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Thread: Jungle Wars: Island of Lingor

  1. #2341
    you can set the revive on and lives count to 2 and play it like that. i wouldn't, but you can...

  2. #2342
    Variable

    Are there any classical coop missions for Lingor yet? I am looking for no respawnvive, ACE free coop missions.


    There are a number of coop no respawnvive Lingor missions on lol Majors Dedicated server if you can get on there. (depends what you are running) filter for lol & select [LOL] New Majors join in or help your self.
    Last edited by jgaz-uk; Jun 9 2012 at 10:52.

  3. #2343
    Master Gunnery Sergeant Variable's Avatar
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    Quote Originally Posted by jgaz-uk View Post
    Variable

    Are there any classical coop missions for Lingor yet? I am looking for no respawnvive, ACE free coop missions.


    There are a number of coop no respawnvive Lingor missions on lol Majors Dedicated server if you can get on there. (depends what you are running) filter for lol & select [LOL] New Majors join in or help your self.
    Thanks for the tip! I tried that, and for some odd reason I couldn't play some of the missions. I guess some of the files I downloaded are corrupted, because it complains on files that I have!

  4. #2344
    Question about the Crocodile module:

    How do I make it work in MP? I placed it on the map, nothing happens that we can tell. Have swam to shore several times after being shot down over water, but no crocs. Could you describe in detail what needs to be done to make it work?

    Also, did the CSJ Snakes ever get added to the island?

  5. #2345
    IceBreakr - thanks for all your work - I can't wait to try out the 1.4 version of Lingor. We have had so much fun on Lingor Island

  6. #2346
    Quote Originally Posted by hcpookie View Post
    Question about the Crocodile module:

    How do I make it work in MP? I placed it on the map, nothing happens that we can tell. Have swam to shore several times after being shot down over water, but no crocs. Could you describe in detail what needs to be done to make it work?

    Also, did the CSJ Snakes ever get added to the island?
    Dunno about MP, but in SP it loads automatically (with a curiously variable, short delay after the mission starts). I have the PBO in the Lingor Addons folder, & don't need to do anything else. It adds some hairy experiences to my Lingor port of thomsonb's Flashpoint, for example.

  7. #2347
    First Lieutenant IceBreakr's Avatar
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    Slerbal: whats holding u back? tnx

    Crocs can be placed in editor or use just a module Crocodile. They spawn automatically.
    Snakes need to be placed as Civilian not Empty in order to work. They are under Chernarus I think.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  8. #2348
    Hrm OK I have added the module on my dedicated server and see the "croc module by charon productions" etc. How long do we need to swim around before we get chomped? We got shot down over water and swam something like 100m to shore, and never saw a croc. Is there any condition like proximity to shore or water depth that makes them spawn?

  9. #2349
    First Lieutenant IceBreakr's Avatar
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    Points for spawn are preset. They like rivers but not the open sea...

  10. #2350
    Ahhh OK preset spawn points - makes perfect sense then So I presume I can simply add more crocs one-by-one. Here's another question - I wonder if these can be managed by a ambient civillian traffic module.... hrm??? I will have to look into that.

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