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Forum: OFP : O2 MODELLING

Modelling in O2 related discussions

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  1. boat wake

    Started by Ebud‎, Dec 19 2005 17:39
    • Replies: 2
    • Views: 524
    Dec 21 2005, 16:26 Go to last post
  2. Script inside of config.cpp

    Started by wass24‎, Dec 20 2005 15:34
    • Replies: 6
    • Views: 453
    Dec 20 2005, 19:10 Go to last post
  3. Missing Parts of model?

    Started by Messiah‎, Dec 15 2005 15:02
    • Replies: 5
    • Views: 444
    Dec 19 2005, 17:37 Go to last post
  4. looking for HYK

    Started by Sgt Anderson‎, Dec 11 2005 18:37
    • Replies: 2
    • Views: 378
    Dec 11 2005, 21:51 Go to last post
  5. p3d importer

    Started by [TG]PaRaDoX‎, Dec 6 2005 04:58
    2 Pages
    1 2
    • Replies: 10
    • Views: 929
    Dec 10 2005, 21:37 Go to last post
  6. Leg Texturing

    Started by Bambi‎, Dec 9 2005 16:33
    1 Developer Post(s)
    • Replies: 5
    • Views: 523
    Dec 9 2005, 20:49 Go to last post
  7. Creating cloutlets..

    Started by _Neptune‎, Dec 9 2005 05:22
    • Replies: 0
    • Views: 396
    Dec 9 2005, 05:22 Go to last post
  8. material lighting

    Started by Sgt Anderson‎, Dec 7 2005 19:12
    • Replies: 2
    • Views: 420
    Dec 7 2005, 21:28 Go to last post
  9. 3dmax to o2 with textures??

    Started by jbag5000‎, Jan 20 2005 14:40
    2 Pages
    1 2
    1 Developer Post(s)
    • Replies: 15
    • Views: 1,275
    Dec 5 2005, 02:26 Go to last post
  10. animation files

    Started by blackjack[VS]‎, Oct 24 2005 14:12
    • Replies: 5
    • Views: 537
    Dec 4 2005, 12:07 Go to last post
  11. trench system help

    Started by websnake‎, Nov 20 2005 23:32
    1 Developer Post(s)
    • Replies: 8
    • Views: 635
    Nov 21 2005, 23:07 Go to last post
  12. Tail rotor sensitivity

    Started by ag_smith‎, Nov 15 2005 09:18
    • Replies: 8
    • Views: 475
    Nov 19 2005, 20:17 Go to last post
  13. Muzzle flash question

    Started by Wildebeest‎, Nov 6 2005 10:20
    • Replies: 3
    • Views: 459
    Nov 8 2005, 07:47 Go to last post
  14. muzzle flash works, but is untextured

    Started by hyori‎, Oct 25 2005 04:41
    • Replies: 1
    • Views: 349
    Nov 7 2005, 00:59 Go to last post
  15. Pilot View

    Started by echo1‎, Oct 29 2005 14:44
    • Replies: 2
    • Views: 461
    Oct 29 2005, 22:04 Go to last post
  16. Proxie solution ?

    Started by orson‎, Mar 14 2005 15:08
    2 Pages
    1 2
    • Replies: 19
    • Views: 1,454
    Oct 25 2005, 14:38 Go to last post
  17. Boats Floating/driving

    Started by Messiah‎, Oct 24 2005 16:40
    • Replies: 3
    • Views: 593
    Oct 25 2005, 04:36 Go to last post
  18. Resize-ing of Paa/pac

    Started by Wachtmeester‎, Oct 19 2005 18:23
    • Replies: 1
    • Views: 373
    Oct 21 2005, 20:51 Go to last post
  19. fire geometry

    Started by hey1986‎, Oct 17 2005 08:51
    • Replies: 2
    • Views: 434
    Oct 21 2005, 07:42 Go to last post
  20. "RTM animation utility released!!!"

    Started by Crassus‎, Sep 14 2005 06:50
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,448
    Oct 18 2005, 17:54 Go to last post
  21. Gizmo mapping is driving me crazy

    Started by Shinkansen‎, Oct 17 2005 08:33
    • Replies: 4
    • Views: 656
    Oct 18 2005, 08:34 Go to last post
  22. Oxygen And Blender

    Started by miggie‎, Oct 9 2005 17:05
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,140
    Oct 15 2005, 22:33 Go to last post
  23. True centre of a model / mesh

    Started by [APS]Gnat‎, Sep 11 2005 03:04
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 1,204
    Oct 4 2005, 00:27 Go to last post

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