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Thread: Ovaron Island

  1. #1

    Ovaron Island

    Hi all, after a long time i can now finally show you my first Arma2 Island, named "Ovaron" (Version 1.3)
    Its a fictive island i was working on for a long time now.

    I hope I can inspire some of you for the island.

    Features:
    - Fictive island
    - east west reflected
    - 99.9% of the buildings are passable
    - 2 airports with functioning landing autopilot (located Northwest & Southeast)
    - continuous river that finally allows the good use of boats in a mission
    - size 10*10km
    - area exists of grass sceneries with some fields and bigger woods and mountains
    - vehicle module functions (SILVIE)
    - And some other nice things you can discover

    -Tools used: MirVis(by Pix) , L3DT Pro, Wilbur, Photoshop, Visitor 3 and my Brain

    My thanx for their support go out to the following people:

    Pix for writing a tool that allowed me to mirror the Island.
    Planck, Beton, Gnat and the others on this great forum for helping me realising this.
    And of course the Members of my Clan (TeamKommando) for supporting me over the last 8! Months.





    Possible Download Links so far:

    http://arma2base.de/include.php?path...contentid=2196

    1.1 Fixes and changes:
    -Satmap edited
    -Airports reworked with working taxiway, also drawn on map now
    -Removed 3 Bridges on each side, they are now construction sides with swallow water ways the ai uses.
    -Removed Trees and Bushes that where to close to the Roads
    -and some other minor fixes

    1.2 Fixes and changes:
    -Removed wrongplaced Taxilights
    -Edited swallow water spot at middle islands
    -Armory still not working, i dont get behind it somehow
    -Made installing more easy (UHA-SFX-Archive) just point to your Arma2 Folder and you will get an @Folder and keys in the right place
    -Added a Readme

    1.3 Fixes and changes:
    -Removed double Objects
    -Added 2 Bridges on both sides that were taken out in v1.1
    -Added a small Intro thx to Mr.Peanut
    -Removed a glitch at Airport Bridge that made you jump and/or crash cars
    -Improved Mask_File to make Runways less bumby
    -fixed some more minor errors


    P.s. New .bikey and .bisign are in the download
    P.p.s. Tested on Combined Arms 1.57

    Feel free to drop Bug Reports, Ideas, Suggestions etc. here.

    Greets
    Commander
    Last edited by Commander1985; Dec 23 2010 at 20:03.

  2. #2
    Congrats on the release, looks very nice from the shots. Can't wait to try it out
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  3. #3
    Staff Sergeant CMB Unit 01's Avatar
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    Oct 26 2009
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    Looks very nice indeed. I'll have to download this.

  4. #4
    Looks cool, thanks for the release
    (but I just read Ovary Island when I looked at the thread )


  5. #5
    Chief Warrant Officer Fox '09's Avatar
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    Jun 5 2009
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    Quote Originally Posted by AnimalMother92 View Post
    Looks cool, thanks for the release
    (but I just read Ovary Island when I looked at the thread )
    ye same here

    looks good, gona check it out
    "Simulations aren't about the destination, they are about the way there." - Metalcraze

  6. #6
    Second Lieutenant GossamerSolid's Avatar
    Join Date
    Feb 3 2006
    Location
    Ontario, Canada
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    Very nice island, looks like it would be a lot of fun on warfare (minus AI being stupid at bridges like usual )


    Here's an overview for anybody who wants to know what it looks like:


    Missions/Gamemodes - F.U.B.A.R. (WIP)
    Mods/Addons - Green Sea Conflict (WIP)
    Resources - ArmA 3 Notepad++ Syntax Highlighting

  7. #7
    Nice!
    Looks like a fun place to wage war! I'm so all over this

    [XSYS] Sweden | www.xsys-clan.se | my ArmA 2 / TOH missions
    _________________________________________________
    Proud BIS fanman since 2001
    "Our priority here is to make this work across multiple platforms, unlike Arma 2 which is the hardcore PC-platform crazy thing!"

  8. #8
    Theres a bridge on Churnarus lol, i only noticed it a few days ago never seen it before lmao!!

    MattXR ( MxR )

    Check out my Twitter BIS Fans and Sub!
    -- MRKCCO Twitter --


  9. #9
    Staff Sergeant Commander1985's Avatar
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    Sep 30 2009
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    Prussia :>
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    238
    Author of the Thread
    Quote Originally Posted by GossamerS View Post
    Very nice island, looks like it would be a lot of fun on warfare (minus AI being stupid at bridges like usual )
    Well i tried my best to avoid that, it worked pretty well when i was testing it. However sometimes they seem to avoid a close bridge and use another one. Hopefully i can fix that issue in the next releases...

    P.s.
    It is a lot of fun to play a warfare on this, just had one with some mates today I just love flying a heli close over the Riverbed and Suprise the Enemy

  10. #10
    Looks good, Im going to download

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