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Thread: Military SciFi Projects Thread

  1. #1

    Military SciFi Projects Thread

    ive been waiting a few titles now have the BI guys even put any kind of bipedal support into OA? theres been many people wanting to add mechs to Arma over the years and i myself spent $50 for OA in the hopes BI has made it easier for mech fans to mod the game. well does anyone know if they have made it better? if not @BI get your buts in gear and add support for something like mechs!
    Last edited by Zedrein; Jul 11 2010 at 07:16. Reason: better name for the thread
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  2. #2
    Chief Warrant Officer Fox '09's Avatar
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    the only thing/problem is animating it, which i hear is tedious work
    "Simulations aren't about the destination, they are about the way there." - Metalcraze

  3. #3
    Removed due to ?
    Last edited by Zedrein; Jul 14 2010 at 00:35.

  4. #4
    Good riddance. This is not a "Mech" game. They are not gonna tailor the game to make it easier for "mech fans". This is a MODERN COMBAT SIMULATION, which, incase ya don't understand, is not, and will hopefully never be, a Mech Game.
    Quote Originally Posted by vilas View Post
    Maybe it's that the OFP era community has retired and the CoD community era has begun? Demanding 12 year olds who must have something now
    In favor of calling BI's Mi-28/Ka-50 mash-up the "Hamok".


  5. #5
    I don't understand. Why was there a random, and completely unfounded, expectation that Arrowhead would, for some magical reason, contain mechs? That doesn't make any sense to me.

  6. #6
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    Quote Originally Posted by Darkhorse 1-6 View Post
    Good riddance. This is not a "Mech" game. They are not gonna tailor the game to make it easier for "mech fans". This is a MODERN COMBAT SIMULATION, which, incase ya don't understand, is not, and will hopefully never be, a Mech Game.
    *faceplam pic here*
    Just one thing: people can make whatever addons they like for this game and people who like the addon can use them and enjoy them with others sharing the same idea.

    As for the OP, I dont think anyone have an idea what should be change to support your idea, and plz do bare in mind that this game is a tactical shooter in the first place, every changes should make without ruin the game in the first place
    Last edited by 4 IN 1; Jul 9 2010 at 04:57.
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  7. #7
    Quote Originally Posted by 4 IN 1 View Post
    *faceplam pic here*
    Just one thing: people can make whatever addons they like for this game and people who like the addon can use them and enjoy them with others sharing the same idea.

    As for the OP, I dont think anyone have an idea what should be change to support your idea, and plz do bare in mind that this game is a tactical shooter in the first place, every changes should make without ruin the game in the first place
    No...

    He wanted BOHEMIA to make it where he could make mechs. My response, was why the hell would BOHEMIA do that. Yes, you can mod the game however the hell you would like, but don't expect the creators of the game to go out of their way to make it easier just for mech fans to mod it.

  8. #8
    Chief Warrant Officer Fox '09's Avatar
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    i think they should focus more on modern stuff, like a super duper.. AK-47.

  9. #9
    Guys just asked for a simple thing, maybe a more advanced animation engine.

    Back on Ofp people were much more creative not only modern combat nerds.. I remember that some of the most promising mods were inspired by Starwars and C&C Tiberium Sun...

    You can definitely do mechs on Arma2 as you could on Ofp, but as for everything related to animation in the Real Virtuality it's pretty limited.

    The whole community would benefits greatly of a rehauled animation system.

  10. #10
    The creative "Esprit" of the community is defintly not as great as it was during "Operation Flashpoint"-times. Now all we have is retexture after rextexture, and efforts to make the combat-boots of the Lituwajnian Special Forces even more realistic.

    I know ArmA is supposed to be a realistic combat simulator not a SciFi game, but OFP was also so great because you could implement SciFi-stuff and then play it in a realistic environment. I miss the old days where it was much more fun to search ofp.gamepark.cz and be suprised with what the community came up this time.

    Quote Originally Posted by Darkhorse 1-6 View Post
    Good riddance. This is not a "Mech" game. They are not gonna tailor the game to make it easier for "mech fans". This is a MODERN COMBAT SIMULATION, which, incase ya don't understand, is not, and will hopefully never be, a Mech Game.
    This just hurts. Some geek is afraid his hyer-realism-game gets some fun additon he cant relate to.

    That is, or was, the great thing about the OFP series! There are only addons, that ADD something to the game, nothing gets "turned" and changed forever.

    Oh god I rember the joy when Red Baron realesed his first car with openable trunk and engine compartment, or the Mech-Addon that could raise his arms and fly....Or the excellent Robotech-fighter from ArmA I...This innovation wouldnt have been possible with winers like Darkhorse.


    EDIT: @Zedrein: Im not only talk, Im actually trying to add some addons fromt he "Gundam" Universo to ArmAII. Starting with this Zaku - *Gasp* MECH: http://s5.directupload.net/images/100707/lgd7jhqa.jpg

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