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Thread: Jungle Wars: Island of Lingor

  1. #521
    this is the campaign from GR:IT - I think it will fit well here

    mission 1 - Watchful Yeoman - Plantation

    briefing -

    As you know, gentlemen, we are here to help safeguard the first democratic elections Cuba's seen
    since before Batista took control. Since Castro's death in 2006, the Cuban people have had a
    succession of increasingly incompetent thugs in charge, and thankfully, that's going to change.
    The elections are going to occur in early May, and our job is to make sure that they go off
    without a hitch. What that means is that we've been volunteered to make sure the elements
    who want to bring back the bad old days don't get a chance to win the elections at gunpoint.

    Your first assignment is a basic contraband seizure. One of our patrol helicopters spotted a
    light cargo plane dropping a few suspicious-looking crates over an abandoned tobacco plantation.
    The chopper crew was able to drive off the men who were moving the crates once they landed, but
    they need ground support to do the job properly. Seeing as the troops trying to haul those crates
    off look a lot like the guerillas who've been reported bullying voters in a few of the western
    cities, we're not taking any chances.

    Your orders are simple. You'll be inserted by helicopter on the plantation grounds. Once you're
    en route, the patrol chopper will peel off and leave the ground troops to you. Take control of
    the old plantation buildings first, as that's what the guerillas are using for cover. Then,
    secure those packages by clearing out the troops around them. They'll probably make an effort
    to retrieve them once the helicopter leaves, so things will be happening in a hurry.

    objectives -

    1. Seize Plantation Grounds
    2. Secure First Package
    3. Secure Second Package
    X - No Team Casualties

    details - look for 2 cargo boxes - in or outside buildings randomly placed plus secure area/kill opfor?

    ------------------------------------------------------

    mission 2 - Angel Rage - military camp

    briefing -

    Excellent work on the plantation, gentlemen. We were able to analyze the contents of those packages.
    As you might have suspected, they were chock full of guns. We don't know who dropped them off, but
    we do know whom they were intended for. The troops you ran across are part of the paramilitary forces
    that we think are linked to the FDG - one of the parties standing a candidate for election. Publicly,
    they're all about "vote against the puppets of the American imperialists" but disavowing violence.
    Privately, they seem to be a little more aggressive than that.

    We've gotten reports that bands of these thugs have been going up and down the countryside, intimidating
    people into not voting and making things unpleasant for supporters of the opposition parties. The good
    news is, we've also managed to locate what we think is one of their training bases. It's up in the hills
    of Pinar del Rio, which means that getting a lot of troops there isn't easy. That's why you're going in.
    Your mission is to locate and neutralize the training camp. Take out the guard towers that cover the
    approaches, then seize the camp itself. Be careful. The troops inside may not be fully trained yet, but
    recon images indicate that there are a lot of them.

    objectives -
    1. Neutralize First Guard Tower
    2. Neutralize Second Guard Tower
    3. Seize Control of Camp
    X - No Team Casualties

    details - neutralize a guerilla training camp - including guard towers? or similar.....

    ---------------------------------------------------

    mission 3 - Jaguar Maze - high sierra

    briefing -

    As you probably know, the camp in Pinar del Rio you hit wasn't the only one the FDG was using. We've been
    hitting other ones as we find them. Unfortunately, they've started to hit back. An MV-22 with a full
    complement of Marines on board was en route to neutralize a camp up in the Sierra de los Organos when it
    was shot down. Apparently the FDG's been able to get their hands on a good part of what used to be the Cuban
    Army's arsenal, since it looks like it was a good old fashioned Russian SAM that took the MV-22 out.

