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    • Just to clarify...should PIP on those screens have an impact with engines off? Off or on,inside 1st person issue is noticable,when compared to any other vehicle. Turned to 3rd person issue goes away.Its a total mystery to me then. The thing is i cant believe it could be a hardware issue, Hardware wise iv got the specs, i7-13700 / 3060ti upscaled 1080p using DSR. The difference is night and day. Actually im using NATO cougar, theres no gunner cam if im correct or 2D map.   I was hoping there was some magic script i could run to remove certain features of the helo for testing but i doubt anything like that can be done right? Il play with PIP off i just have been crazy trying to get to the bottom of this these few weeks,i love being inside that helo.
    • How to Export a Scenario to Single player or Multiplayer!
    • I spent two days trying to understand why a coop mission was crashing for each player (except for the hosted server player) right after they tried to spawn for the first time in the mission.    The nature of the issue makes the error "invisible" for the Mission Maker during their creation and test processes through World Editor (v.1.1.0.42 Production).   Here is why the mission was crashing: medic boxes that had their Object Properties/components turned off manually by me (image below). I was trying to make the medic boxes only "simple objects" like in Arma 3.     After removing those boxes, the mission runs flawlessly for 8 players.
    • Hey I've been having issues with my storage on my c drive and iv been trying to move the mod folder directory to my f drive using the addon on dir thing but it is not working when i put it in parameters and start the game it doesn't work and still downloads them to my c drive. This is what i have in parameters right now:-addonsDir F:\ARma monkey  This isn't working and idk why.  
    • Thank you @soldierXXXX .  I swear I looked for hidden characters, but I apparently missed it.  Works great now.  I removed the "units group" addition because I was trying to specifically just recruit one unit at a time.  Obviously that's problematic for a vehicle, but that's not the focus of the mission.   Also, thanks for adjusting the priority.  I hadn't had a chance to play with it to see where the sweet spot lies, but your fix works great.
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