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		<title><![CDATA[Bohemia Interactive Forums - ARMA 2 & OA - USER MISSIONS]]></title>
		<link>http://forums.bistudio.com/</link>
		<description><![CDATA[For discussing missions/campaigns created by the community for ARMA 2 & the standalone expansion Operation ArrowheadDiscussions about the technical nature of creating missions should be in the editing forum not in here.]]></description>
		<language>en</language>
		<lastBuildDate>Wed, 19 Jun 2013 16:50:58 GMT</lastBuildDate>
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			<url>http://forums.bistudio.com/images/misc/rss.png</url>
			<title><![CDATA[Bohemia Interactive Forums - ARMA 2 & OA - USER MISSIONS]]></title>
			<link>http://forums.bistudio.com/</link>
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		<item>
			<title><![CDATA[Can't find were any missions are saved on windows 8?]]></title>
			<link>http://forums.bistudio.com/showthread.php?157102-Can-t-find-were-any-missions-are-saved-on-windows-8&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 03:45:56 GMT</pubDate>
			<description><![CDATA[I'm trying to install some scripts on a mission im making in arma 2 OA, but i'v checked all the places i can think of, 
 
I'v tried the...]]></description>
			<content:encoded><![CDATA[<div>I'm trying to install some scripts on a mission im making in arma 2 OA, but i'v checked all the places i can think of,<br />
<br />
I'v tried the steam--&gt;steamapps--&gt;ArmA2 OA--&gt; mpmissions<br />
                                                                   missions<br />
i'v tried the mission cache<br />
i'v tried the documents &gt; arma2 &gt; but here i only have a saved folder and a few others, no Missions folder, so im curious if windows 8 saves it differently or if im doing something wrong? thanks in advance! (Yes i am a HUGE noob with this stuff..)</div>

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			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>aviax</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?157102-Can-t-find-were-any-missions-are-saved-on-windows-8</guid>
		</item>
		<item>
			<title>Close air support, test mission by bboy</title>
			<link>http://forums.bistudio.com/showthread.php?157020-Close-air-support-test-mission-by-bboy&amp;goto=newpost</link>
			<pubDate>Mon, 17 Jun 2013 19:37:09 GMT</pubDate>
			<description>Hi people! While I created and devising scenarios for my first campaign that was largely in the process (...</description>
			<content:encoded><![CDATA[<div>Hi people! While I created and devising scenarios for my first campaign that was largely in the process ( <a href="http://forums.bistudio.com/showthread.php?156408-ArmA2-amp-OA-Aerial-campaign-with-F-16-Falcon-by-bboy" target="_blank">http://forums.bistudio.com/showthrea...Falcon-by-bboy</a> ), I came upon an idea... how to organize CAS and make it look as realistic as possible. I know that there are already a lot of scripts and ways how to do it, but I liked something else... call and command pilot by radio. I made a test mission where you can see how it looks. Hope you have fun! ;) just put downloaded pbo into mission folder, start the game and read the manual into Notes how to use CAS... I tested it a lot of times, work well... but note that this is not final version... ;) And how I always write, whatever you like it or not, if you find anny bugs, if you have a better idea for something... feel free to write here!<br />
<br />
<a href="http://www.mediafire.com/?t4x45wub5kagy9n" target="_blank">http://www.mediafire.com/?t4x45wub5kagy9n</a><br />
<br />
...your bboy</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>bboy</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?157020-Close-air-support-test-mission-by-bboy</guid>
		</item>
		<item>
			<title><![CDATA[[SP/CO1-9] No Contact - The Unsung]]></title>
			<link>http://forums.bistudio.com/showthread.php?156924-SP-CO1-9-No-Contact-The-Unsung&amp;goto=newpost</link>
			<pubDate>Sun, 16 Jun 2013 12:02:45 GMT</pubDate>
			<description><![CDATA[This is a small mission for The Unsung Vietnam War mod, one of the best mods I've played in all my years of BIS gaming, much thanks to all those...]]></description>
			<content:encoded><![CDATA[<div>This is a small mission for The Unsung Vietnam War mod, one of the best mods I've played in all my years of BIS gaming, much thanks to all those involved in its creation.<br />
<br />
<a href="https://www.dropbox.com/s/ns45gbd6fbtu45r/UNS_SP_CO1-9_No_Contact_v1-2.zip" target="_blank">DOWNLOAD</a><br />
<br />
I made this mission with MP in mind for myself and some friends. It is doable in SP and should work from the SP mission section too.<br />
<br />
This is my first MP mission that I have released. Editing for MP is new territory for me so I have no idea how well this will play on a dedicated server. If any of you do try it on a dedi please let me know if it doesn't work so I can try and fix it. The mission has not been extensively tested so there may be bugs and the mission may either be too easy or too hard (but remember that there is some randomness in enemy numbers and positions).<br />
<br />
<font size="3"><b>Readme</b></font><br />
<br />
<small><b>Spoiler:</b></small><br />
<div style="border: 1px dashed gray; padding: 1px;"><div><button type="button" class="button" onclick="this.parentNode.parentNode.childNodes[1].style.display = ''; this.parentNode.style.display = 'none';" title="Click to show the spoiler.">show spoiler</button></div><div id="spoiler" style="display: none;">MP mission	-	UNS SP CO1-9 No Contact<br />
=================<br />
Version: 1.2<br />
Author(s): Snafu<br />
<br />
Release date: 16/06/2013<br />
<br />
Contacts:<br />
=================<br />
Web: <a href="http://forums.bistudio.com/member.php?13354-Snafu" target="_blank">http://forums.bistudio.com/member.php?13354-Snafu</a> <br />
<br />
<br />
Required game: Arma 2 CO<br />
=================<br />
<br />
Required addons: The Unsung, CBA CO<br />
=================<br />
<br />
<br />
Installation: <br />
=================<br />
Move the mission *.pbo file(s) into the directory for the multi player missions.<br />
Typically - C:\Program Files\Bohemia Interactive\ArmA 2\MPMissions.<br />
Then you will find this mission(s) in the MP missions list in the game menu.<br />
In case of any problems try to contact author(s).<br />
You may also try to find a solution on official forums - <a href="http://forums.bistudio.com/index.php" target="_blank">http://forums.bistudio.com/index.php</a><br />
<br />
Description: <br />
=================<br />
A rifle squad from the 196th Light Infantry Brigade investigates the lack of contact from a nearby village.<br />
<br />
<b>Features: <br />
=================<br />
The Unsung!<br />
<br />
Random Patrols<br />
<br />
DAPMAN Medical System<br />
<br />
Small but fun mission</b><br />
<br />
Changelog/known bugs: <br />
=================<br />
Not extensively tested, bugs possible.<br />
<br />
Credits: <br />
=================<br />
The Unsung<br />
<br />
DAP<br />
<br />
Kronzky<br />
<br />
EMSI<br />
<br />
Disclaimer:<br />
=================<br />
Any unauthorized modification of the released files is not allowed without any written permission by the author(s).<br />
You are using those files at your own risk.<br />
Author(s) of those files are not liable for any damage or loss of data caused by using of those files.<br />
Usage of those files is also prohibited for any commercial purposes.<br />
<br />
--- ReadMe file created in A2RM Editor by EMSI ---</div></div><br />
<br />
Enjoy.</div>

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			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Snafu</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156924-SP-CO1-9-No-Contact-The-Unsung</guid>
		</item>
		<item>
			<title>PMC CDF Command, multiplayer mission pack</title>
			<link>http://forums.bistudio.com/showthread.php?156900-PMC-CDF-Command-multiplayer-mission-pack&amp;goto=newpost</link>
			<pubDate>Sat, 15 Jun 2013 23:04:08 GMT</pubDate>
			<description>*PMC CDF Command* v0.1.4 Multiplayer mission pack (campaign) for ArmA 2 Combined Operations. 
 
4 COOP missions for many players, group respawn, high...</description>
			<content:encoded><![CDATA[<div><b>PMC CDF Command</b> v0.1.4 Multiplayer mission pack (campaign) for ArmA 2 Combined Operations.<br />
<br />
4 COOP missions for many players, group respawn, high command.<br />
<br />
USMC Force Recon squad commands CDF forces against Chernarus insurgents over several objectives. Some soft vehicles are available.<br />
<br />
See <a href="http://tactical.nekromantix.com/forum/viewtopic.php?f=54&amp;t=22620" target="_blank">PMC Tactical Official Release Topic</a> for details.<br />
<br />
Download from <a href="http://tactical.nekromantix.com/arma2/missions.php" target="_blank">PMC Tactical ArmA 2 Missions</a> page and please read <a href="http://tactical.nekromantix.com/manual/doku.php?id=arma2:pmc-cdf-command" target="_blank">PMC Addons/Mods Manuals: PMC CDF Command</a> for details.</div>

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			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Snake Man</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156900-PMC-CDF-Command-multiplayer-mission-pack</guid>
		</item>
		<item>
			<title>Maze</title>
			<link>http://forums.bistudio.com/showthread.php?156885-Maze&amp;goto=newpost</link>
			<pubDate>Sat, 15 Jun 2013 18:57:31 GMT</pubDate>
			<description><![CDATA[Image: http://img90.imageshack.us/img90/8641/h6s.jpg  
 
Made this maze because I always wanted one. It's also a MP mission for up to 5 players....]]></description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><img src="http://img90.imageshack.us/img90/8641/h6s.jpg" border="0" alt="" /></div><br />
Made this maze because I always wanted one. It's also a MP mission for up to 5 players. There is also some AI units in the maze to keep you company while you make it to the exit. There is no scripting involved and pretty much left it open for anyone to modify and make it a lot cooler. If you want the 3D file or the maze template let me know. I figure I had to name the maze so I named it Bungle (As in Mr. Bungle). I hope you all enjoy trying to make it out of this hell hole.<br />
<br />
<br />
<div style="text-align: center;"><a href="http://www.armaholic.com/page.php?id=21113" target="_blank">Armaholics Download page</a></div></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>esham</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156885-Maze</guid>
		</item>
		<item>
			<title><![CDATA[I can't find vanilla missions]]></title>
			<link>http://forums.bistudio.com/showthread.php?156786-I-can-t-find-vanilla-missions&amp;goto=newpost</link>
			<pubDate>Fri, 14 Jun 2013 10:09:24 GMT</pubDate>
			<description>I am looking for creating a campaign and I have decided that I will make my own twist of the story in Arrowhead. The first mission takes places at...</description>
			<content:encoded><![CDATA[<div>I am looking for creating a campaign and I have decided that I will make my own twist of the story in Arrowhead. The first mission takes places at the same time as <i>Good Morning Takistan</i>. So I figure I need that vanilla mission merged into my mission to work as a background. Problem is, I can't find the missions for Operation Arrowhead. I have opened vanilla missions for arma 2 with PBO but I can't find missions for Arrowhead.<br />
Where are they located?</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Cyper</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156786-I-can-t-find-vanilla-missions</guid>
		</item>
		<item>
			<title><![CDATA[[SP/COOP 10 ] Légionnaires]]></title>
			<link>http://forums.bistudio.com/showthread.php?156672-SP-COOP-10-Légionnaires&amp;goto=newpost</link>
			<pubDate>Wed, 12 Jun 2013 14:43:04 GMT</pubDate>
			<description>Image: http://www.cfr-arma.net/files/media/user/652_thumb_7ff5fbce.jpg  (http://www.cfr-arma.net/files/media/user/652_7ff5fbce.jpg) 
 
