Any plans for an updated version of Flashpoint Sahrani with the BAF addon?
Any plans for an updated version of Flashpoint Sahrani with the BAF addon?
Its a good idea Todd, I only focused on the Arrowhead maps since they where the cool new toy... I will put Sahrani on the list for an update
B
New on front page at Armed Assault.info
Link to mirror :
ArmA2 OA BAF PMC [SP] Flashpoint (v 1.08) : http://www.armedassault.info/index.p...at=solo&id=179
This is a really incredible thing you've given us, thomsonb. It's very easy to get sucked into your various Flashpoint:X missions for hours on end - between the setup parameters/randomization and rabbit/"spawn into unit" features it has fairly endless replayability with little effort or headache on the part of the player.
One question/suggestion, though. Is it possible to add Russia and Takistani Guerillas as factions to the Takistan missions for some '80s Afghanistan Soviet counter-insurgency scenarios? I'm pretty ignorant about scripting and the inner workings of the game generally, so I have no idea if this would be simple or incredibly difficult to accomplish. If it's the latter, forget I asked, and I'll be more than content with what I already have.
In any case, thanks for all your work on these great missions. Whenever I get bored or frustrated with other ArmA 2 stuff, there's always these to fall back on for guaranteed fun.
Just want to say a huge thanks to thomsonb for this mission, it's awesome! Great fun.![]()
I have 2 suggestions if you care to read:
A list that you can bring up, providing a list of AI and such that are in the map fighting at the current time, then you can choose to spawn into a unit the usual way or you can choose via the list. Would also be an easy way to take over things like jets and gunships.
The ability to Choose where you start on the map. So if you want you can choose to spawn in a big city, or choose to spawn into a forest, makes it easy to set up the Scenario for yourself.![]()
Hi Jamie1992
Thats a really good idea. I was already thinking about something like that for the respawn, but maybe it could be available at any time, "Change Player" command? It could have two list boxes one BLUFOR one OPFOR, starting with closest units maybe... jimm has made a "respawn into nearest" action and i was gonna include that in the next update, maybe i will expand it to be available at any time
The other thing, choosing your start position, it would be there already if i could make a nice way to do it... maybe a not so pretty way to do it would just be a "change location" command, where you click on the map... will take a while for the current scripts to delete and respawn all units...
Anyway good ideas thanks Jamie1992!
Cheers
B
Hey Thomsonb
Do you remember the team switch screen? Maybe something like that would work, it slows down the combat allowing more time to think, it pans on the unit selected in the list, gives info on possible groups, and maybe have a distance indicator from where you died? I think that could possibly be easily the best way. And then those that would rather use the bunny to spawn into units may still do so. That way you have a simplisitc method for those who just want a simple way to play and aren't to bothered. And a nice Advancded Method for those who wish to have a bit more control and info over what they spawn into etc?
A Change Location could be pretty good. Is it possible to put a kind of hook into it so that it forces all scripts to reinitialize so to speak?
Cheers for reading, awaiting your reply.
Jamie1992 AKA Steelhawk
If I choose not to have an objective (obj goal to reach) and continue fighting with my squad, is there a time when I defeat the entire enemy, or do they keep spawning?
In other words, should I go with an Objective, fight as much as possible and head for the Obj marker? There are times when it's relatively close by and can reach it without even firing a shot.
If you go towards an Objective marker and you reach it, it ends the mission.
As for a time limit, as far as I can tell. I played for a good 2/3 hours straight with this mission, without an objective, and the battle just went on with or without me taking part. Gives a good sense of you doing your part, but you aren't the sole pinnacle of the mission. :P