    The terrain you're going into is steep, rocky and difficult. It's also in the middle of nowhere, so anyone
    you run into is liable to be an FDG soldier. Your first priority once you hit the ground will be the survivors.
    Find any you can and get them to safety. You're also going to need to find the source of the SAM that took out
    the Osprey and eliminate it. Once you do that, we'll be able to send in a chopper to pick you up at the evac
    zone. However, until the SAM launcher is taken out, we're not going to risk another bird. If you can, pick up
    the USMC code books from the downed aircraft. We don't want those falling into enemy hands. Good luck, people.

    objectives -
    1. Rescue Downed Air Crew
    2. Neutralize Enemy SAM
    3. Reach the Extraction Zone
    X - Retrieve MV-22 Code Book

    details - search for downed c-130 and pilots plus blackbox/intel or destroy avionics plus destroy SAM site(s)


    ------------------------------------------

    mission 4 - Hidden Spectre - swamp airfield

    briefing -

    Buckle up, people. You're going to Isla de la Juventud, a hundred miles south of the main island. Batista used
    it for political prisoners, but Castro turned it into a tourist trap. The beaches are nice, but half the island's
    still swamp, and guess which part you're going to be seeing.

    The FDG's got an airfield right in the middle of one of those swamps, on the western side of the island. They've
    been using it for weapons transfers - the plane that dropped off those packages you recovered on the tobacco
    plantation flew out of there - and to dabble in the drug trade. By shutting it down, we shut down one of their
    primary supply pipelines.

    You'll be inserting by boat on this one, so be prepared. Your two main objectives are the airfield itself and
    the ammunition storage dump nearby. Seize one and then plant demolition charges to destroy the other. After that,
    get out as quickly as you can. With the way things are going on the main island, we don't expect that the airfield
    is heavily defended, but that's no guarantee.

    objectives -

    1. Seize Airfield
    2. Plant Charges at Ammo Dump
    3. Reach Safe Evac Zone
    X - Neutralize All Opposition

    details - kill all enemy at airfield plus destroy ammo cache but evac b4 reinforce arrive.....

    ---------------------------------------------

    mission 5 - Rapid Python - bridges

    briefing -

    It looks like morale's starting to drop on the other side. We're still getting reports of FDG squads hitting villages
    on the western side of the island, but we're seeing more defectors every day. With the elections coming up in less than
    a month, this is a good sign.

    The biggest turncoat is a man named Esteban Ordonez, who until three days ago was a high-ranking official in the Priego
    presidential campaign. Priego's the FDG's candidate, and he's also the one calling the shots on the military side of
    things. Obviously, getting someone this close to Priego to switch sides is a tremendous break for us.

    The bad news is that we got a call from Ordonez about twenty minutes ago. It seems that his assistant figured out that
    he was going to turn, and ratted him out. He ran for it with an armload of FDG documents, which he hid as soon as he was
    out of sight. Unfortunately, they caught up to him a few minutes later. We know this because he was literally on the
    phone with our people when they found him. We don't think he's dead, but that could change at any minute.

    Your mission is to rescue Ordonez and get those papers. Find where he hid the parcel, then find him and bring him back
    alive. Our first flyover of the region showed that they'd moved a BMP in, so you may want to take that out as well.
    Remember, they're not going to keep Ordonez alive much longer, so there's real time pressure on this one. Best of luck
    to you, gentlemen. Now get to work.

    objectives -
    1. Find Intelligence Items
    2. Rescue Ordonez
    3. Escort Ordonez to Extraction
    X - Neutralize BMP

    details - find the defector and kill his guards (timed) plus find the hidden documents then head to EZ - optional kill armor. bridges.

    ------------------------------------------

    mission 6 - Liberty Storm - polling center

    briefing -

    Happy election day, people. We've got trouble. The polls don't open for another hour, but FDG sympathizers all over the country
    are already making a mess of things wherever they can. We need every available soldier out there safeguarding voting centers,
    and that means you get to go along on this one, too.

    You'll be going to one of the worst trouble zones, a coastal city called Cienfuegos. The FDG's got a lot of support there, and
    according to reports they've gunned down people heading for one of the main polling centers. Your job is to go in and safeguard
    that voting center and make sure that people can actually get to it to vote. If they want to vote FDG once they get inside,
    fine. That's their choice. The point is to make sure they all get that choice.

    Safeguarding the polling center is your highest priority. There are FDG forces in the streets all around it, so you'll have to
    keep an eye out in all directions. There are also reports that civilians have been taken hostage by the FDG. If that's the
    case, find those hostages and get them out of harm's way. Finally, you'll want to locate and knock out the local FDG command
    post. Remember, this - safeguarding these elections - is why we're here. Everything else is secondary. Let's do this right.

    objectives -
    1. Rescue Civilians
    2. Defend the Voting Center
    3. Take Command Post
    X - No Friendly Casualties

    details - coastal village - move to and protect polling center watch civilians also find hostages and free them - also knock out
    enemy command hq.
    -------------------------------------------------

    mission 7 - Ocean Forge - beach resort

    briefing -

    Saddle up. This is a hot one. It turns out that the FDG's drug connection was stronger than we thought. Priego is essentially
    owned by Colombian interests, and by Colombian interests I mean FRC. They were hoping that he'd assume power and turn Cuba
    into a depot for cocaine heading north into Florida. In the wake of the election results that's obviously not going to
    happen, so Priego asked his bosses for help. They sent a few boatloads of their troops to reinforce the FDG soldiers, and
    that's what we have to deal with right now.

    The FRC troops are hitting the beach near Dimas, and they're hitting it hard. We'll be able to get more troops there later,
    but right now you're all we've got. Disable the vehicle column the Colombian troops will be using to get off the beach,
    then hold the beach itself. The FRC soldiers will have FDG reinforcements coming in, so be prepared to be hit by a second
    wave. Finally, seize the jetties and any supplies the enemy's placed on them. They've set up a makeshift command outpost,
    complete with an automatic grenade launcher, on one of the jetties. Make sure you take that out as well.

    objectives -
    1. Disable Vehicle Column
    2. Clear Beach
    3. Seize Control of AGS
    4. Seize Materiel on Jetties

    details - beach/docks - find and disable truck and armor columns on beach b4 they leave then take out reinforcements heading to or on
    beach. search jetties for cargo and take out the command outpost on the beach.

    --------------------------------------------

    mission 8 - Righteous Archer - mountain stronghold

    briefing -

    Priego's run out of allies and he's run out of room. We've rounded up most of the armed FDG supporters in the countryside
    and routed the FRC reinforcements. The big boys in Colombia have decided to cut their losses, which means that Priego's
    got nothing left. He's retreated to an old hilltop fortress in the Sierra de los Organos with the last of his supporters.
    You get the honor and the privilege of digging him out.

    The fortress is 1920s vintage, but it's situated on top of a steep hill and it's got well-placed external guard posts.
    Neutralize those guard posts and then take the fortress. Priego's inside, with the best of his elite guards. They won't
    be easy to dig out, but we want Priego alive. Dead, he becomes a martyr, and that's the last thing the new Cuban government
    needs. Make sure he doesn't escape. There's a helicopter pad behind the fortress complex, so you'll need to make sure he
    doesn't make a run for that. If he gets away, this whole mess has the potential to start all over again.

    You know what you have to do, people. Now let's go do it.

    objectives -
    1. Capture and Secure Priego

    details - find base knock out guard towers then kill opfor but not leader - dont let him escape either - must be caught alive!!

    Campaign over!!

  2. #522
    First Lieutenant IceBreakr's Avatar
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    QOTD: "They are coming for us... and they're using combisticks as anal probes"
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  3. #523
    hahaha reminds me of south park




  4. #524
    just curious - still only one airport or have you put in a second smaller dirt type airfield - or would there be an area flat enough on the island to serve as a small landing strip from drug and weapons contraband pickup dropoff?