*_Description...</description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><a href="http://www.cfr-arma.net/files/media/user/652_7ff5fbce.jpg" target="_blank"><img src="http://www.cfr-arma.net/files/media/user/652_thumb_7ff5fbce.jpg" border="0" alt="" /></a></div><br />
<b><u>Description :</u></b><br />
Due to technical problems, one of our Puma made an emergency landing on a small Island east of Lingor.<br />
It had, beside an engineer squad, also some crates with new missle-prototypes loaded. These crates<br />
must not fall into the rebels hands!<br />
<br />
Playable from 1 to 10 players with respawn in the group.<br />
<br />
<b><u>Notes :</u></b><br />
We want to thank W0lle for the passion he gave to the ArmA saga.<br />
He is the origin of the port of the Legionaries Mission of Medicus in OFP to ArmA 2.<br />
He contacted us to give this mission, to finalize it and release it.<br />
We therefore thank him for his confidence, and wish him the best conceivable things for his retirement from ArmA community.<br />
<br />
<b><u>Map :</u></b> Lingor<br />
<br />
<b><u>Installation :</u></b><br />
Put the PBO file in :<br />
Programs/Bohemia Interactive/ArmA 2 (OA)/Missions (or MPMissions)<br />
<br />
<b><u>Addons required :</u></b><br />
<a href="http://www.armaholic.com/page.php?id=13053" target="_blank">Lingor Units 1.3</a><br />
<a href="http://www.armaholic.com/page.php?id=10792" target="_blank">Lingor Island 1.5</a><br />
<a href="http://www.armaholic.com/page.php?id=6231" target="_blank">Community Base Addons</a><br />
<a href="http://forums.bistudio.com/showthread.php?154487-watch-Operation-FrenchPoint-3-2" target="_blank">Operation FrenchPoint 3.2</a><br />
ArmA 2 Combined Operation is necessary.<br />
<br />
<b><u>Credits :</u></b><br />
- Based on the original scenario by Medicus for OFP<br />
- Converted to ArmA II by W0lle<br />
- Given to OFrP by W0lle<br />
- Improved by TigerForce from OFrP Team<br />
- Helicopter Insertion/Extraction scripts by Ghost<br />
- Urban Patrol Script by Kronzky<br />
- Briefing script by Shuko of LDD Kyllikki<br />
- Many thanks to Shooter, TigerForce and W4lkn for giving their voices to respectively HQ, Alpha Leader, Puma pilot.<br />
<br />
<b><u>Size of the zip file :</u></b> 5.53 Mo<br />
<b><u>Size of the pbo file :</u></b> 6.32 Mo<br />
<br />
<div style="text-align: center;"><b><font size="6">Download Mirrors</font></b><br />
<br />
- <font size="4"><a href="http://operation-frenchpoint.com/web/upload/co10_legionnaires_ofrp_lingor.rar" target="_blank">Operation FrenchPoint</a><br />
<br />
- <a href="http://www.armaholic.com/page.php?id=21057" target="_blank">Armaholic</a></font></div><br />
<br />
<b><u>Changelog :</u></b><br />
Version 1.0<br />
- Initial release</div>

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			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>TigerForce</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156672-SP-COOP-10-Légionnaires</guid>
		</item>
		<item>
			<title>i44 - The longest day, Part 2 by SAN</title>
			<link>http://forums.bistudio.com/showthread.php?156671-i44-The-longest-day-Part-2-by-SAN&amp;goto=newpost</link>
			<pubDate>Wed, 12 Jun 2013 13:58:49 GMT</pubDate>
			<description>Title: The longest day, Part 2 
Type: COOP Mission 
Version: 1.0 
Date: 2013-June-12 
Author: SAN 
 
Image:...</description>
			<content:encoded><![CDATA[<div>Title: The longest day, Part 2<br />
Type: COOP Mission<br />
Version: 1.0<br />
Date: 2013-June-12<br />
Author: SAN<br />
<br />
<img src="http://www.h-r-p.de/missions/san_acp_avatar.jpg" border="0" alt="" /><br />
<br />
Mission name ingame:<br />
co_14@_i44_the_longest_day_[2]_v1.0<br />
<br />
<br />
<u><b>Mission Description:</b></u><br />
<br />
D-Day 0340 hours . . . Somewhere in Normandy . . .<br />
You are part of a transportation corps.<br />
At early morning you start with your daily business . . .<br />
<br />
Credits &amp; thanks:<br />
- JoergF<br />
- MadMan [ACP]<br />
- Invasion 1944 Team<br />
- norrin (Revive script) - Switchable up to 3 lives (Parameter settings)<br />
- R3F (Advanced logistic)<br />
- Bon_Inf* (Graphics settings)<br />
- fatty (fatty's ambient artillery tool)<br />
- ACP <a href="http://www.acp-club.de" target="_blank">http://www.acp-club.de</a><br />
<br />
<br />
<u><b>Installation:</b></u><br />
<br />
Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.<br />
<br />
<br />
<u><b>Requirements:</b></u><br />
<br />
- Arma 2<br />
- Invasion 1944 - D-Day<br />
- Community Base addons<br />
- Invasion 1944 - D-Day Patch #5<br />
<br />
<br />
<u><b>Download:</b></u><br />
<br />
<a href="http://www.h-r-p.de/missions/co_14@_i44_tld2_v1-0.I44_Omaha.pbo" target="_blank">The longest day, Part 2 co-14 (@)</a><br />
<br />
<u><b>Armaholic mirror:</b></u><br />
<br />
<a href="http://www.armaholic.com/page.php?id=21073" target="_blank">The longest day, Part 2 co-14 (@)</a></div>

