Results 1 to 10 of 220

  Click here to go to the first Developer post in this thread.  

Thread: Recoil (again)

Threaded View

  1. #1
    Master Gunnery Sergeant
    Join Date
    May 15 2005
    Location
    Eastern Oregon
    Posts
    1,345

    Recoil (again)

    I like the latest recoil; except when prone. You can't even do 3-5 rnd bursts with a SAW because it still kicks the barrel waaayy up. Last night during MP I couldn't even lay suppressing fire for my team because after 4 or 5 rounds it was shooting 50 feet over their heads, and the spread was horrendous. I had to do single-round shots to even get close; and if they were running...there was no hope.
    I think when prone your aim should auto-center (since the weapon is laying on the ground), so you can at least get some decent groups with bursts. I wanted to also suggest making it shake your screen a little more so it's a little harder to follow your target; but still possible to hit them (trying to simulate the gun kicking back more than up while prone).

    However I really like the standing and kneeling recoil; seems pretty accurate.
    Last edited by No Use For A Name; Jul 14 2010 at 01:29.

    Case: CoolerMaster HAF-922
    MoBo: ASUS M4A89GTD Pro/USB3
    PSU: XFX Black Edition 750w
    CPU: AMD Phenom II x4 965 3.4GHz OC'd-->3.9GHz
    RAM: 12GB Mushkin Blackline DDR3 1333 w/ 6GB RAMDrive
    GPU: Palit GTX 560Ti 2GB
    Display: Asus 25.5" @ 1920x1200
    OS: Win7 Pro 64bit
    Audio: On-board AC'97 w/ Sony 5.1 surround

    ArmA2 @ SimHQ: Introducing SimHQ O.N.E. - Objectives and New Environments, to SimHQ Arma2 multiplayer! Join us Mondays and Thursdays for organized tactics and teamwork!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •