New version out... v2.01.
Just fixed a bug that made this useless in MP. It should work fine now.
Make sure you update your script from v2.0 to v2.01 if you're using it in a MP mission.
New version out... v2.01.
Just fixed a bug that made this useless in MP. It should work fine now.
Make sure you update your script from v2.0 to v2.01 if you're using it in a MP mission.
Last edited by Tophe; Feb 12 2011 at 08:05.
Östgöta Ops [OOPS]
TA2DST - Tophe's ArmA 2 Dedicated Server Tool || A song for Bohemia
ARMA 2:
Random House Patrol Script v1.1 || Simple Vehicle Respawn Script v1.7 || Simple_Guard_Post_Script_v1.0 || Universal Crate Filler v2.01 || Simple Repair Script v1.1
ARMA 3:
Simple Vehicle Respawn Script v1.8
Thanks for the update! I was too quick and grabbed the 2.0 and implemented it and everyone was like, "um, wtf! we see 'em but we can't grab 'em!"
Downloaded 2.01 and it works like a charm. Thanks!
Spazo
Nice work Tophe, Cant wait for the ACE part to come out!
i get crateFiller.sqf cant be found i put the file in mission folder oa :X ?????
Did you put it in the right mission folder? Lol OA uses the same ArmA2 mission folder.
Example: C:\Users\Semedar\Documents\ArmA 2\missions\Silent_Woods.Chernarus
Not: E:\arma 2 operation arrowhead\Missions
My ArmA2 OA directory is most likely very different from yours. But only because I have it on my SSD so I doesn't use the whole Program Files folder just straight the the cheese.![]()
Thank you very much Tophe. I enjoy the script thoroughly.
Did anyone ever get this working with this script?
Would be good to get it thanks.Code:_box addAction ["Save gear layout" call d_fnc_BlueText, "x_client\x_savelayout.sqf"]; _box addAction ["Clear gear layout" call d_fnc_BlueText, "x_client\x_clearlayout.sqf"];
Scrips is grate and used a lot in MP but mine question is can you deliver on this old promise. I would like to see ACE support of course.
I am using this line and all i see is standard guns and ammo but no ACE stuff.
nul = [this,"all","all",true,30,75,30] execVM "crateFiller.sqf"
But i have seen some videos on google and crates that was using your script for sure and there was ACE weapons and items in it.
Did you already make this? Last version i have find is 2.01.
so we come to this, THE BATTLE ...
You can add ACE stuff with the user created arrays.
I don't know if Tophe is still working on this, but you can use kylania's suggestion above, or use the ACE "Magic Box":
ACE "Magic Box"
Here you can find list for weapons crate generator:
weapons crate generator
I have looked at Tophe's script, and it would take a bit of tweaking to use properly with ACE. He does have some arrays and scripting in place for ACE, but not complete.