Page 3 of 6 FirstFirst 123456 LastLast
Results 21 to 30 of 54

Thread: People Hacking the Server? How can we Tell?

  1. #21
    Quote Originally Posted by walker View Post
    Hi all

    Griefing behaviour is like any form of abusive behaviour, sexual in nature. Just the same as animal cruelty or pyromania. It is form of psychological public masturbation. Abusive behaviour also tends to escalate, that is why the police take such an interest in them.

    I dare say the police will start to investigate them same as the do pyromaniacs and pedos, they are easy to track.

    Nice to see that this particular script is so easily solved.

    Kind Regards walker
    The police are not going to go after internet game cheaters... lol walker, I know you tried to bark up that tree before but it's not the way.

    ---------- Post added at 11:56 PM ---------- Previous post was at 11:52 PM ----------

    Quote Originally Posted by rexehuk View Post
    Ensure server signing is on again, most of this "hacking" is actually a well known community mission testing addon which has been edited to work with MP.
    Yeah that's the thing though, signature verification and BE are not catching this stuff. Hopefully they'll catch up, but in the meantime I'm not sure what else I can do, since it's difficult to even tell who is spawning the stuff. If we could just see who's doing it, that would be a world of difference.

  2. #22
    Quote Originally Posted by xPaveway View Post
    Yeah that's the thing though, signature verification and BE are not catching this stuff. Hopefully they'll catch up, but in the meantime I'm not sure what else I can do, since it's difficult to even tell who is spawning the stuff. If we could just see who's doing it, that would be a world of difference.
    Couldn't agree more. I'm thinking there MUST be a way to capture the data and export it out. So the mission / server is WATCHED for commands sent to/from via clients and then written to a log. It would have to be done by a mod obviously and use something like JArma2Lib to gain data export capability.
    Current Rig

    Asus P6T ** i7 920 d0 @ 3.8Ghz
    6GB Corsair XMS3 ** Crossfire Asus 4890s @ 950/4400
    Tagan 800W Piperock ** 100GB Vertex 2 SSD


  3. #23
    Quote Originally Posted by Rustydog View Post
    Most peoplel know what web site I am talking about , they devote thier entire game play to destorying games for others.
    This is what I really don't understand?

    It truly must be some kind of mental dissorder and I hope these kidz get some professional help since it must be an awfull state of mind to be in.

    Probably most will "snap out of it" when growing a bit older and getting laid but unfortunately I'm pretty sure some of them are well beyond their teen age!

    /KC
    Last edited by KeyCat; Aug 2 2010 at 04:20.

  4. #24
    Insulting them doesn't help. They watch these forums and love it when people get pissed off

  5. #25
    Was not intended as an insult and if someone take it in such way it may be part of their underlaying issues!

    Just speaking my mind and as I said I can't really understand this behavior even if I try to but OTOH there are lot's of other things I don't understand...

    PS: I get the "attention" part but it can't be that simple!?

    /KC
    Last edited by KeyCat; Aug 2 2010 at 05:18.

  6. #26
    Staff Sergeant Sekra's Avatar
    Join Date
    Jun 25 2003
    Location
    Kuopio, Finland
    Posts
    234
    Having a system where you could track which clients use what scripting commands in the game is really not a viable option in any way since for instance in missions like Domination a part of the spawning is done on the clients locally, so you would quickly end up with hundreds, maybe thousands of lines of logs of running a command and trying to figure out who is spawning stuff by cheating could and probably would be impossible from that.

    The security systems of the game need to be enhanced to the 20th century in more than just the anti-hacking parts too. Addon makers need more protection for their models for example. I do not know how to make things better, but obviously we can all agree that the current system has / is failing and is not doing the job it is intended; it's starting to become like DRM systems, the ones being legit get more trouble from it than it is preventing the abuse.
    I support and respect the rights of addon makers to decide what is done with their addons and what is not. It really doesn't take a big effort to write a PM and ask.

  7. #27
    Quote Originally Posted by KeyCat View Post
    This is what I really don't understand?
    It truly must be some kind of mental dissorder and I hope these kidz get some professional help since it must be an awfull state of mind to be in
    /KC
    I couldnt disagree with you more.
    I hope they dont get help, I hope they dont lve long enough to enjoy the virtues of maturity and i hope they live the rest of their lives as they do now with those who are close to them showing little if any interest in them. This isnt because i am frustrated by their efforts its simply because they mean nothing to me, no more than if it was a fly in my kitchen. It wont live long and it feeds of crap and it's children are fed to fish:-)
    Cant think of a better more fitting lifecycle for them.
    Last edited by Terox; Aug 2 2010 at 13:31.

  8. #28
    Yeah , who knows what goes through the mind of cheaters

    We have even seen people we are supposed to know and trust do it
    when playing PvP within a clan , usually some sort of invisible hack so
    you cant shoot them , its sad really

  9. #29
    We should stop discussing this here or in any other public forum. Any attention just feeds those guys.

  10. #30
    Just dont allow addons without keys...

Page 3 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •