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Thread: FRL Airforce Addons release thread

  1. #491
    You're welcome Myke

    Your idea for a community standard is a really good one
    That way, we can avoid unnecesary complications with everyone creating their own weapons and so on.

    I have been experimenting with weapons, missiles and configs but the one thing I would love to have seems not possible

    TARGETEABLE MISSILES

    I have tried setting ammo class so they can be targeted but to no avail. That way not only soft kill measures could be used against missiles. Missiles could also be destroyed by C-RAM systems, missiles could be engaged with CIWS and other missiles etc....

    Good work, as always

    PS: I have set three antiship TU-22s against a task force of three frigates and another ship I haven't released and the fleet has been obliterated.
    Don't ever argue with an asshole, he will bring you down to his level, and there he will win you by means of experience

  2. #492
    Moderator [FRL]Myke's Avatar
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    FYI, i'm working on a update of the Missilebox, some additions and some bugfixes. Also a little gift for Mandoble and his MMA will be included:



    As a "thank you" for everytime he helped me solving problems.

  3. #493
    Hi Mike I ask you to check, the way that you use for your F-16 wreck

    because I can't use savage script on your wreck, instead of in the wreck of Su33 is possible, i think that you use a different way to create the wreck.

    About Missile Box, nice to hear as always that new stuf are WIP, and sure I agree with you 100% that Mandoble is a really nice person always there when you ask him something.



    good work
    WARFARE RE - Warfare LEAGUE 013 Work In Progress....

  4. #494
    Moderator [FRL]Myke's Avatar
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    Quote Originally Posted by Rubberkite View Post
    Hi Mike I ask you to check, the way that you use for your F-16 wreck

    because I can't use savage script on your wreck, instead of in the wreck of Su33 is possible, i think that you use a different way to create the wreck.

    About Missile Box, nice to hear as always that new stuf are WIP, and sure I agree with you 100% that Mandoble is a really nice person always there when you ask him something.



    good work
    Aye, the actual F-16 doesn't use the new (although already old these days) wreck system but a scripted solution. Of course the WIP F-16 will have the BIS system.

    I don't know your script but if you can scan for "GLT_Falcon_MRWreck" as wreck object, you might be able to solve this problem.



    :EDITH:
    A little give-away for plane-addonmakers:http://forums.bistudio.com/showpost....79&postcount=8
    Opensource files for a AN/AAQ-28 Litening pod. If you have absolutely no clue what it could be, then you almost surely don't have any use for it.
    Last edited by [FRL]Myke; Feb 23 2011 at 21:30.

  5. #495
    great work myke !!

    Just have a question, is the mk-82 snake eye also in the box ? its an interesting bomb for you`re addon

    and ofc for the a-10.

    But still verry nice work you have here done ,keep it up !!

  6. #496
    Moderator [FRL]Myke's Avatar
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    @Sneaker-78-

    Not yet, maybe if i find the time in a later version of the box.



    @All

    Coming soon....

  7. #497
    First Lieutenant Kremator's Avatar
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    Woah!

  8. #498
    Just catching up on the thread here.. Really cool stuff Myke, really like the Targeting Pod addition.

    Makes me want to go model a plane. Keep up the awesome work, and a personal thanks for your approach on making things available to the community.



  9. #499
    Moderator [FRL]Myke's Avatar
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    Czech JAS-39 "Gripen"


    Version: 1.0
    Date: 25.2.2011

    This adds 5 versions of the JAS-39 "Gripen" to the Czech Airforce. The plane is a donation of the Swedish Forces Pack, represented by GranQ.
    I've reworked the textures a bit to make it belong to the czech faction. Also included leaning feature and made it use some Missilebox weapons.
    Also included the GPS targeting and guidance system which actually can be used by the GBU-39/SDB.
    Also some minor tweaks and fixes on the model.

    Classnames:
    Spoiler:


    Included files:
    Code:
    GLT_JAS39.pbo
    GLT_JAS39.pbo.GLT_ADDONS.bisign
    GLT_ADDONS.bikey
    jas39_co.psd	//main texture template
    markings.psd	//template for markings
    CREDITS:
    The model is made and donated by the Swedish Forces Pack Team, therefor all credits to SFP.

