i can't stress enough the importance of properly well written description in report
of problem, issue, incident, bug, crash or any other hick-up You have with our game(s)
not to mention all the files needed for complete reports are hosted as part of such report at same place
one of best ways to get things fixed is usage of public bug tracking system
so let me re-introduce CIT (Community Issue Tracker)
to understood how important role is played by such bug tracking solution
please see ROADMAP - future, present and history tracking here (each version vs reports)
http://dev-heaven.net/projects/cis/r...=4&completed=1
url to create new ticket
http://dev-heaven.net/projects/cis/issues/new
detailed help
http://dev-heaven.net/projects/cis/wiki
which e.g. leads to instructions about crash files (where find them, how compress and upload and so on)
http://dev-heaven.net/projects/cis/wiki/Attachments
and best is this system is not useful just for bug tracking but can be used to track suggestions / wishes / feature requests from users / community
http://dev-heaven.net/projects/cis/i...1&tracker_id=2
sure it needs registration and email but that's little cost for chance get issue solved, obtain community help or even figure workaround till issue is resolved or else ...
NEW : OpenID login is supported (easier for lazier ones)
one of best ways how get things involved is take part (even just by reporting some glitch) ...
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Try to think of it from their perspective please. Posting issues to the forum actually does them a small disservice, as now you've required someone else to grok your issue and make a proper CIT ticket of it anyways, and it may not be how you originally described due to a misunderstanding.. and it's missing repro missions, etc.
