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Thread: Military SciFi Projects Thread

  1. #231
    Master Gunnery Sergeant Liquidpinky's Avatar
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    Quote Originally Posted by b00ce View Post
    I wish it did. But alas, I have no clue how to make that work so its stuck at 95 and doesn't glow.

    Also, I'm having trouble with the bolt, trigger and magazine animations, I have absolutely NO clue what I'm doing in the model.cfg.
    Couldn't you use a separate small texture for the ammo count number (using an alpha for the number and have glowing pre-lit red poly behind it) and then just script texture changes to match the rounds in the gun?
    Bit of a ball buster though, RTT being the only other option for the display.

    Looks great so far.



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  2. #232
    Master Gunnery Sergeant b00ce's Avatar
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    Quote Originally Posted by Liquidpinky View Post
    Couldn't you use a separate small texture for the ammo count number (using an alpha for the number and have glowing pre-lit red poly behind it) and then just script texture changes to match the rounds in the gun?
    Bit of a ball buster though, RTT being the only other option for the display.

    Looks great so far.
    Thanks. I was thinking hidden selections, but that would require a LOT of scripting that I have NO clue how to do.

  3. #233
    Quote Originally Posted by b00ce View Post
    Thanks. I was thinking hidden selections, but that would require a LOT of scripting that I have NO clue how to do.
    Sounds good b00ce. Good luck trying to get that to work

    Any news on the Dropship?
    There are two types of ships in this world.... Submarines and TARGETS

  4. #234
    Master Gunnery Sergeant b00ce's Avatar
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    Quote Originally Posted by goose4291 View Post
    Sounds good b00ce. Good luck trying to get that to work

    Any news on the Dropship?
    Haven't really been working on any of the USCM stuff. Been distracted by other things that I decide to do on a whim.

    Like this...



    I can't figure out how to get the barrels spinning, which is something I'll need for the miniguns on the APC.

  5. #235
    The animation controller you're looking for is 'revolving' IIRC, but I'm not sure how the gau19 is military scifi.


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  6. #236
    Quote Originally Posted by Max Power View Post
    The animation controller you're looking for is 'revolving' IIRC, but I'm not sure how the gau19 is military scifi.
    I think it's less specificially to do with the GAU-19 than it is to do with the one minigun monunted on the dropship and also 2 in the APC's forward turret.

    b00ce: If you have a look in the Predator Mod by Charon there's a hand held minigun that's barrels rotate. Hope that helps.

  7. #237
    goose4291

    Then he can make a post about the APC's turrets, and not about the gau-19, or he can make another thread about his gau-19's, or he can search the editing thread. This thread is about military scifi projects, full stop. Thank you.

  8. #238
    Master Gunnery Sergeant b00ce's Avatar
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    Sorry about that Max, I was just showing one of my distractions from the USCM stuff. Thanks for the help, though.

    Also, to get this thread back on track. Here's something that Goose pretty much guilt tripped me into doing.



    Naturally VERY VERY VERY early WIP, but I had to show something.

  9. #239
    Ohhhh yeaaaah the M56,I already have the mental image of Vasquez carrying this baby.When this bad boy gets deployed xeno population starts to dwindle.

  10. #240
    Master Gunnery Sergeant b00ce's Avatar
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    I am not looking forward to making a custom hand RTM for this thing, I have to say. I was fiddling around with the RTM stuff last night, its an absolute nightmare trying to get the bones to bend and turn how you want them. Not doing them is not an option because it looks quite daft.

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