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Thread: Jungle Wars: Island of Lingor

  1. #2261
    thanks ibr.
    are someof the planes are missing?

    ibrPRACS_MiG21gal | West/BLUFOR GAL Close Air Patrol (CAP)
    ibrPRACS_MiG21_AGgal | West/BLUFOR GAL Attack (ATK)
    ibrPRACS_MiG21_Trainer | West/BLUFOR Unarmed Trainer (Swordfish Squadron)

    and boats
    ibr_gunboat_fea
    ibr_gunboat_pol
    ibr_gunboat_gal
    ibr_boat_gal

    JetSkiYanahui_White
    JetSkiYanahui_Case_Green
    JetSkiYanahui_White
    JetSkiYanahui_Red

    ibr_maule_M7
    ibr_as350_pmc

    still looking, but these might help your list

    am so excited to sort this mission out

    cheers

    egg

  2. #2262
    Corporal Jocko-Flocko's Avatar
    Join Date
    Mar 28 2011
    Location
    Wasaga Beach, Ontario, Canada
    Posts
    72
    Great work on the latest island release Icebreakr! In my opinion this is the greatest island for Arma 2 that has ever been created. The icing on the cake would be able to change some of the storefront building textures from Arabic to Spanish. Are those types of buildings hard coded in the game? Can the textures be changed on them?

    Just to add, enabling FXAA=10 and FXAASharp=1 in the ArmA2OA.cfg file really makes the island come alive, especially during sunrise and sunset; it looks gorgeous.
    Music I Have Created
    Win 7 64 - i7-2600k (@5.22) - 16GB G-Skill Ripjaws 2666 - ASUS P8P67 MB - Noctua NH-D14 (Air) - 3X OCZ Vertex 3 120GB SSD
    2X ASUS GTX580 Direct CUII SLI (@913/4233) - SB Creative Xfi - Silverstone 1200W PSU - 4X 500GB WD RE4 7200RPM - Cooler Master HAF-X

  3. #2263
    GITS Evolution MP co-op 22 players

    Island: Lingor NEW RACS
    http://www.gitsarma.gamingdeluxe.net..._v4.lingor.pbo

    Mods:
    @CBA
    @RACS_land
    @RACS_sea
    @RACS_air
    @RACS_main
    @Lingor1337
    @lingor_units_v13

    Standard clientside mods:
    @blazes_weapons
    @bp_bloodscreen
    @cmsound
    @RUG_DSAI (spanish version)

    ALL mods available here
    http://www.gitsarma.gamingdeluxe.net/mods/
    Last edited by eggbeast; May 20 2012 at 22:39.

  4. #2264
    First Lieutenant IceBreakr's Avatar
    Join Date
    Jun 30 2001
    Location
    Slovenia, EU
    Posts
    5,749
    Author of the Thread
    Jocko-Flocko: wow thanks! I've been thinking of doing that, but that would increase the size even further. I'll wait for A3 buildings, I guess

    eggbeast: You have old v1.337 version of island present on your gitsarma url?
    Last edited by IceBreakr; May 19 2012 at 08:13.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  5. #2265
    yeah will update at some point - wanted to get the mission tested

    btw do you know thename for the new fuel station? i need it for the repair script... it's a bright shiny new red and blue building - looks nice!

  6. #2266
    Hi

    Thanks icebreaker for your work, it's very nice, so i maked mission on your nice island with your nice units



    It's a SWAT mission :

    Your are called by police center for kill Drug gang who attacked chemical plant, they search drugs, they killed workers in chemical. A chopper will help you with light.

    English and french briefing
    Short mission
    Close quarter combat
    Add many object for rich environnement
    Sound from SWAT 4 games
    Briefing ok
    Complete briefing with pictures
    UPSMON script for ennemi
    PATROL script for building patrol
    Randomly ennmy for number of them and location
    Addon needed included (don't forget to put inside)
    link 1 : http://www.packupload.com/5UR2YHD0W2C

    Enjoy !!

    @Icebreaker : Do you think one day add light and sound for police vehicle and first aid vehicle?

  7. #2267
    First Lieutenant IceBreakr's Avatar
    Join Date
    Jun 30 2001
    Location
    Slovenia, EU
    Posts
    5,749
    Author of the Thread
    Dalia: tnx for the mission, sounds like fun.
    I hope to add lights one day, for sound try using Horn

    eggbeast:
    Land_ibr_FuelStation_Feed
    Land_ibr_FuelStation_Build
    Land_ibr_FuelStation_Shed

  8. #2268
    hello icebreakr.The sounds bisign was still have question.When i DEL the '_' my server kick me all the same.We very very like your ISLANDs.CRY......ahh。DEAR Icebreakr can you modify the key or bisign?My sever kick me its said (Wrong signature for file G:\ARMA2\@lingor\addons\lingor_sounds.pbo).If you have new key or bisign, give me please.Thank you very much!This is my mail:qusheng2@hotmail.com
    Last edited by paul1028; May 20 2012 at 16:13.

  9. #2269
    quick update on units missing from the readme

    ibrPRACS_MiG21gal
    ibrPRACS_MiG21_AGgal
    ibrPRACS_MiG21_Trainer

    and boats
    ibr_gunboat_fea
    ibr_gunboat_pol
    ibr_gunboat_gal
    ibr_boat_gal

    JetSkiYanahui_White
    JetSkiYanahui_Case_Green
    JetSkiYanahui_White
    JetSkiYanahui_Red

    ibr_maule_M7
    ibr_as350_pmc
    ibr_as350_pol
    ibr_as350lingor
    ibr_as350_gal

    ibr_blkhmw

    vil_aifv_ypr1 --- any idea which is which forthese? one has MG one no weapon and one is ambulance
    vil_aifv_ypr
    vil_aifv_ypr2

    ibr_kamaz_adventure1

  10. #2270
    Quote Originally Posted by IceBreakr View Post
    Well, the original model is PC9M Pilatus, but there are couple of differencies when you compare it to RL model. Maybe more like Pilatus PC-7, maybe PC-21? We used the name Tucano as Brasil uses them for CAS role and we even made skin similiar to the Brasilian ones. This model will need an upgrade.
    Compared it with some photos, and it seems for me that it's either PC-9M or PC-7 Mk.2 (PC-9 with PC-7's engine).
    If the officer can't prevent the booze then he must lead it.(c)

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