... I reworked it just a bit and added more sounds and entries. So its two times bigger than in Blastcore...

    Jarhead
    Heard it in some of the Beta-Vids, and sounds overall very good. Looking forward to the finished Work.

  7. #3677
    JSRS Audio Developer LordJarhead's Avatar
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    So, we come closer and closer to the end. After alot of new stuff, reworks and so on, alot of tests and betas, I can say, its more than good already... but not perfect.

    So I will ask you only this one time for this:

    Do you still have any suggestions, recommendations or requests for version 1.4?

    Remeber, I only ask this once and you should know that I'm not going to please everyone here. Priority is my own opinion! But if you have good ideas, well, I might be able to do so...

    But if you come around with "I wish me 1.4 to be released now bla bla bla" you can be sure, I will never ask you again, ha ha ha.

    Jarhead
    Last edited by LordJarhead; Nov 13 2011 at 19:52.

  8. #3678
    If you can't add any sounds for incoming artillery shells like mentioned earlier, I can't think of anything

  9. #3679
    Is there a sound for the Carl Gustav now?

    Is this fixed?
    http://dev-heaven.net/issues/23265
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  10. #3680
    JSRS Audio Developer LordJarhead's Avatar
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    I tried. But the game are not including such entries. Importing these entries with named path and so on, game will show up an error message and no sound will be played.

    Jarhead

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