    Required Addons:
    eXtended Eventhandlers (CBA), GLT Missilebox

    Download JAS-39 gripen:
    http://dl.dropbox.com/u/9367994/GLT_JAS39.7z

    Mirrors:
    Download from armaholic.com
    Download from armedassault.info

    ================================================== ===========================================
    GLT Missilebox


    Version: 3.3
    Date: 25.02.2011

    What is in this pack?

    Airweapons replacement:
    Default BIS airweapons models are replaced by higher quality models

    GBU-43/B:
    Better known as "Massive Ordinance Air Blast" or "Mother of all bombs" - MOAB

    12 A-A Missiles
    18 A-G Missiles
    5 unguided bombs
    11 guided bombs (laser and/or GPS/INS)
    Equipment like FFAR launcher and bomb rack units (so far only for the GBU-39 SDB)
    http://img823.imageshack.us/slidesho...ssilebox01.png

    Vehicles:
    Su-39 Laser: 2 x R-73, 4 x Ch-29L, 80 x S8T
    Su-39 JDAM: 2 x R-73, 4 x KAB-500SE, 80 x S8T
    Su-34 Laser: 4 x R-73, 4 x Ch-29L, 2 x Ch-29T, 40 x S8T
    Su-34 JDAM: 4 x R-73, 4 x KAB-500SE, 2 x Ch-29T, 40 x S8T
    AV-8B JDAM: 2 x GBU-53 JDAM, 4 x GBU-12
    A-10 JDAM: 2 x GBU-53 JDAM, 2 x AIM-9M, 4 x GBU-12, 14 x Hydra70

    Please note, this now includes the aerial weapons replacement pack aswell as the MOAB. So if present, please delete these files when installing this new version (3.1 or later) of the Missilebox:

    Delete those files:
    Code:
    glt_moab.pbo
    glt_moab.pbo.GLT_ADDONS.bisign
    glt_airweapons_rep_oa_cfg.pbo
    glt_airweapons_rep_oa_cfg.pbo.GLT_ADDONS.bisign
    Classnames:
    Spoiler:


    Changelog:
    Spoiler:


    Included files:
    Code:
    glt_missilebox.pbo
    glt_missilebox.pbo.GLT_ADDONS.bisign
    glt_missilebox_config.pbo
    glt_missilebox_config.pbo.GLT_ADDONS.bisign
    GLT_ADDONS.bikey
    GPS/INS Manual.pdf
    CREDITS:
    IrishDeviant for: AGM-88, KAB-250L, KAB-500L and KAB-1500L. Outstanding work, mate. Thanks again.
    RKSL-Rock for: AGM-84, parts of the GBU-12 (guidance) aswell for offering his UK Missilepack.
    wld427 for: FAB-500 MLOD (created by godhammer), inspiration for the AGM-154 and the Kh-15.
    NodUnit for: reference pictures of the AGM-114 texture. Thanks again.
    [APS]Gnat for adjusted config values of a bunch of russian weapons.
    [GLT]Turrican for a lot of help with the GPS/INS dialog.
    NeoArmageddon for his cluster script.

    Irishdeviant, thanks for those outstanding models. I tried to reach your standard with my own models but surely failed.
    RKSL-Rock, thanks for your contributions and help.
    wld427, also thanks to you for sharing some MLOD's although i didn't used all.
    Also would say thanks to southy as he sent also a whole bunch of MLOD's. Most i already had and some will probably follow in a additional pack later.
    NodUnit & Keshman, thanks for your help on some textures.

    Required Addons:
    Extended Eventhandlers (CBA)

    Download GLT Missilebox:
    http://dl.dropbox.com/u/9367994/GLT_...ox_complete.7z

    Mirrors:
    Download GLT Missilebox 3.3 from armaholic.com
    Download GLT Missilebox 3.3 from armedassault.info
    Last edited by [FRL]Myke; Feb 26 2011 at 09:27.

  10. #500
    Wow, top work. Keeps the goods going.

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