I know it's been an issue for a long time. But I really miss the sound of shells flying through the air.
BI aircraft and missiles have an in-flight sound that doppler shifts properly. So it should be technically possible. I've even looked at this a bit, but locating a good source has proven beyond my limited skills. Note - I know about plenty of sites with sound effects of artillery, but all the ones I have found are samples that are doppler-shifting, have explosions in them, etc. Never could manage to cut a short sample from one of those and not get a horrible "beat" effect.
Opinions, thoughts, suggestions??
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sounds that are impossible to get without doppler already built in, and tune them way below normal. But it was futile, it sounded nothing like what I was hoping for. For rocket burns (Grad21s in my case), I have to use a 20 second sample in order to get like a 2 second sound. It's detuned, but I still only get a whosh rather than the roar it has originally. Also, sometimes the engine messes things up completely, and parts of the sound in the beginning are played at extreme pitches - but not consistently. Which is why I need a 20 second sample. In game, you will notice the sound engine throwing up on something, and you'll notice the sample is much shorter than it usually is.