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			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>XsanX</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156671-i44-The-longest-day-Part-2-by-SAN</guid>
		</item>
		<item>
			<title><![CDATA[[SP @I44] Northern Wind]]></title>
			<link>http://forums.bistudio.com/showthread.php?156595-SP-I44-Northern-Wind&amp;goto=newpost</link>
			<pubDate>Tue, 11 Jun 2013 05:11:59 GMT</pubDate>
			<description><![CDATA[Image: http://i.imgur.com/VZBfU1Vl.jpg  (http://imgur.com/VZBfU1V) 
 
*[I44] Northern Wind* 
Type: SP Scenario 
Island: MCN Neaville Winter 
Author:...]]></description>
			<content:encoded><![CDATA[<div><a href="http://imgur.com/VZBfU1V" target="_blank"><img src="http://i.imgur.com/VZBfU1Vl.jpg" border="0" alt="" /></a><br />
<br />
<font size="5"><b>[I44] Northern Wind</b></font><br />
Type: SP Scenario<br />
Island: MCN Neaville Winter<br />
Author: Alex / HeadUp (h34dup.com)<br />
Version: 0.90 beta<br />
Submitted: June 11, 2013<br />
<br />
**Requirements**:<br />
ArmA2 &amp; OA (or Combined Ops) 1.57 or later<br />
Invasion 1944 (I44) mod - <a href="http://www.invasion-1944.com" target="_blank">http://www.invasion-1944.com</a><br />
Community Base Addons (CBA) - <a href="http://forums.bistudio.com/showthread.php?103871-CBA-Community-Base-Addons-for-A2-OA-and-CO" target="_blank">http://forums.bistudio.com/showthrea...r-A2-OA-and-CO</a><br />
<br />
<b>Download:</b><br />
---------------------<br />
<b><a href="http://www.armaholic.com/page.php?id=21035" target="_blank">Download from ARMAHOLIC</a><br />
<a href="http://www.h34dup.com/uploads/arma/I44-NorthernWind-v090.rar" target="_blank">Download from H34DUP.com</a></b><br />
<br />
<b>Overview:</b><br />
---------------------<br />
Bear the brunt of the last German offensive of WWII, loosely based on Operation Nordwind. Direct mortar fire against the incoming German onslaught, scout the overwatch position ahead, and hold the line until reinforcements arrive.<br />
<br />
<b>Features:</b><br />
---------------------<br />
* Intense action on a large scale, you'll need all the firepower you can muster!<br />
* Call in unlimited mortar support adapted from JW Custom's mortar script!<br />
* Pull up to 6 men at a time off the line to assist you in your tasks!<br />
* Immersive detail from the snowfall and foggy breath (via TPW's script) to the various set pieces<br />
* Randomized enemy unit strength and weather, for a different experience each time<br />
* More than one strategy can be used to complete your tasks, tackle it your way<br />
<br />
<b>Known Issues:</b><br />
---------------------<br />
* Hardware strain becomes evident on some lower-end machines as the mission continues, will continue to try to reduce this, suggestions welcome.<br />
<br />
<b>Legal:</b><br />
---------------------<br />
a) This scenario is distributed without any warranty, it may work or even not. If you encounter any bugs feel free to report them at <a href="http://dev-heaven.net" target="_blank">http://dev-heaven.net</a> or at the above-linked forum thread.<br />
b) This is NOT an official release supported by BIS. The use of this scenario is entirely at your own risk.<br />
c) ABSOLUTELY NO COMMERCIAL OR MILITARY USE OF THIS CAMPAIGN OR PARTS OF IT! NO EXCEPTIONS SO DON'T EVEN ASK.<br />
<br />
<b>Thanks to:</b><br />
---------------------<br />
- The Arma2 editor community for providing so much documentation<br />
- McNools, JW Custom, TPW, Celery, RCMW, and the community at large for their amazing addons<br />
- Kommiekat for pre-release testing and feedback<br />
- Armaholic for file hosting and being the portal to the wide world of Arma modding<br />
- Bohemia Interactive for giving the hardcore mil shooter fanatics the game of their dreams<br />
<br />
<b>Screenshots:</b><br />
---------------------<br />
<a href="http://imgur.com/Wdfgb3W" target="_blank"><img src="http://i.imgur.com/Wdfgb3Wl.jpg" border="0" alt="" /></a> <a href="http://imgur.com/ek0hER6" target="_blank"><img src="http://i.imgur.com/ek0hER6l.jpg" border="0" alt="" /></a><br />
<a href="http://imgur.com/SZvw2qN" target="_blank"><img src="http://i.imgur.com/SZvw2qNl.jpg" border="0" alt="" /></a> <a href="http://imgur.com/DnmethQ" target="_blank"><img src="http://i.imgur.com/DnmethQl.jpg" border="0" alt="" /></a></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>h34dup</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156595-SP-I44-Northern-Wind</guid>
		</item>
		<item>
			<title>PMC Militia Attack, multiplayer mission pack</title>
			<link>http://forums.bistudio.com/showthread.php?156537-PMC-Militia-Attack-multiplayer-mission-pack&amp;goto=newpost</link>
			<pubDate>Mon, 10 Jun 2013 11:42:12 GMT</pubDate>
			<description>*PMC Militia Attack* v0.1.9 Multiplayer mission pack for ArmA 2 Combined Operations. 
 
COOP missions for 32 players, group respawn. 
 
