Hi all, after a long time i can now finally show you my first Arma2 Island, named "Ovaron" (Version 1.3)
Its a fictive island i was working on for a long time now.
I hope I can inspire some of you for the island.
- Fictive island
- east west reflected
- 99.9% of the buildings are passable
- 2 airports with functioning landing autopilot (located Northwest & Southeast)
- continuous river that finally allows the good use of boats in a mission
- size 10*10km
- area exists of grass sceneries with some fields and bigger woods and mountains
- vehicle module functions (SILVIE)
- And some other nice things you can discover
-Tools used: MirVis(by Pix) , L3DT Pro, Wilbur, Photoshop, Visitor 3 and my Brain
My thanx for their support go out to the following people:
Pix for writing a tool that allowed me to mirror the Island.
Planck, Beton, Gnat and the others on this great forum for helping me realising this.
And of course the Members of my Clan (TeamKommando) for supporting me over the last 8! Months.
Possible Download Links so far:
1.1 Fixes and changes:
-Airports reworked with working taxiway, also drawn on map now
-Removed 3 Bridges on each side, they are now construction sides with swallow water ways the ai uses.
-Removed Trees and Bushes that where to close to the Roads
-and some other minor fixes
1.2 Fixes and changes:
-Removed wrongplaced Taxilights
-Edited swallow water spot at middle islands
-Armory still not working, i dont get behind it somehow
-Made installing more easy (UHA-SFX-Archive) just point to your Arma2 Folder and you will get an @Folder and keys in the right place
-Added a Readme
1.3 Fixes and changes:
-Removed double Objects
-Added 2 Bridges on both sides that were taken out in v1.1
-Added a small Intro thx to Mr.Peanut
-Removed a glitch at Airport Bridge that made you jump and/or crash cars
-Improved Mask_File to make Runways less bumby
-fixed some more minor errors
P.s. New .bikey and .bisign are in the download
P.p.s. Tested on Combined Arms 1.57
Feel free to drop Bug Reports, Ideas, Suggestions etc. here.