View Poll Results: What are the most important sounds for you while using JSRS?

Voters
166. This poll is closed
  • The weapon sounds!

    27 16.27%
  • The vehicle sounds!

    4 2.41%
  • Environmental sounds!

    4 2.41%
  • Explosions, Soniccracks, Bullethits, the sound of danger!

    24 14.46%
  • The script features like the "distance sounds"!

    13 7.83%
  • Everything combined! The whole Mod itself is important.

    94 56.63%
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Thread: J.S.R.S. 1.5

  1. #3801
    Quote Originally Posted by LordJarhead View Post
    I suppose you playing with ACE SM? If so, you cannot use JSRS. You would have to disable ACE SM. If you not using ACE SM, dont worry, all kinds of sounds will be handled by JSRS. Also the environment.

    Jarhead
    For what I've remember is even ACEX_SM doesn't include the environment sound effect as well as the wind sounds. I already disabled ACEX_SM long ago and only loaded the game with JSRS 1.3. The problem is, ACE development team never mention if they'll integrate the wind sound instead of the effect only.

  2. #3802
    JSRS Audio Developer LordJarhead's Avatar
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    Quote Originally Posted by CameronMcDonald View Post
    Yeah, the AK74SU inherits it from the AK74 base, if memory serves. So if you fix the 74, you shouldn't have trouble with the AK74SU.
    Well, I had a burst entry in the AK74... thats the problem. So it should worked anyways right? But it not. I heard that vanilla sound. I'm not sure if its even was an AK74 or AK74U... but in my U config, theres no Burst entry, or WAS no burst entry.

    So I jumped on Utes, drop single CDF soldier with all kind of weapons (AKs74, AKM, AK74, AK74U and so on) but theres no vanilla sound to hear...

    Maybe something else... hmmm shite... could even be an RPK74, ACE adds a new one, without a drum magazine.. maybe thats it...

    Jarhead

  3. #3803
    J.S.R.S. 1.4 not release. Theme topic J.S.R.S. 1.4 why?Actual version J.S.R.S. 1.33.
    release J.S.R.S. 1.4, rename topic J.S.R.S. 1.4 .

  4. #3804

    Smile

    Amazing Sound Mod


    _____________
    Best Regards Mike

  5. #3805
    JSRS Audio Developer LordJarhead's Avatar
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    This is the thread where I post my stuff and progress for JSRS 1.4... thats why I renamed it. If you dont be patient enough, I cant help you. Not my problem.

    JSRS is already at version 1.4... you just dont get it till I unleash it. I do not want you all to come running up again on me because of errors. So 1.4 is over a month now available, for the testingphase.

    So calm down dammit!

    Jarhead

  6. #3806
    Be advised, Jarhead, just because you didn't hear the AK-74 vanilla sound doesn't mean the problem is fixed.

    The vanilla sound occurs when AI soldiers use the burst fire method created by ACE. You will only hear it if the AI is shooting.
    My Chernarussian Civil War SP missions:
    Enfilade Ambush
    Autumn Siege

  7. #3807
    LJ, use Ak-47 sounds of Flashpoint - its fully realistic, tested on self!!!

  8. #3808
    JSRS Audio Developer LordJarhead's Avatar
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    Quote Originally Posted by maturin View Post
    Be advised, Jarhead, just because you didn't hear the AK-74 vanilla sound doesn't mean the problem is fixed.

    The vanilla sound occurs when AI soldiers use the burst fire method created by ACE. You will only hear it if the AI is shooting.
    Yah, you may want to read carefully, that is what I mentioned... or its the language barrier again^^ I was talking about AI!

    I was using ACE, ACERU and ACEX and there where some CDF guys or so with the normal vanilla AK74, and they had vanilla sounds. If I take the gun, it have JSRS sounds.
    Its only on the AKS74U. All other guns are working fine. I'm about to fix that since its still vanilla. Dont know why, there is a burst entry already....

    Jarhead

    EDIT: Got it! I guess its that:

    class ACE_Burst_Far: Burst {

    Thanks for infos mates!
    Last edited by LordJarhead; Nov 24 2011 at 16:04.

  9. #3809
    Yeah I have noticed that as well, I don't mind because it mixes up the sound of enemy fire.

  10. #3810
    First Lieutenant CameronMcDonald's Avatar
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    Quote Originally Posted by The Hebrew Hammer View Post
    Yeah I have noticed that as well, I don't mind because it mixes up the sound of enemy fire.
    It's great until you realise that your team/the enemy/someone was equipped with a suppressor.

    Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.

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