US Army...</description>
			<content:encoded><![CDATA[<div><b>PMC Militia Attack</b> v0.1.9 Multiplayer mission pack for ArmA 2 Combined Operations.<br />
<br />
COOP missions for 32 players, group respawn.<br />
<br />
US Army soldiers defending a base against Takistani militia forces in Takistani terrain.<br />
<br />
See <a href="http://tactical.nekromantix.com/forum/viewtopic.php?f=54&amp;t=22618" target="_blank">PMC Tactical Official Release Topic</a> for details.<br />
<br />
Download from <a href="http://tactical.nekromantix.com/arma2/missions.php" target="_blank">PMC Tactical ArmA 2 Missions</a> page and please read <a href="http://tactical.nekromantix.com/manual/doku.php?id=arma2:pmc-militia-attack" target="_blank">PMC Addons/Mods Manuals: PMC Militia Attack</a> for details.</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Snake Man</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156537-PMC-Militia-Attack-multiplayer-mission-pack</guid>
		</item>
		<item>
			<title><![CDATA[[COOP I44] The Day Of Days + Night of Nights (Persistent Normandy missions)]]></title>
			<link>http://forums.bistudio.com/showthread.php?156442-COOP-I44-The-Day-Of-Days-Night-of-Nights-(Persistent-Normandy-missions)&amp;goto=newpost</link>
			<pubDate>Sun, 09 Jun 2013 04:02:34 GMT</pubDate>
			<description>Image: http://s3.postimg.org/gkd64tfcz/the_longest_day.jpg  
 
*The Longest Day (1-58)* 
 
An Invasion 1944 CooP mission spanning the Normandy Map....</description>
			<content:encoded><![CDATA[<div><img src="http://s3.postimg.org/gkd64tfcz/the_longest_day.jpg" border="0" alt="" /><br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">The Longest Day (1-58)</font></font></span></b><br />
<br />
An Invasion 1944 CooP mission spanning the Normandy Map. You land on the beaches, secure the defenses, and move inland and take out key objectives. Comes with two versions - one where you spawn on your squad Leader, and one where you do not.<br />
<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">Night Of Nights (1-67)</font></font></span></b><br />
<br />
An Invasion 1944 CooP mission that starts you in England the night before the drop, where you must run to the flagpole at your camp, warp to an airfield of your choosing, and get in a plane. From there you will fly to Normandy and drop into Normandy and complete a variety of objectives going well into D+1. Note - There is purposely not a drop script included so you must coordinate your own drops!<br />
<br />
Both Missions end when all zones turn blue (are secured)<br />
<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">Night Of Nights -Public Version- (1-67)</font></font></span></b><br />
<br />
Tweaked version of the mission above for better gameplay in public play (and those who use conflicting mods that cause the C47's to crash upon takeoff). This time around, you spawn in the C47's, nearing the Normandy Coast instead of on the ground in England. Also, new spawn mechanism added where when St. Laurent is Blue, every Allied Spawn point that was spread out across Normandy is moved to a resupply point with ammo and vehicles (Spawns are spread out again when you lose the point though, so hold on to the town!)<br />
<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">NOTES</font></font></span></b><br />
<br />
- Both Missions are made with DAC and completely dynamic. Lag is at a minimal (minus the Night of Nights drop- FPS drops for a little due to the massive scale of the drop)<br />
- Missions made for Dedicated Server usage - cant guarantee stability locally hosted<br />
- Please report all issues, as both missions are still not 100% complete in terms of bugs and stability.<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">KNOWN ISSUES</font></font></span></b><br />
<br />
- Every 15-20 times I have played through Night of Nights, 2 c47's will collide while flying. I have no idea why this happens, but it does every once in awhile. If you are either of those planes, just respawn and you will be placed somewhere in Normandy. This is a rare issue, but it does rarely happen.<br />
- Sometimes enemies do not engage you (at all), if this happens, abort the server and rejoin (only found this issue on dedicated servers)<br />
- DAC Init error sometimes pops up (Zone names not correct) - I believe this is due to Caching (could not find a zone name error), and it does not effect gameplay in anyway.<br />
- Caching units sometimes leads to zones turning blue when they should be red. This is minor and fixes itself (to display an accurate reading) when a player is within 1200-1500 Meters of the town.<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">DOWNLOAD LINK (1.061)</font></font></span></b><br />
<br />
<a href="http://www.armaholic.com/page.php?id=21007" target="_blank">http://www.armaholic.com/page.php?id=21007</a><br />
<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">CREDITS</font></font></span></b><br />
<br />
- Brecourt and a few other emplacements in the map are from the I44 Missions.<br />
- DAC<br />
- FaaT Artillery<br />
- JIP Fast Time<br />
- Numerous scripts from I44 missions<br />
- CEP Caching<br />
- GeneralCarvar's Multiplayer Distance Draw + Grass Module.<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">VERSION</font></font></span></b><br />
<br />
<b>1.0</b> - initial release<br />
<br />
<b>1.01 </b>- Updated DAC Script<br />
<br />
<b>1.02</b> - More updates to the DAC script (mainly more enemies)<br />
<br />
<b>1.03</b> - More Tweaks to the DAC (fixed a spawn error for all), Added Upsmon to defenses, Stronghold Baker Tweaked, AA section 1 tweak<br />
<br />
<b>1.04</b> - Added hand placed AI defenses in towns, polished DAC, added a few more objects, Removed Upsmon (caused crashing and in general did not work as well as just putting down hand placed AI), *Added Night of Nights Pub version*<br />
<br />
<b>1.06</b> - *Biggest Update yet* Added CEP Caching, Polished objects, Reworked Trigger system, Reworked DAC (more enemies, more intelligent spawns, etc), added GeneralCarver's Multiplayer Draw Distance + Grass script, Reworked Night of Nights takeoff system (Should now work with any mod), and a few more things I can not remember at this moment. DAC enemies should now also be able to call in mortar support. <br />
<br />
<b>1.061</b> - Quick DAC fix for Day of Days<br />
<br />
<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">Mission by Burdy (Burdick 101st)<br />
</font></font></span></b><br />
<br />
<b><span style="font-family: Arial Black"><font size="4">The missions are regularly played on the 101st Easy Company Public server, Teamspeak IP (eurots10.gameservers.com:9236)</font></span></b><br />
<br />
<b><font size="4"><span style="font-family: Arial Black">Enjoy!</span></font></b><br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">FUTURE WORK</font></font></span></b><br />
<br />
<br />
I plan on converting the missions to a defend Normandy type mission (play as the Germans defending Normandy), and a Bastonge/Market Garden type version on Merderet (winter and spring time versions of the map respectively - maybe German and American versions for each as well). Stay Tuned ;)<br />
<br />
<b><span style="font-family: Georgia"><font size="5"><font color="#FF0000">USER PICS</font></font></span></b><br />
<br />
<br />
<img src="http://oi44.tinypic.com/mc3v9l.jpg" border="0" alt="" /><br />
<br />
<img src="http://oi39.tinypic.com/1sy734.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Burdy</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156442-COOP-I44-The-Day-Of-Days-Night-of-Nights-(Persistent-Normandy-missions)</guid>
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		<item>
			<title><![CDATA[[ArmA2 & OA] Aerial campaign with F-16 Falcon ...by bboy]]></title>
			<link>http://forums.bistudio.com/showthread.php?156408-ArmA2-amp-OA-Aerial-campaign-with-F-16-Falcon-by-bboy&amp;goto=newpost</link>
			<pubDate>Sat, 08 Jun 2013 16:22:05 GMT</pubDate>
			<description><![CDATA[bboy proudly presents... 
 
