Anyone who isn´t familiar to this bug, have a look here: http://forums.bistudio.com/showthrea...emental+aiming
It was a confirmed and later fixed issue in ArmA1 - and as the title says, i fear it is back!
It shows the most with the Lee Enfield rifle. To test it, just grab one of those and aim for a target far away. You´ll find that the horizontal aiming only reacts 'pixel wise' - thus making aimed shots at range mostly impossible, most of the time even centering static targets becomes a real pain.
Apart from being unable to have a good aim with this kind of situation, the issue (allegedly) also leads to crazy jagged movement of the backsight when looking down sights and slowly turning - jaggyness wont show if you turn quickly, but if you turn slowly it´ll look as if the player character has a serious epileptic fit.
As far as my observation goes, it affects all rifles in the game.
Tested & replicated on ArmA2 + OA installation, with ARMA2_OA_Build_72197.zip and also with only the 1.52 patch (non beta).
Tried also with deadzone set to higher/highest and lower/lowest values, i usually choose to have it in the middle.
Results were always the same.
Tried searching the CIT for something about this but failed.
If there´s a ticket for this already i´ll bend over and take what i deserve ....
edit: Just tested with Vanilla ArmA2.exe (latest version) and everything's fine there.
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