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Thread: Universal Crate Filler

  1. #21
    First Sergeant Tophe's Avatar
    Join Date
    Jun 4 2004
    Location
    Örebro/Sweden
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    925
    Author of the Thread
    New version out... v2.01.
    Just fixed a bug that made this useless in MP. It should work fine now.
    Make sure you update your script from v2.0 to v2.01 if you're using it in a MP mission.

  2. #22
    Thanks for the update! I was too quick and grabbed the 2.0 and implemented it and everyone was like, "um, wtf! we see 'em but we can't grab 'em!"

    Downloaded 2.01 and it works like a charm. Thanks!
    Spazo

  3. #23
    Nice work Tophe, Cant wait for the ACE part to come out!

  4. #24

    It dosent work

    i get crateFiller.sqf cant be found i put the file in mission folder oa :X ?????

  5. #25
    Did you put it in the right mission folder? Lol OA uses the same ArmA2 mission folder.

    Example: C:\Users\Semedar\Documents\ArmA 2\missions\Silent_Woods.Chernarus
    Not: E:\arma 2 operation arrowhead\Missions

    My ArmA2 OA directory is most likely very different from yours. But only because I have it on my SSD so I doesn't use the whole Program Files folder just straight the the cheese.

  6. #26
    Thank you very much Tophe. I enjoy the script thoroughly.

  7. #27
    Did anyone ever get this working with this script?

    Code:
    _box addAction ["Save gear layout" call d_fnc_BlueText, "x_client\x_savelayout.sqf"];
    _box addAction ["Clear gear layout" call d_fnc_BlueText, "x_client\x_clearlayout.sqf"];
    Would be good to get it thanks.

  8. #28
    Quote Originally Posted by Tophe View Post
    FUTURE PLANS
    ================

    Backpacks
    ACE support
    Scrips is grate and used a lot in MP but mine question is can you deliver on this old promise. I would like to see ACE support of course.
    I am using this line and all i see is standard guns and ammo but no ACE stuff.

    nul = [this,"all","all",true,30,75,30] execVM "crateFiller.sqf"

    But i have seen some videos on google and crates that was using your script for sure and there was ACE weapons and items in it.
    Did you already make this? Last version i have find is 2.01.
    so we come to this, THE BATTLE ...

  9. #29
    You can add ACE stuff with the user created arrays.

  10. #30
    I don't know if Tophe is still working on this, but you can use kylania's suggestion above, or use the ACE "Magic Box":

    ACE "Magic Box"

    Here you can find list for weapons crate generator:

    weapons crate generator

    I have looked at Tophe's script, and it would take a bit of tweaking to use properly with ACE. He does have some arrays and scripting in place for ACE, but not complete.

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