Aerial campaign with F-16 Falcon 
 
 
[IMG]Image: http://imageshack.us/a/img18/3296/pilotszabis.jpg [/IMG] 
Uploaded with...]]></description>
			<content:encoded><![CDATA[<div><font size="5"><span style="font-family: Comic Sans MS">bboy proudly presents...</span></font><br />
<br />
<font color="#0000CD"><div style="text-align: center;"><font size="7"><span style="font-family: Comic Sans MS">Aerial campaign with F-16 Falcon</span></font></div></font><div style="text-align: center;"><br />
<br />
[IMG]<img src="http://imageshack.us/a/img18/3296/pilotszabis.jpg" border="0" alt="" />[/IMG]<br />
Uploaded with <a href="http://imageshack.us" target="_blank">ImageShack.us</a></div><br />
<font color="#8B4513"><font size="4"><span style="font-family: Comic Sans MS">Backround:</span></font></font><br />
   Long time pass since I made my first mission for ArmA 2 OA... Morning Heat... with L39ZA Takistany aircraft... and that was a big success, accepted by many who love to fly in ArmA 2. I got the desire to make a campaign with ACR and their L39, but i remember that i have that addon, <a href="http://forums.bistudio.com/showthread.php?74143-Footmunch-eddyD-F-16-in-ArmA-2" target="_blank">Footmunch/eddyD F-16 Fighting Falcon</a>, and, after I made a couple &quot;flights&quot;, i change my mind... ;) After all, this is one of the best aircraft addon that i tryed, especially because I loved soo much Footmunch aircrafts addons in OFP. I choose Reshmaan Province for this story beacuse the map is big, good for flying, and that have two working large airports... I will probably work on other maps as campaign progresses. The story of the campaign is fictional and all the characters... Honestly, right as I got some idea, i put it in the editor and arrange until I see what it will turn out... :D For now, 3 missions are in progress... but i will put here first mission, which is mostly completed (remains &quot;makeup&quot; and grooming... ;) ), to give you a feeling what is all about...<br />
<br />
<font color="#8B4513"><font size="4"><span style="font-family: Comic Sans MS">Required game version:</span></font></font><br />
ArmA 2<br />
OA<br />
<br />
<font color="#8B4513"><span style="font-family: Comic Sans MS"><font size="4">Required addons:</font></span></font><br />
<a href="http://www.arma2base.de/include.php?path=download&amp;contentid=2347" target="_blank">F-16 Fighting Falcon</a><br />
<a href="http://www.armaholic.com/page.php?id=6071" target="_blank">GLT Missilebox</a><br />
<a href="http://www.armaholic.com/page.php?id=14008" target="_blank">GLT Real Air Weapons (RAW)</a><br />
<a href="http://www.armaholic.com/page.php?id=17246" target="_blank">Reshmaan Province</a><br />
<a href="http://www.armaholic.com/page.php?id=17250" target="_blank">Mad Build</a><br />
<a href="http://www.armaholic.com/page.php?id=15167" target="_blank">Chengdu J10</a><br />
<br />
<br />
<font color="#8B4513"><span style="font-family: Comic Sans MS"><font size="4">Features:</font></span></font><br />
- random positions of the enemy aircrafts<br />
- custom sounds, real dog-fight conversations beetwen the pilots (downloaded and coverted from YouTube)<br />
<br />
<font color="#8B4513"><span style="font-family: Comic Sans MS"><font size="4">Description:</font></span></font><br />
   About the mission... This should be the first, introductory mission in campaign... So it's really simple... But it should also be interesting for those who like to fly on aerial patrol... ;) I tested it lott of times, and I set visibility on 4000... If you encounter anny buggs, or other, things that you liked, that you didn't like it... and if I miss something ;), or whatever... feel free to write...<br />
<br />
Any feedback is strongly recommended and appreciated! :)<br />
<br />
Have fun and good gaming!<br />
<br />
your bboy :)<br />
<br />
<span style="font-family: Comic Sans MS"><font size="4"><font color="#FF0000">SP mission download:</font></font></span><br />
<a href="http://www.mediafire.com/?fgr6fctsjhc05hj" target="_blank">Mediafire</a></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>bboy</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156408-ArmA2-amp-OA-Aerial-campaign-with-F-16-Falcon-by-bboy</guid>
		</item>
		<item>
			<title>BM Production makes mission(s)</title>
			<link>http://forums.bistudio.com/showthread.php?156308-BM-Production-makes-mission(s)&amp;goto=newpost</link>
			<pubDate>Thu, 06 Jun 2013 22:35:38 GMT</pubDate>
			<description>Hi community, 
 
I actually released a mission I created. Now dont be fulled by a fancy name, its pretty amateur work :) but mission has briefing,...</description>
			<content:encoded><![CDATA[<div>Hi community,<br />
<br />
I actually released a mission I created. Now dont be fulled by a fancy name, its pretty amateur work :) but mission has briefing, debriefing, scenario info and all that good stuff. Hopefully if I have more time in the future there will be more missions to come.<br />
So, heres the deal.<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			<br />
<br />
<div style="text-align: center;"><img src="http://img7.imageshack.us/img7/9931/assaultontimurkalayfull.jpg" border="0" alt="" /></div><br />
<br />
Mission name: Assault on Timurkalay<br />
version: 1.0<br />
Made by: BM Production<br />
<br />
<br />
Mission description:<br />
-Min/Max Players: 	1-2<br />
-Game Mode: 		Single-Player or Cooperative<br />
-Respawn: 		NONE<br />
-Map:			Takistan<br />
<br />
<br />
Requirements:<br />
-Operation Arrowhead<br />
<br />
<br />
Installation:<br />
Extract 'C02_AssaultTimurkalay.Takistan.pbo' into <br />
&quot;Your Main Arma 2 OA directory\Missions&quot; <br />
and/or <br />
&quot;Your Main Arma 2 OA directory\MPMissions&quot; <br />
Depends on whether you want to play the mission SP or MP or both.<br />
<br />
<br />
Description:<br />
You are part of two man team that needs to destroy enemy Anti-Air <br />
so an A10 can take out enemy armor in town. <br />
After armor is destroyed, Alpha and Bravo will move in. <br />
Your next job is to support them.<br />
<br />
<br />
Credits:<br />
-BIS<br />
-Celery<br />
-Kronzky<br />
-Jinef and Mikey<br />
<br />
Thanks to BIF, BIC, OPFEC and armaholic.com for all the info.
			
		<hr />
	</div>
</div>Foxhound was generous enough to host this mission on Armaholic so you can download it there:<br />
<a href="http://www.armaholic.com/page.php?id=20981" target="_blank">armaholic.com</a></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Janez</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156308-BM-Production-makes-mission(s)</guid>
		</item>
		<item>
			<title>Title: The longest day, Part 1</title>
			<link>http://forums.bistudio.com/showthread.php?156156-Title-The-longest-day-Part-1&amp;goto=newpost</link>
			<pubDate>Tue, 04 Jun 2013 17:21:54 GMT</pubDate>
			<description>AN WW2 ACP-MISSION FROM SAN. 
 
Title: The longest day, Part 1 
Type: COOP Mission 
Version: 1.0 
Date: 2013-June-04 
Author: SAN 
 
 
Mission...</description>
			<content:encoded><![CDATA[<div>AN WW2 ACP-MISSION FROM SAN.<br />
<br />
Title: The longest day, Part 1<br />
Type: COOP Mission<br />
Version: 1.0<br />
Date: 2013-June-04<br />
Author: SAN<br />
<br />
<br />
Mission Description:<br />
-------------------<br />
co_14@_i44_the_longest_day_[1]_v1.0<br />
<br />
D-Day 0345 hours . . . Somewhere in Normandy . . . You jump off. <br />
One objective is a Gunfire-command post. Destroy radios.<br />
Your main objective are 88mm AA guns.<br />
<br />
Mission Credits:<br />
- JoergF<br />
- Invasion 1944 Team<br />
- norrin (Revive script) - Switchable up to 3 lives (Parameter settings)<br />
- *[600]*The Itch (Flak simulation script, modified by Macolik)<br />
- Bon_Inf* (Graphics settings)<br />
<br />
<br />
Installation:<br />
------------<br />
Put the mission pbo(s) file(s) into your ArmA2 Operation Arrowhead\MPMissions folder.<br />
Play via Multiplayer/Host option or upload to your dedicated server.<br />
<br />
<br />
Requirements:<br />
--------------<br />
- Invasion 1944 v2.666 (for Arma2CO)<br />
- CBA<br />
<br />
<br />
Credits:<br />
--------<br />
ACP <a href="http://www.acp-club.de" target="_blank">http://www.acp-club.de</a><br />
For providing me with a dedicated server to test on,<br />
as well as their members for testing!<br />
<br />
<br />
Download:<br />
<br />
<a href="http://www.h-r-p.de/missions/co_14@_i44_tld1_v1-0.I44_Omaha.pbo" target="_blank">http://www.h-r-p.de/missions/co_14@_....I44_Omaha.pbo</a><br />
<br />
Armaholic mirror:<br />
- <a href="http://www.armaholic.com/page.php?id=20958" target="_blank">The longest day, Part 1 Co-14 (@)</a></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?86-ARMA-2-amp-OA-USER-MISSIONS"><![CDATA[ARMA 2 & OA - USER MISSIONS]]></category>
			<dc:creator>Sandmann</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?156156-Title-The-longest-day-Part-1</guid>
		</item>
		<item>
			<title><![CDATA[[Coop] Fotos on Thirsk Island by LuzifR]]></title>
			<link>http://forums.bistudio.com/showthread.php?156149-Coop-Fotos-on-Thirsk-Island-by-LuzifR&amp;goto=newpost</link>
			<pubDate>Tue, 04 Jun 2013 14:54:52 GMT</pubDate>
			<description><![CDATA[*Fotos - Episode 1* 
by [CZ75]-LuzifR 
 
