basically, i wanna make a mission that works somethin like this:

player starts at frontline and commands like 4 guys outta a huge force that is attacked by a huger force and u fall back to secondary and emergency positions where the enemy is finally held...um, most of the fighting is done by the AI and player doesnt hav much influence over battle, he just experiences it...how much mapping and coding skillz will that take and wut map is the best for that and where at? i got arrowhead