Last edited by Placebo; Jun 29 2010 at 16:23.
yep OA is awesome. i've had a few CTD in the campaign though
I played for a few hours last night and I must say I'm really impressed with OA so far! What a smooth ride this is. Becuase let's face it - no previous Bohemia game could ever be accused of being smooth, am I right?
But this, this feels different and it runs so much better than ArmA 2. Maybe my quad is allowed to work as it should, finally, I don't know what it is. And I don't really care becuase I'm just enjoying the hell out of OA right now.
Love how the campaign kicks off as well (I haven't played more than a few missions yet).
Even the editor feels faster and smoother now. A pure joy for mission makers like myself
The FLIR is a epic win of course.
The weapons I tried so far feel fresh and there is a lot to choose from. Good stuff.
Radio comms don't sound as stiff now, at least they seem less 'in your face'.
@ricbar89 first video (quote) is flir in apache second video is the UAV flir
new era of the super realism.
T-55 against HMMVV.
Russian HEAT ammunition can not damage the super car of Americans.
But from the HE ammunition immediately death.
modeled in the editor. configuration complexity of a veteran
Bug or so conceived?
Did anyone mentioned that sound engine is awsomness?
I using 64 channels so far, and it's AWSOME!!!
I just stuck my toe into my case fan "
Either way, those HE round parameters seem to need some tweaks...