 
http://www.youtube.com/watch?v=i3QfFd_2q8g 
 
 
*Title* 
Fotos Co-10 (@)]]></description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><b><font size="8">Fotos - Episode 1</font></b><br />
<font size="4">by [CZ75]-LuzifR</font><br />
<br />
<br />

<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/i3QfFd_2q8g?wmode=opaque" frameborder="0"></iframe>
</div><br />
<br />
<b>Title</b><br />
Fotos Co-10 (@)<br />
<br />
<b>Author</b><br />
[CZ75]-LuzifR<br />
<br />
<b>Island</b><br />
Thirsk Island<br />
<br />
<b>Short description</b><br />
A Blackhawk was shot down during a reconnaissance operation of thirsk island by russian anti-air forces. Your task is to find the Blackhawk and rescue the pilot!<br />
<br />
<b>Version</b><br />
0.21<br />
<br />
<b>Required Addons</b><br />
Thirsk Island<br />
<br />
<b>Optional Addons</b><br />
Advanced Combat Environment 2 OA - Core (Optional)<br />
Advanced Combat Environment 2 OA - Extra (Optional)<br />
Community Base Addons (Optional)<br />
TF86 Seals (Optional)<br />
<br />
<b>Recommended Addons</b><br />
ASR AI Addons<br />
A.C.R.E - Advanced Combat Radio Environment<br />
<br />
<b>Download</b><br />
<b><a href="http://www.armaholic.com/page.php?id=20944" target="_blank">Armaholic</a></b><br />
<b><a href="http://213.239.196.115/tobpublic/armaftp/CZ75/Missionen/lz_fotos.zip" target="_blank">TOB-Public</a></b><br />
<br />
<b>Installation</b><br />
Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.<br />
<br />
<b>Included files</b><br />
lz_co10_Fotos-Ep1_vXXaceopt.Thirsk.pbo (ACE/VANILLA-version in summer)<br />
lz_co10_Fotos-Ep1_vXXaceopt.ThirskW.pbo (ACE/VANILLA-version in winter)<br />
lz_co10_Fotos-Ep1_vXXtf86.Thirsk.pbo (ACE/VANILLA-version with TF86 Seals in summer)<br />
lz_co10_Fotos-Ep1_vXXtf86.ThirskW.pbo (ACE/VANILLA-version with TF86 Seals in winter)<br />
<br />
<b>Change log</b><br />
v0.21:<br />
- Outro changed<br />
- Aceinit changed<br />
- DAC-settings changed<br />
- Some hints translated<br />
- Movement and crying of the pilot fixed<br />
<br />
<b>Features</b><br />
Language: English/German<br />
Players Number (min/max): 1 till 10 players<br />
Modification ACE2 optional<br />
Dynamic-AI-Creator (DAC)<br />
TPWCAS - TPWC AI Suppression System<br />
R3F Revive (if ACE is disabled)<br />
Parameters: Daytime, 3rd Person View, Team Deathmessage<br />
Eagle Wings Effects<br />
Second Version with TF86-Seals includet<br />
Winter/Summer-Version includet<br />
<br />
<b>Media</b><br />
<a href="http://www.youtube.com/watch?v=i3QfFd_2q8g" target="_blank">Fall on Thirsk</a><br />
<a href="http://www.youtube.com/watch?v=r1WlwOb88As" target="_blank">Screams of horror</a><br />
<a href="http://www.youtube.com/watch?v=teXgTBjqVRs" target="_blank">Bitter cold Thirsk</a><br />
<br />
<b>Forums Topic</b><br />
<a href="http://forums.bistudio.com/showthread.php?156149-Coop-Fotos-on-Thirsk-Island-by-LuzifR" target="_blank">http://forums.bistudio.com/showthrea...land-by-LuzifR</a><br />
<br />
<b>Credits &amp; Thanks</b><br />
Mission made by [CZ75]-LuzifR<br />
Idea by Kaneda and LuzifR<br />
Equipping by M.Blackwell<br />
Settings by Spiderman<br />
Sounds from Domination I44 by Titi<br />
Trailer by M.Blackwell<br />
Thirsk by Raunhofer<br />
CBA by CBA Team<br />
ACE by A.C.E Development Team<br />
TF86 Navy SEALs by ardvarkdb<br />
ACRE by ACRE Team<br />
Dynamic-AI-Creator by Silola<br />
[R3F] Revive by madbull<br />
TPWCAS by TPW, -Coulum-, fabrizio_T, Ollem<br />
LHD spawner by ArMaTeC<br />
Eject by Matt Rochelle<br />
Breath Fog Script by Xeno<br />
Eagle Wing Effects by Karel Moricky<br />
SaySounds Script by LuzifR<br />
Suicide Script by LuzifR<br />
Tested by: G1uus, M.Blackwell, Kane, Gisi, RunForrest, Spiderman, SmartGun, Andi, Stalker, Orly, Pautz, Stesc and LuzifR<br />
<br />
<br />
<div style="text-align: center;"><img src="http://213.239.196.115/tobpublic/armaftp/CZ75/Squad/cz75s.png" border="0" alt="" /></div></div>

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