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Forum: OFP : CONFIGS & SCRIPTING

Discussion on editing CPP's and getting your work from o2 to ofp

Normal threads

  1. Detecting auto pilot

    Started by Colonel_Klink‎, Feb 16 2003 08:28
    • Replies: 7
    • Views: 496
    Feb 28 2003, 04:50 Go to last post
  2. Sliding door anim

    Started by BIZARO‎, Feb 27 2003 09:00
    • Replies: 7
    • Views: 538
    Mar 2 2003, 08:26 Go to last post
  3. How define new hit point ?

    Started by [SZ]Vladimir‎, Mar 3 2003 10:22
    1 Developer Post(s)
    • Replies: 7
    • Views: 548
    Mar 4 2003, 18:11 Go to last post
  4. Stealth vehicles

    Started by Matthijs‎, Apr 20 2003 15:24
    • Replies: 7
    • Views: 479
    Apr 21 2003, 19:59 Go to last post
  5. Config.cpp useraction discovery

    Started by BratZ‎, Apr 21 2003 17:25
    • Replies: 7
    • Views: 518
    Apr 28 2003, 07:10 Go to last post
  6. Continuous sounds

    Started by Colonel_Klink‎, Apr 27 2003 08:50
    3 Developer Post(s)
    • Replies: 7
    • Views: 386
    May 2 2003, 08:23 Go to last post
  7. Heavy machine gun zooms

    Started by granQ‎, Apr 27 2003 19:08
    • Replies: 7
    • Views: 648
    Nov 6 2007, 23:46 Go to last post
  8. Hidden selections help!

    Started by quakergamer‎, Jun 12 2003 00:25
    • Replies: 7
    • Views: 448
    Jun 13 2003, 21:55 Go to last post
  9. Missile proxy problem

    Started by BraTTy‎, Jun 16 2003 23:18
    • Replies: 7
    • Views: 376
    Jun 21 2003, 02:08 Go to last post
  10. "l/p raketa" vs "l/p strela" memory points

    Started by brsseb‎, Jun 21 2003 22:14
    • Replies: 7
    • Views: 624
    Aug 12 2003, 22:51 Go to last post
  11. Maxspeed?

    Started by LordHorusNL‎, Jul 4 2003 18:31
    • Replies: 7
    • Views: 478
    Jul 8 2003, 12:23 Go to last post
  12. Textures dissapear after name change

    Started by Milkman‎, Sep 4 2003 23:26
    • Replies: 7
    • Views: 457
    May 22 2004, 11:33 Go to last post
  13. Defining cutrsc resources in config?

    Started by Dinger‎, Oct 11 2003 23:30
    6 Developer Post(s)
    • Replies: 7
    • Views: 467
    Oct 13 2003, 13:16 Go to last post
  14. Lightwave

    Started by Milkman‎, Nov 4 2003 02:39
    • Replies: 7
    • Views: 345
    Nov 13 2003, 19:16 Go to last post
  15. Patriot cfg help

    Started by DaSquade‎, Mar 12 2004 05:12
    • Replies: 7
    • Views: 518
    Mar 29 2004, 10:16 Go to last post
  16. Heeeeeellllp... *** ***plz

    Started by Scud‎, Apr 29 2004 06:23
    2 Developer Post(s)
    • Replies: 7
    • Views: 381
    Apr 30 2004, 09:47 Go to last post
  17. Annoying problem

    Started by Scud‎, Jun 13 2004 19:37
    • Replies: 7
    • Views: 379
    Jun 17 2004, 00:40 Go to last post
  18. Quick Fix wanted

    Started by Scud‎, Jun 19 2004 23:30
    • Replies: 7
    • Views: 368
    Jun 20 2004, 05:47 Go to last post
  19. Problem with HUD

    Started by Diesel‎, Aug 28 2004 13:05
    • Replies: 7
    • Views: 378
    Aug 31 2004, 19:17 Go to last post
  20. Changing 'vehicle actions'

    Started by CSJ‎, Dec 2 2004 23:00
    • Replies: 7
    • Views: 429
    Dec 4 2004, 01:53 Go to last post
  21. Problem with positioning

    Started by CSJ‎, Jan 24 2005 01:25
    • Replies: 7
    • Views: 331
    Jan 24 2005, 18:30 Go to last post
  22. Detectin AI combat mode

    Started by CSJ‎, Feb 8 2005 05:44
    • Replies: 7
    • Views: 330
    Feb 9 2005, 11:11 Go to last post
  23. Cfg Problem with armed cars

    Started by FischKopp‎, Apr 9 2005 21:25
    1 Developer Post(s)
    • Replies: 7
    • Views: 385
    Apr 14 2005, 17:31 Go to last post

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