Couldn't you use a separate small texture for the ammo count number (using an alpha for the number and have glowing pre-lit red poly behind it) and then just script texture changes to match the rounds in the gun?
Bit of a ball buster though, RTT being the only other option for the display.
Looks great so far.
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,I already have the mental image of Vasquez carrying this baby.When this bad boy gets deployed xeno population starts to dwindle.