  5. #525
    First Lieutenant IceBreakr's Avatar
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    Well... about airports. There is a major one near town of Maruko (Capital City) that is used by civilian traffic and also hosts a base for army airforce and US/UK specops vehicles.

    A second airport is under control of rebels on the far south side near major rebel town of Calamar. Its about the same size as first one and also hosts barracks for rebel training. Government performs bomb raids against it, but recent acquirements of russian AA and AAA systems by rebels cut down the raids. Any armor offensives are usually ambushed in the central jungle region as there is only one road leading across the difficult terrain.

    A third airport is smaller one, on NW part under control of RACS peacekeeping force in FOB Eddie.

    I've also heard that there is a suitable unpaved field amidst the jungle on far W side of island, but there is no infrastructure. It is believed smugglers use this strip for shipments of drugs and weapons in and out of the country. A Lingor Army regularly checks the place and puts night roadblocks to the only road leading to this place. But since its on the border with rebel strongpoints, they don't stay in the area for more than couple of hours.

    So... we have around 4 runways, but they are mostly suitable for planes like Cessna Citation, An-2, An-12 and up to C130s and C27Js... hopefully that answers your question.

  6. #526
    Quote Originally Posted by IceBreakr View Post
    Cessna Citation, An-2, An-12 and up to C130s and C27Js
    This are just theoretic examples right? There is not going to be a Citation or an An-12 together with the MiG-21?

  7. #527
    The Sarmat-guys have an AN-12. Maybe hes in contact with them.

    Either way, looking at the quality of the other islands I think the island is going to be perfect even without stuff like the MiG-21 or the "Predator", but it definitly gives your releases an immersive touch that you put them together with addons and a backstory.

    http://s13.directupload.net/images/101018/p746nohm.jpg
    EDIT: Sorry, that was the An-8. Thats the An-12 I meant: http://s7.directupload.net/images/101018/6ibfa2dx.jpg
    Last edited by Altimeter; Oct 20 2010 at 13:43.

  8. #528
    First Lieutenant IceBreakr's Avatar
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    No planes included like that, just examples. Everyone can use any additional addons if they want, Mig-21s will be included because they are part of waring sides.

    One wow-moment I can describe that happened yesterday: as you probably know "slayers" have a very nice AI thanks to amazing Charon's scripting and programming skillz. They attack you with lasers, throw discs... or slash you apart with the blades. I run out of ammo and locked myself into a pickup. Slayer run up the the pickup and started smashing it... few seconds later he came to the driver's side - smashed window with one hit and cut off my head with the second blow... scary shit I tell you...

  9. #529
    Quote Originally Posted by IceBreakr View Post
    One wow-moment I can describe that happened yesterday: as you probably know "slayers" have a very nice AI thanks to amazing Charon's scripting and programming skillz. They attack you with lasers, throw discs... or slash you apart with the blades. I run out of ammo and locked myself into a pickup. Slayer run up the the pickup and started smashing it... few seconds later he came to the driver's side - smashed window with one hit and cut off my head with the second blow... scary shit I tell you...
    Damn . those even RV3 (Realvitruality 3) support that??? this is going to be really nice and cant you make an video and show us?
    "The fascists of the future will be called anti-fascists". Winston Churchill


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  10. #530
    A third airport is smaller one, on NW part under control of RACS peacekeeping force in FOB Eddie.

    I've also heard that there is a suitable unpaved field amidst the jungle on far W side of island, but there is no infrastructure. It is believed smugglers use this strip for shipments of drugs and weapons in and out of the country. A Lingor Army regularly checks the place and puts night roadblocks to the only road leading to this place. But since its on the border with rebel strongpoints, they don't stay in the area for more than couple of hours.

    So... we have around 4 runways, but they are mostly suitable for planes like Cessna Citation, An-2, An-12 and up to C130s and C27Js... hopefully that answers your question.
    this is exactly what i was hoping you would tell me

    how many more days to release you think?

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