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Thread: Jungle Wars: Island of Lingor

  1. #431
    Quote Originally Posted by ])rStrangelove View Post
    Awesome vid. Now we need a 'Cover yourself with mud' script for survival reasons.
    That is actually a really good idea Can certainly be done somehow
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  2. #432
    Sergeant Major ])rStrangelove's Avatar
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    Could be simple.

    -add menu item to player
    -start countdown after player activates it (after 4 mins the mud wears off and you have to do it again)
    -setcaptive player to 1
    -if player moves deactivate skript again (movement makes muddy camo useless as we all know)

    Could be done in 20mins

    Spoiler:

  3. #433
    Staff Sergeant Sky999's Avatar
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    Charon and Icebreakr working together

    Good times.

    It would be cool if there was a hanging, skinned body object :P

    I'm crossing my fingers for gore!
    Last edited by Sky999; Sep 29 2010 at 21:56.
    "I was an equal opportunity merchant of death, I supplied every army but the Salvation Army. I sold Israeli made Uzi's to Muslims. I sold Communist made bullets to Fascists..."

  4. #434
    Quote Originally Posted by ])rStrangelove View Post
    Could be simple.

    -add menu item to player
    -start countdown after player activates it (after 4 mins the mud wears off and you have to do it again)
    -setcaptive player to 1
    -if player moves deactivate skript again (movement makes muddy camo useless as we all know)

    Could be done in 20mins
    Good thought.
    There is however no captives for the predator.
    Any unit on the map that is armed (except Predators of course) becomes a potential prey and is being
    hunted by the custom predator FSM. But the condition could be
    setvariabled to a soldier.
    It could be scripted at the shores of rivers to give a player the action menu option to use the mud. Biggest bummer is of course that the model
    won´t show the mud unless someone insane enough re-textures a lot of soldiers for hidden textures.

    The big questions is just "Where is the point of being muddy, but not being able to move?"

  5. #435
    Gunnery Sergeant SigintArmA's Avatar
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    You know the answer? Napalm! Blow it away! KA-BOOM! Hahaha XD It'll deal with the rebels too :P

  6. #436

  7. #437
    Sergeant Major ])rStrangelove's Avatar
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    Quote Originally Posted by Charon Productions View Post
    The big questions is just "Where is the point of being muddy, but not being able to move?"
    Uhm... to play hide & seek with the Predator?

    If i'd be crouched in a bush because all my squad got killed by the Predator, i activate the script and watch the Predator searching for me. To hear the breathing of it anywhere near me would surely send shivers down my spine.

  8. #438
    Gunnery Sergeant SigintArmA's Avatar
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    Quote Originally Posted by ])rStrangelove View Post
    To hear the breathing of it anywhere near me would surely send shivers down my spine.
    >_> Hell in the teaser and hearing that thing scream or what ever... that freaked me out XD I jumped the first time I saw it... but yes. This island is going to be great! I can not WAIT to make war there!

  9. #439
    Quote Originally Posted by IceBreakr View Post
    Bigpickle: its a serious thing and it will be included (cloaking, various weapons, advanced AI hunting script, self-destruct nuke, green blood, etc.). Its up to mission maker to use them or don't (if you hate scifi).


    YES!

  10. #440
    Master Gunnery Sergeant
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    Going. To. Be. Awesome.

    EDIT:
    Covering your face with mud should be possible. I remember the Lowlands Warrior mod for Operation Flashpoint having the ability to camouflage your face with a visible face texture, and also the ability to put on either a beret or your helmet. If you put on your beret, you'd see the helmet hanging on your side. It was really awesome.

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