Lots of good ideas and suggestions guys...
Spawn into another unit after you die:
I will try and add a scipt to the rabbit, where you can "target" a unit and spawn into it. 1 side affect of this is the friendly vs enemy group counts will be reversed if you spawn into an enemy... might be best to limit spawn into friendly side only (ideas?).
Play as a helicopter or aircraft:
All the scripts are designed for an infantry player. The scripts run ok when player is in a car, becuse of the slow speed; but when player is an aircraft, the scripts get overloaded and slow, due to too many spawning units...
I think that it would be better for me to develop a seperate version of the mission for air units in the future sometime...
Random support, or earned support:
Would be great to have. Personally I dont like the BIS support systems, they seem unrealistic and limited... Maybe i will make my own simple artillery script, and if that goes well I will add more features...
P.S. regarding resupply; all spawned vehicles already have random ammo in cargo (exept tanks) including stachel charges mines etc, so you can scavenge stuff from abandoned vehicles...
Thanks for all the kind words, and keep the ideas flowing, thanks!
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this is so fun! never know whats ganna happen! but there is only one request i have


