OA Scud Hunt COOP-08
My very first complete mission. I have modified missions a lot but never started from scratch to finish. But with OA I really wanted to do this mission.
The premise is a Special Forces patrol (imagine Bravo Two Zero) in Takistan searching for Mobile Scud Launchers. The intel is not fantastic and you need to find the targets without compromising yourself, lest the scuds do another shoot and scoot. The time from prep to launch can be as fast as 30 minutes so if you are compromised you need to hurry.
This mission is for the most part about stealth and planning. It requires good use of tactics to achieve your objective.
Your team is an 8 man SF team (I may revise this after some test runs and feedback). How you carry out the mission is up to your team leader. All you need do is hunt Scuds and when finished exit to the extraction point to complete the mission and signify a safe escape.
I've not tested this on a dedicated server yet, waiting for our to come online tomorrow.
The revive system is Norrins revive and the team leader is able to establish a mobile respawn point when he stops moving. Respawns are limited by an option depending on how difficult you want it to be.
Anyway let me know what you think.
Master Gunnery Sergeant
Put that one in my MPMission folder, but it doesnt show up ingame...
same here, mission doesnt show for some reason
I'll check it this morning. most likely a naming issue.
Rename the file to: Scud_Hunt_v100.Desert_E.pbo, then it shows up.
Thanks WOlle. I wasn't certain of the name for desert as there hadn't been anything else made on it that I found.