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Thread: Jungle Wars: Island of Lingor

  1. #2301
    Great work Ice! New Units and Island are very well implemented.

    Check my BRDM2IMP police units for a police light/siren solution. The script I use sets objecttexture and light brightness in a loop. The trick is that the objecttexture is switched between a "normal" and "bright" texture to simulate flashing on/off. You'd have to edit those models to add the selection for the light bezels to make it look right in daytime. If you can't then I'm sure you could still use my script with a bit of tweaking. Script waits for the light switch to animate "on", again you'd have to tweak that condition in the script or add the animated switch to the model.

    Also agree with the comment about the arabic signs... distracting but certainly not a big problem! I suspect these are from OA. I wonder if these building textures can be switched via hiddenselections?

  2. #2302
    found som AI driving problems: If you tell an ai to drive from San Arulco to Mairango, he will mostly try to make a route through Elcanto putting the car in the water where the road ends. I guess you have the same problem with the road ending in water south of Fernando. Dunno if these are WIP roads to be laid, but i think it would be better to end the roads a couple of meters from the shoreline not to confuse the AI.

    Noticed some drug or rebel AT guy having the president model. I would also personally prefer to have the drug and rebel leaders to have a bit more toned down fashion not looking like the president himself

    Otherwise great work!
    http://www.anrop.se - Swedish arma community

  3. #2303
    Looks amazingly great! I think this map will be so much fun when done!

  4. #2304
    First Lieutenant IceBreakr's Avatar
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    ^^ wow, just wow.

    subroc: both bugs entered into the system.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  5. #2305
    Ehmm I think the map is done l

  6. #2306
    Nikiforos, nothing in this world never be done , because all have chanse to be improved !

  7. #2307
    First Lieutenant IceBreakr's Avatar
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    Chance maybe, but usually not the time

  8. #2308
    Quote Originally Posted by J-Guid View Post
    Nikiforos, nothing in this world never be done , because all have chanse to be improved !

    PS
    I hope I dont get a warning for this
    Last edited by Nikiforos; May 25 2012 at 06:31.

  9. #2309
    coming soon Template for FOB Eddie...

  10. #2310
    Dont know if this has come up before but. After the Lingor Mig21 update the Duala Molatian Army Mig21MF Fishbed (cap) have lost their aphid AA missiles. Did have 6 now its a BIG Red 0 Is there a way to have the Molation CAP migs fully armed....???? anyone Know ?
    Last edited by jgaz-uk; May 27 2012 at 20:27.

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