There is a little table at A2CIT that should help understand this new parameter introduced since 70256: Geo and Tex require File to work, this has been explained by Suma somewhere here. File just enables the multithreaded operations on file, that is required by the other two.Code:+---+---+---+----+ | N |Geo|Tex|File| | 1 | 0 | 0 | 1 | | 3 | 0 | 1 | 1 | | 5 | 1 | 0 | 1 | | 7 | 1 | 1 | 1 | +---+---+---+----+
- Are Geo and Tex additional threads scheduled on different cores outside the main rendering loop?
This would mean that while rendering in the main threads, a Geo or Tex thread can read or reallocate resources. It's an "offload" from the main loop, which in turn run faster.
Sometimes you probably see a gray wall, but in the meantime, the Tex thread loads the wall texture.- How all this fits in the hybrid approach for multithreaded rendering?
- How arma2server.exe is affected?
- What really does File used alone (-exThreads=1)?
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